[OSX] Unofficial Path of Exile port - 30/12/2018 status update
Hi all,
I had 2 bug, first is Memory error, and i fix that like your comment. Bug at last i have an other bug : Error : E_FAIL and i find nowhere a soluce. if anybody can help me, thank |
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Hello,
Ive opened the launcher and downloaded the game and launched it. But later it didnt opened. A black window appeared I assume its the login screen. And and exception popped ''In source code file; .. /DEVICE/D3D9.cpp at line 547, Processing file; Error: D3DERR_OUTOFVIDEOMEMORY Description: Out of memory. I clicked ok. Later on, another thing popped the program Pathofexile.exe has encountered serious problem and needs to close.We are sorry for inconvenience. Processor: 2.7 GHz Intel Core i5 Memory: 8 GB 1867 MHz DDR3 Graphics: Intel Iris Graphics 6100 1536 MB Btw thank you for putting your time on this you basically single handily did what developers didnt. |
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when i try to open the client my antivirus (Sophos) tells me that there is ADWARE. anyone the same problem ?
Edit: Problem solved, i am sorry ! it was another program on the usb key. Last edited by Z3W1#1834 on Jul 1, 2017, 2:15:49 PM
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Some way to get this to work with the Oriath beta rather than the default client?
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Hi there, I have a problem opening PoE on my Mac.
Could you please help me? It says: '''': In source code file: . . \Device\D3D9\DeviceD3D9.cpp at line 547, Processing file: Error: D3DERR_OUTOFVIDEOMEMORY Description: Out of video memory Last edited by kesvs#5735 on Jul 10, 2017, 3:47:27 PM
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I get stuck at Verifying "Path of Exile"
Anyone have a solution? Nevermind it took a while but it worked eventually, if anyone else has this issue just let it run for a while. Last edited by Tuxalonso#1173 on Jul 17, 2017, 11:13:06 PM
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" i have same problem guys, anyone know how to fix it? |
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Hey, so when I try launching the game on my computer, all it will do is show up with a message stating "D3DERR_OUTOFVIDEOMEMORY", with the description stating I'm out of video memory. I tried looking up how to fix it but the solutions didn't work. Does anyone know how to fix this? And just FYI: I have a Mac Mini which may have less storage, but I'm not quite sure.
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Not sure if there still any support for this on going from the community, but I'm having an issue.
Tried out 7.0 as posted on the first page, PoE launches ok, but goes immediately to the "Checking Resources" screen. Eventually it closes automatically and leaves me with a message "Received a package that is too large to deserialize." I found a few other threads about this that suggested I hard wire to the network, doing that changed nothing. macOS Sierra 10.12.6 3.4 GHz i5 8 GB NVIDIA GTX775M (2GB) Any ideas? |
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same problem here with "Received a packet that is too large to deserialize"
anyone got an idea what to do? macOS Sierra 10.12.6 2,5 GHz Intel Core i5 8 GB 1600 MHz DDR 3 Intel HD Graphics 4000 1536 MB |
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