[OSX] Unofficial Path of Exile port - 30/12/2018 status update

I'm getting massive lag whenever I do the Merveil boss battle. Tried it twice, I'm able to load the map/scene, but whenever Merveil starts at attack, I get massive amounts of lag,I don't think it's network, and I'm sure my system should be able to handle it...

I'm on a:
MacBook Pro, Mid 2012
2.5 GHz Intel Core i5
8 GB 1600 MHz DDR3
Intel HD Graphics 4000 1024 MB
OS X 10.9.2 (13C64)

Running the latest v5.
"
Skighrei wrote:
The game will not run, anyone know why? Below are all the details.

Situation: Launch game, it all downloads fine. Launch application, long load, hear first second of menu music before error appears.

Error: "The program PathOfExile.exe has encountered a serious problem and needs to close. We are sorry for the inconvenience.
This can be caused by a problem in the program of a deficiency in Wine. You may want to check the application database for tips about running this application."

My system:
MacBook Pro (Retina, 13-inch, Mid 2014)
121GB Flash storage
8 GB 1600 MHz DDR3
2.6 GHz CPU
Graphics Intel Iris 1536 MB
OS X 10.10.2

Backtrace:
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code (0x0093eb18).
Register dump:
CS:001b SS:0023 DS:0023 ES:0023 FS:1007 GS:000f
EIP:0093eb18 ESP:0033f148 EBP:50d4f6f0 EFLAGS:00010202( R- -- I - - - )
EAX:00000000 EBX:50cb9208 ECX:434da3b8 EDX:434cb210
ESI:00caf150 EDI:00000000
Stack dump:
0x0033f148: 00000000 00928f1d 00000000 00928f44
0x0033f158: 00196188 00661ab0 0033f234 00000001
0x0033f168: 035baf48 079e9d20 00000004 00000001
0x0033f178: 50cb9208 50d4f418 afa24ea4 00000001
0x0033f188: 00000066 50d4f770 00000067 50d4f734
0x0033f198: 5128a2f0 5128a2f4 5128a2f4 00196188
0200: sel=1007 base=7ffc0000 limit=00000fff 32-bit rw-
Backtrace:
=>0 0x0093eb18 in pathofexile (+0x53eb18) (0x50d4f6f0)
1 0x00bf6bec in pathofexile (+0x7f6beb) (0x00bf6bc4)
2 0x00916e70 in pathofexile (+0x516e6f) (0x00917560)
0x0093eb18: movl 0x0(%eax),%ecx
Modules:
Module Address Debug info Name (46 modules)
PE 3e0000- 3f9000 Deferred openal32
PE 400000- f2b000 Export pathofexile
PE 1b80000- 1d67000 Deferred d3dcompiler_42
PE 3ca0000- 40f8000 Deferred wrap_oal
PE 4bd0000- 4be0000 Deferred ogg
PE 4c10000- 4c2c000 Deferred vorbisfile
PE 6260000- 6393000 Deferred vorbis
PE 10000000-101e5000 Deferred d3dx9_42
PE 418d0000-418d4000 Deferred ws2_32
PE 41910000-41914000 Deferred wldap32
PE 41bb0000-41bde000 Deferred user32
PE 41cf0000-41cf4000 Deferred gdi32
PE 41e90000-41e94000 Deferred advapi32
PE 41f00000-41f04000 Deferred version
PE 41f20000-41f24000 Deferred msvcrt
PE 41fc0000-41fcb000 Deferred winmm
PE 42020000-42028000 Deferred ole32
PE 42150000-42154000 Deferred rpcrt4
PE 421e0000-421e4000 Deferred msacm32
PE 42200000-42204000 Deferred dbghelp
PE 42270000-42274000 Deferred psapi
PE 42280000-42292000 Deferred comdlg32
PE 422f0000-423ff000 Deferred shell32
PE 424e0000-424e4000 Deferred shlwapi
PE 42560000-42580000 Deferred comctl32
PE 42660000-42666000 Deferred winspool
PE 426a0000-42709000 Deferred msvcp100
PE 427d0000-427d4000 Deferred iphlpapi
PE 42800000-42804000 Deferred imm32
PE 42820000-42827000 Deferred oleaut32
PE 429e0000-429e4000 Deferred winex11
PE 42c10000-42c14000 Deferred uxtheme
PE 42c40000-42c44000 Deferred rsaenh
PE 42c80000-42c86000 Deferred crypt32
PE 42e60000-42e66000 Deferred windowscodecs
PE 42fe0000-42fe4000 Deferred mmdevapi
PE 43080000-43083000 Deferred winecoreaudio
PE 43450000-43454000 Deferred dsound
PE 434b0000-434b4000 Deferred d3d9
PE 434f0000-434f4000 Deferred wined3d
PE 43630000-43634000 Deferred opengl32
PE 66650000-666a4000 Deferred usp10
PE 772b0000-7731c000 Deferred riched20
PE 78aa0000-78b5e000 Deferred msvcr100
PE 7b810000-7b866000 Deferred kernel32
PE 7bc10000-7bc14000 Deferred ntdll
Threads:
process tid prio (all id:s are in hex)
0000000e services.exe
0000001d 0
0000001c 0
00000014 0
00000010 0
0000000f 0
00000012 winedevice.exe
0000001b 0
00000018 0
00000017 0
00000013 0
00000019 plugplay.exe
0000001f 0
0000001e 0
0000001a 0
00000020 explorer.exe
00000021 0
00000022 (D) C:\Program Files\Grinding Gear Games\Path of Exile\PathOfExile.exe
00000031 0
00000030 0
0000002e 0
0000002d 15
0000002c 15
00000028 0
00000027 0
00000026 0
00000024 0
00000023 0 <==
System information:
Wine build: wine-1.7.24
Platform: i386
Host system: Darwin
Host version: 14.1.0


Thanks.


I'm getting this same error. Game loads up, get the first sound of the main menu and throws out that error. Has this already been resolved previously in this thread? I can't take the time to look through 200+ pages unfortunately. Hopefully someone here knows how to fix this...

I'm also running on a mid 2014.
"
Charontid wrote:
I am currently using the v 4.2.1

It worked fine, but today i get the mesage raondomly while starting the game (propably a problem on my end ) :
Connection failure : "unable to connect to patching server"

Logs-v4.2.1.

LastRunWine.log

fixme:heap:HeapSetInformation 0x0 1 0x0 0
fixme:heap:HeapSetInformation 0x0 1 0x0 0
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x33fc5c 1 C) semi-stub
fixme:heap:HeapSetInformation 0x110000 0 0x33fe08 4
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x33ef8c 1 C) semi-stub
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x33ed1c 1 C) semi-stub
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x33ee9c 1 C) semi-stub
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x33e6fc 1 C) semi-stub
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x33e5dc 1 C) semi-stub


LastRunX11.log
Engine Used: WS9Wine1.7.26
Hardware:

Hardware Overview:

Model Name: iMac
Model Identifier: iMac10,1
Processor Name: Intel Core 2 Duo
Processor Speed: 3,06 GHz
Number Of Processors: 1
Total Number Of Cores: 2
L2 Cache: 3 MB
Memory: 4 GB
Bus Speed: 1,07 GHz
Boot ROM Version: IM101.00CC.B00
SMC Version (system): 1.52f9

Graphics/Displays:

NVIDIA GeForce 9400:

Chipset Model: NVIDIA GeForce 9400
Type: GPU
Bus: PCI
VRAM (Total): 256 MB
Vendor: NVIDIA (0x10de)
Device ID: 0x0869
Revision ID: 0x00b1
ROM Revision: 3454
Displays:
iMac:
Resolution: 1920 x 1080
Pixel Depth: 32-Bit Color (ARGB8888)
Main Display: Yes
Mirror: Off
Online: Yes
Built-In: Yes
Display Connector:
Status: No Display Connected



running the game with version v4.0.3
i could log in the game.
Choose a character, but got stuck afterwards loading the sarn encampment area.
Exception : Unable to deserialise packet with pid 35294


Logs-v4.0.3.

LastRunWine.log

wine: Unhandled page fault on read access to 0x00000020 at address 0x3b29fac (thread 0032), starting debugger...
Can't attach process 0029: error 5
fixme:macdrv:process_attach running experimental Mac driver; enjoy the ride!

LastRunX11.log
Engine Used: WS9Wine12.1.0AMD-PoEb2
Hardware:

Hardware Overview:

Model Name: iMac
Model Identifier: iMac10,1
Processor Name: Intel Core 2 Duo
Processor Speed: 3,06 GHz
Number Of Processors: 1
Total Number Of Cores: 2
L2 Cache: 3 MB
Memory: 4 GB
Bus Speed: 1,07 GHz
Boot ROM Version: IM101.00CC.B00
SMC Version (system): 1.52f9

Graphics/Displays:

NVIDIA GeForce 9400:

Chipset Model: NVIDIA GeForce 9400
Type: GPU
Bus: PCI
VRAM (Total): 256 MB
Vendor: NVIDIA (0x10de)
Device ID: 0x0869
Revision ID: 0x00b1
ROM Revision: 3454
Displays:
iMac:
Resolution: 1920 x 1080
Pixel Depth: 32-Bit Color (ARGB8888)
Main Display: Yes
Mirror: Off
Online: Yes
Built-In: Yes
Display Connector:
Status: No Display Connected


on a second attempt, the v.4.0.3. had the same problem like v.4.1.2. and the result was :
Connection failure : "unable to connect to patching server"

The LastRunWine.log was empty this time.

------------------------------------------
my log of the alpha-version. It won't start at all like mentioned in the last post.
Seems like i have a problem with the name of the directory?
Logs-v-aplha

LastRunWine.log
/Applications/Path Of Exile aplpha.app/Contents/Frameworks/wswine.bundle/bin/wine: line 2: 4437 Segmentation fault "$(dirname "$0")/Path Of Exile aplpha235883760Wine" "$@"

LastRunX11.log
Engine Used: WS9Wine1.7.24-D3D-poe
Hardware:

Hardware Overview:

Model Name: iMac
Model Identifier: iMac10,1
Processor Name: Intel Core 2 Duo
Processor Speed: 3,06 GHz
Number Of Processors: 1
Total Number Of Cores: 2
L2 Cache: 3 MB
Memory: 4 GB
Bus Speed: 1,07 GHz
Boot ROM Version: IM101.00CC.B00
SMC Version (system): 1.52f9

Graphics/Displays:

NVIDIA GeForce 9400:

Chipset Model: NVIDIA GeForce 9400
Type: GPU
Bus: PCI
VRAM (Total): 256 MB
Vendor: NVIDIA (0x10de)
Device ID: 0x0869
Revision ID: 0x00b1
ROM Revision: 3454
Displays:
iMac:
Resolution: 1920 x 1080
Pixel Depth: 32-Bit Color (ARGB8888)
Main Display: Yes
Mirror: Off
Online: Yes
Built-In: Yes
Display Connector:
Status: No Display Connected





I've already seen those deserialize packets errors somewhere in this thread, but given 252 pages, I am not in mood in finding it.

As for the line, it looks ok-ish... $(dirname "$0") - return directory of the file given as 1st argument; "$@" - all arguments.

Truth to be told, I don't know what it does not like, looks like the code was improperly executed, and the strings/argument did not translated, or the contents of wrapper are modified/tampered with.

Anyway, my mac is back from repair, looks like working. It will take me a little time to set everything where I was and take a look by myself what the current issues are.

Hi!
(Yosemite | Mac 2012 version)

Is there any way to fix the FPS drops in-game? Particularly, is tinkering with the Wineskin "screen options" function have any effect on the in-game performance of PoE? Example, I right-click PoE shortcut, show package contents, open Wineskin, click "Go to Screen Option", and click override to tone down the Resolution (down to 1024x640) and Color Depth (down to 8-bit from 64-bit).

Has anyone in the thread been able to suggest how to make the game perform more smoothly despite being a Wine port (I'm DYING to know because I really appreciate your effort Julus in creating this port)? I don't mind the long loading times between areas and area transistions. I just find it very annoying that whenever there are tons of mobs, my game crashes probably due to extreme FPS drop. Or, whenever my party has 3 or more members, the fps becomes problematic to the point that I miss quests (such as missing killing Dominus because I crashed in-game).

PLEASE HELP! Thank you.
"
TJG wrote:
"
Skighrei wrote:
The game will not run, anyone know why? Below are all the details.

Situation: Launch game, it all downloads fine. Launch application, long load, hear first second of menu music before error appears.

Error: "The program PathOfExile.exe has encountered a serious problem and needs to close. We are sorry for the inconvenience.
This can be caused by a problem in the program of a deficiency in Wine. You may want to check the application database for tips about running this application."

My system:
MacBook Pro (Retina, 13-inch, Mid 2014)
121GB Flash storage
8 GB 1600 MHz DDR3
2.6 GHz CPU
Graphics Intel Iris 1536 MB
OS X 10.10.2

Backtrace:
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code (0x0093eb18).
Register dump:
CS:001b SS:0023 DS:0023 ES:0023 FS:1007 GS:000f
EIP:0093eb18 ESP:0033f148 EBP:50d4f6f0 EFLAGS:00010202( R- -- I - - - )
EAX:00000000 EBX:50cb9208 ECX:434da3b8 EDX:434cb210
ESI:00caf150 EDI:00000000
Stack dump:
0x0033f148: 00000000 00928f1d 00000000 00928f44
0x0033f158: 00196188 00661ab0 0033f234 00000001
0x0033f168: 035baf48 079e9d20 00000004 00000001
0x0033f178: 50cb9208 50d4f418 afa24ea4 00000001
0x0033f188: 00000066 50d4f770 00000067 50d4f734
0x0033f198: 5128a2f0 5128a2f4 5128a2f4 00196188
0200: sel=1007 base=7ffc0000 limit=00000fff 32-bit rw-
Backtrace:
=>0 0x0093eb18 in pathofexile (+0x53eb18) (0x50d4f6f0)
1 0x00bf6bec in pathofexile (+0x7f6beb) (0x00bf6bc4)
2 0x00916e70 in pathofexile (+0x516e6f) (0x00917560)
0x0093eb18: movl 0x0(%eax),%ecx
Modules:
Module Address Debug info Name (46 modules)
PE 3e0000- 3f9000 Deferred openal32
PE 400000- f2b000 Export pathofexile
PE 1b80000- 1d67000 Deferred d3dcompiler_42
PE 3ca0000- 40f8000 Deferred wrap_oal
PE 4bd0000- 4be0000 Deferred ogg
PE 4c10000- 4c2c000 Deferred vorbisfile
PE 6260000- 6393000 Deferred vorbis
PE 10000000-101e5000 Deferred d3dx9_42
PE 418d0000-418d4000 Deferred ws2_32
PE 41910000-41914000 Deferred wldap32
PE 41bb0000-41bde000 Deferred user32
PE 41cf0000-41cf4000 Deferred gdi32
PE 41e90000-41e94000 Deferred advapi32
PE 41f00000-41f04000 Deferred version
PE 41f20000-41f24000 Deferred msvcrt
PE 41fc0000-41fcb000 Deferred winmm
PE 42020000-42028000 Deferred ole32
PE 42150000-42154000 Deferred rpcrt4
PE 421e0000-421e4000 Deferred msacm32
PE 42200000-42204000 Deferred dbghelp
PE 42270000-42274000 Deferred psapi
PE 42280000-42292000 Deferred comdlg32
PE 422f0000-423ff000 Deferred shell32
PE 424e0000-424e4000 Deferred shlwapi
PE 42560000-42580000 Deferred comctl32
PE 42660000-42666000 Deferred winspool
PE 426a0000-42709000 Deferred msvcp100
PE 427d0000-427d4000 Deferred iphlpapi
PE 42800000-42804000 Deferred imm32
PE 42820000-42827000 Deferred oleaut32
PE 429e0000-429e4000 Deferred winex11
PE 42c10000-42c14000 Deferred uxtheme
PE 42c40000-42c44000 Deferred rsaenh
PE 42c80000-42c86000 Deferred crypt32
PE 42e60000-42e66000 Deferred windowscodecs
PE 42fe0000-42fe4000 Deferred mmdevapi
PE 43080000-43083000 Deferred winecoreaudio
PE 43450000-43454000 Deferred dsound
PE 434b0000-434b4000 Deferred d3d9
PE 434f0000-434f4000 Deferred wined3d
PE 43630000-43634000 Deferred opengl32
PE 66650000-666a4000 Deferred usp10
PE 772b0000-7731c000 Deferred riched20
PE 78aa0000-78b5e000 Deferred msvcr100
PE 7b810000-7b866000 Deferred kernel32
PE 7bc10000-7bc14000 Deferred ntdll
Threads:
process tid prio (all id:s are in hex)
0000000e services.exe
0000001d 0
0000001c 0
00000014 0
00000010 0
0000000f 0
00000012 winedevice.exe
0000001b 0
00000018 0
00000017 0
00000013 0
00000019 plugplay.exe
0000001f 0
0000001e 0
0000001a 0
00000020 explorer.exe
00000021 0
00000022 (D) C:\Program Files\Grinding Gear Games\Path of Exile\PathOfExile.exe
00000031 0
00000030 0
0000002e 0
0000002d 15
0000002c 15
00000028 0
00000027 0
00000026 0
00000024 0
00000023 0 <==
System information:
Wine build: wine-1.7.24
Platform: i386
Host system: Darwin
Host version: 14.1.0


Thanks.


I'm getting this same error. Game loads up, get the first sound of the main menu and throws out that error. Has this already been resolved previously in this thread? I can't take the time to look through 200+ pages unfortunately. Hopefully someone here knows how to fix this...

I'm also running on a mid 2014.


I'm also getting the same error, I hear the main menu after a long wait and then it crashes with this error, I'm running a MB from late 2014
I have a macbook air and i get huge fps drops almost everytime any way to fix it to be less laggier
My copy still refuses to load, despite me restarting my computer. It's really frustrating because it worked like a charm until I accidentally deleted one of the files (spring cleaning gone awry) and had to download another copy. I've restarted my computer multiple times, downloaded multiple clean copies, and tried manually deleting the .tmp file. If I hadn't had this working before with no problems whatsoever, I would have given up. Are there any other things I can try? Activity monitor shows it using around 0.5% cpu for about a minute and then going away. Nothing ever bounces on the dash or any of that. Any solutions other than those in the OP would be appreciated.

Thank you!


LastRunWine.log
/Users/--/Desktop/Path Of Exile.app/Contents/Frameworks/wswine.bundle/bin/wine: line 2: 3303 Segmentation fault "$(dirname "$0")/Path Of Exile861127983Wine" "$@"
LastRunX11.log
Hardware:

Hardware Overview:

Model Name: MacBook Pro
Model Identifier: MacBookPro8,2
Processor Name: Intel Core i7
Processor Speed: 2,2 GHz
Number of Processors: 1
Total Number of Cores: 4
L2 Cache (per Core): 256 KB
L3 Cache: 6 MB
Memory: 16 GB
Boot ROM Version: MBP81.0047.B27
SMC Version (system): 1.69f3
Sudden Motion Sensor:
State: Enabled

Graphics/Displays:

Intel HD Graphics 3000:

Chipset Model: Intel HD Graphics 3000
Type: GPU
Bus: Built-In
VRAM (Total): 512 MB
Vendor: Intel (0x8086)
Device ID: 0x0126
Revision ID: 0x0009
gMux Version: 1.9.23

AMD Radeon HD 6750M:

Chipset Model: AMD Radeon HD 6750M
Type: GPU
Bus: PCIe
PCIe Lane Width: x8
VRAM (Total): 1024 MB
Vendor: ATI (0x1002)
Device ID: 0x6741
Revision ID: 0x0000
ROM Revision: 113-C0170L-573
gMux Version: 1.9.23
EFI Driver Version: 01.00.573
Displays:
Color LCD:
Display Type: LCD
Resolution: 1440 x 900
Pixel Depth: 32-Bit Color (ARGB8888)
Mirror: Off
Online: Yes
Built-In: Yes
FS2333:
Resolution: 1920 x 1080
Pixel Depth: 32-Bit Color (ARGB8888)
Display Serial Number: 27495072
Main Display: Yes
Mirror: Off
Online: Yes
Rotation: Supported
i have big fps drops almost everytime i move i have a macbook air
Spoiler
Hardware:

Hardware Overview:

Model Name: MacBook Pro
Model Identifier: MacBookPro8,2
Processor Name: Intel Core i7
Processor Speed: 2,2 GHz
Number of Processors: 1
Total Number of Cores: 4
L2 Cache (per Core): 256 KB
L3 Cache: 6 MB
Memory: 16 GB
Boot ROM Version: MBP81.0047.B27
SMC Version (system): 1.69f3
Sudden Motion Sensor:
State: Enabled

Graphics/Displays:

Intel HD Graphics 3000:

Chipset Model: Intel HD Graphics 3000
Type: GPU
Bus: Built-In
VRAM (Total): 512 MB
Vendor: Intel (0x8086)
Device ID: 0x0126
Revision ID: 0x0009
gMux Version: 1.9.23

AMD Radeon HD 6750M:

Chipset Model: AMD Radeon HD 6750M
Type: GPU
Bus: PCIe
PCIe Lane Width: x8
VRAM (Total): 1024 MB
Vendor: ATI (0x1002)
Device ID: 0x6741
Revision ID: 0x0000
ROM Revision: 113-C0170L-573
gMux Version: 1.9.23
EFI Driver Version: 01.00.573
Displays:
Color LCD:
Display Type: LCD
Resolution: 1440 x 900
Pixel Depth: 32-Bit Color (ARGB8888)
Mirror: Off
Online: Yes
Built-In: Yes
FS2333:
Resolution: 1920 x 1080
Pixel Depth: 32-Bit Color (ARGB8888)
Display Serial Number: 27495072
Main Display: Yes
Mirror: Off
Online: Yes
Rotation: Supported
"
Orles wrote:
My copy still refuses to load, despite me restarting my computer. It's really frustrating because it worked like a charm until I accidentally deleted one of the files (spring cleaning gone awry) and had to download another copy. I've restarted my computer multiple times, downloaded multiple clean copies, and tried manually deleting the .tmp file. If I hadn't had this working before with no problems whatsoever, I would have given up. Are there any other things I can try? Activity monitor shows it using around 0.5% cpu for about a minute and then going away. Nothing ever bounces on the dash or any of that. Any solutions other than those in the OP would be appreciated.

Thank you!


LastRunWine.log
/Users/--/Desktop/Path Of Exile.app/Contents/Frameworks/wswine.bundle/bin/wine: line 2: 3303 Segmentation fault "$(dirname "$0")/Path Of Exile861127983Wine" "$@"
LastRunX11.log
Hardware:

Hardware Overview:

Model Name: MacBook Pro
Model Identifier: MacBookPro8,2
Processor Name: Intel Core i7
Processor Speed: 2,2 GHz
Number of Processors: 1
Total Number of Cores: 4
L2 Cache (per Core): 256 KB
L3 Cache: 6 MB
Memory: 16 GB
Boot ROM Version: MBP81.0047.B27
SMC Version (system): 1.69f3
Sudden Motion Sensor:
State: Enabled

Graphics/Displays:

Intel HD Graphics 3000:

Chipset Model: Intel HD Graphics 3000
Type: GPU
Bus: Built-In
VRAM (Total): 512 MB
Vendor: Intel (0x8086)
Device ID: 0x0126
Revision ID: 0x0009
gMux Version: 1.9.23

AMD Radeon HD 6750M:

Chipset Model: AMD Radeon HD 6750M
Type: GPU
Bus: PCIe
PCIe Lane Width: x8
VRAM (Total): 1024 MB
Vendor: ATI (0x1002)
Device ID: 0x6741
Revision ID: 0x0000
ROM Revision: 113-C0170L-573
gMux Version: 1.9.23
EFI Driver Version: 01.00.573
Displays:
Color LCD:
Display Type: LCD
Resolution: 1440 x 900
Pixel Depth: 32-Bit Color (ARGB8888)
Mirror: Off
Online: Yes
Built-In: Yes
FS2333:
Resolution: 1920 x 1080
Pixel Depth: 32-Bit Color (ARGB8888)
Display Serial Number: 27495072
Main Display: Yes
Mirror: Off
Online: Yes
Rotation: Supported


Well, I migrated to a new computer and everything's working again, so I guess issue resolved...
"
Charontid wrote:
I am currently using the v 4.2.1

It worked fine, but today i get the mesage raondomly while starting the game (propably a problem on my end ) :
Connection failure : "unable to connect to patching server"

Logs-v4.2.1.

LastRunWine.log

fixme:heap:HeapSetInformation 0x0 1 0x0 0
fixme:heap:HeapSetInformation 0x0 1 0x0 0
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x33fc5c 1 C) semi-stub
fixme:heap:HeapSetInformation 0x110000 0 0x33fe08 4
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x33ef8c 1 C) semi-stub
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x33ed1c 1 C) semi-stub
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x33ee9c 1 C) semi-stub
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x33e6fc 1 C) semi-stub
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x33e5dc 1 C) semi-stub


LastRunX11.log
Engine Used: WS9Wine1.7.26
Hardware:

Hardware Overview:

Model Name: iMac
Model Identifier: iMac10,1
Processor Name: Intel Core 2 Duo
Processor Speed: 3,06 GHz
Number Of Processors: 1
Total Number Of Cores: 2
L2 Cache: 3 MB
Memory: 4 GB
Bus Speed: 1,07 GHz
Boot ROM Version: IM101.00CC.B00
SMC Version (system): 1.52f9

Graphics/Displays:

NVIDIA GeForce 9400:

Chipset Model: NVIDIA GeForce 9400
Type: GPU
Bus: PCI
VRAM (Total): 256 MB
Vendor: NVIDIA (0x10de)
Device ID: 0x0869
Revision ID: 0x00b1
ROM Revision: 3454
Displays:
iMac:
Resolution: 1920 x 1080
Pixel Depth: 32-Bit Color (ARGB8888)
Main Display: Yes
Mirror: Off
Online: Yes
Built-In: Yes
Display Connector:
Status: No Display Connected



running the game with version v4.0.3
i could log in the game.
Choose a character, but got stuck afterwards loading the sarn encampment area.
Exception : Unable to deserialise packet with pid 35294


Logs-v4.0.3.

LastRunWine.log

wine: Unhandled page fault on read access to 0x00000020 at address 0x3b29fac (thread 0032), starting debugger...
Can't attach process 0029: error 5
fixme:macdrv:process_attach running experimental Mac driver; enjoy the ride!

LastRunX11.log
Engine Used: WS9Wine12.1.0AMD-PoEb2
Hardware:

Hardware Overview:

Model Name: iMac
Model Identifier: iMac10,1
Processor Name: Intel Core 2 Duo
Processor Speed: 3,06 GHz
Number Of Processors: 1
Total Number Of Cores: 2
L2 Cache: 3 MB
Memory: 4 GB
Bus Speed: 1,07 GHz
Boot ROM Version: IM101.00CC.B00
SMC Version (system): 1.52f9

Graphics/Displays:

NVIDIA GeForce 9400:

Chipset Model: NVIDIA GeForce 9400
Type: GPU
Bus: PCI
VRAM (Total): 256 MB
Vendor: NVIDIA (0x10de)
Device ID: 0x0869
Revision ID: 0x00b1
ROM Revision: 3454
Displays:
iMac:
Resolution: 1920 x 1080
Pixel Depth: 32-Bit Color (ARGB8888)
Main Display: Yes
Mirror: Off
Online: Yes
Built-In: Yes
Display Connector:
Status: No Display Connected


on a second attempt, the v.4.0.3. had the same problem like v.4.1.2. and the result was :
Connection failure : "unable to connect to patching server"

The LastRunWine.log was empty this time.

------------------------------------------
my log of the alpha-version. It won't start at all like mentioned in the last post.
Seems like i have a problem with the name of the directory?
Logs-v-aplha

LastRunWine.log
/Applications/Path Of Exile aplpha.app/Contents/Frameworks/wswine.bundle/bin/wine: line 2: 4437 Segmentation fault "$(dirname "$0")/Path Of Exile aplpha235883760Wine" "$@"

LastRunX11.log
Engine Used: WS9Wine1.7.24-D3D-poe
Hardware:

Hardware Overview:

Model Name: iMac
Model Identifier: iMac10,1
Processor Name: Intel Core 2 Duo
Processor Speed: 3,06 GHz
Number Of Processors: 1
Total Number Of Cores: 2
L2 Cache: 3 MB
Memory: 4 GB
Bus Speed: 1,07 GHz
Boot ROM Version: IM101.00CC.B00
SMC Version (system): 1.52f9

Graphics/Displays:

NVIDIA GeForce 9400:

Chipset Model: NVIDIA GeForce 9400
Type: GPU
Bus: PCI
VRAM (Total): 256 MB
Vendor: NVIDIA (0x10de)
Device ID: 0x0869
Revision ID: 0x00b1
ROM Revision: 3454
Displays:
iMac:
Resolution: 1920 x 1080
Pixel Depth: 32-Bit Color (ARGB8888)
Main Display: Yes
Mirror: Off
Online: Yes
Built-In: Yes
Display Connector:
Status: No Display Connected






I was able to play yesterday with no change after the update. Now today I am getting the same issue, is this something that anyone else is running into?
Get chance and luck!

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