[OSX] Unofficial Path of Exile port - 30/12/2018 status update
" Sometimes weird thing happens.. right click wrapper>show contents>drive c > program files > Grinding gear games > path of exile > delete the content.ggpk |
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Is my old mac capable of running the v5 version?
At the moment the v5 wrapper won't start. i rebooted the system already as mentioned in the FAQ. OS 10.6.8 3.06 GHz Intel Core Duo 4 GB Ram NVIDIA GeForce 9400 i kept the activities open : there appears just one process for the v5 wrapper using 5,9mb its running for around 2 minutes before it shuts down. but no icon appears in the dock and it won't start at all. ---------------------- i am used to run the 4.0.3 wrapper, but since the last patch, the game is randomly freezing and the only option is to close the wrapper and start the game again. Anyone else experienced this propblem too? Last edited by Charontid#7870 on Mar 1, 2015, 5:27:47 PM
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" It used to work, the 4.0.3 should not be working anymore (not even start), unless they changed something recently. Possibly I can take a look once my mac is back from repair. As for the random freezes, should be better with newer wrappers. BTW: I hope you are not trying to run the v5 directly from DMG archive ;) |
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" I went where you said to, but I cant seem to find that file. Is there something else it might be called? EDIT: Never mind, got it Last edited by KhepriTheAdministrator#1469 on Mar 3, 2015, 1:04:28 AM
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NO, i installed the v5 normally and copied the POE-Folder from the 4.0.3 wrapper into the v5 wrapper.
It won't start. The 4.0.3 worked pretty well until this week. The 4.1.2. worked too, but had problems with the "sarn slums" area and some similiar master missions and the map "ghetto". Just crashed loading those areas. Last edited by Charontid#7870 on Mar 2, 2015, 3:36:24 AM
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Hello dear reader.
I actually have a problem, I can't make it to the launcher :/ I followed the instructions of the tutorial, downloaded the "recommended" version, unpatched it, copied into applications and double-clicked to open the game but nothing happens. Since the game can be sometimes long to start, I waited 30 minutes, but still nothing. After several inefficient reboots, I found the /tmp file and "took care of his case" but the problem remains. I know where to find my logs but I'm not sure what I'm supposed to give you. I'm on 10.7.5 with Intel HD. I don't know if it's relevant but I unsuccessfully tried to add -gc 1 to my Wine EXE Flags bar. Hopefully, you will be able to help me fix this :) Good day sir! |
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" If launcher does not appear at all, there might be something intefering. For example razer drivers are known to interfere with wine. Please post the LastRunWine.log (more in FAQ in 1st post - Where can i find the logs ) |
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" I got lost in my numbering :/ If it does not start at all, please upload the lastrunwine.log so I can check why it doesn't run. As for the 4.0.3, there was some changing in game recently, possibly GGG fixed something and broke something else... As my mac is still in repair, I don't have a means to verify. |
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" I updated my OS from 10.7.5 to 10.9.5 and re-downloaded the v5. The launcher successfully appeared and it managed to download the game entirely (yuuuhuuu!) But at the first loading page, game froze because of a "Failed resetting Direct3D device objects" bug. I followed the instructions on 1st page, rebooted and tried to open PoE again. Launcher appears but it is stuck at "checking resources". This is a bit strange because it worked the first time... and I got through all the "checking resources" phase. my LastRunWine.log file :
Spoiler
fixme:heap:HeapSetInformation 0x0 1 0x0 0
fixme:heap:HeapSetInformation 0x0 1 0x0 0 fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x33fc88 1 C) semi-stub fixme:heap:HeapSetInformation 0x110000 0 0x33fe28 4 fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x33efb8 1 C) semi-stub fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x33ee38 1 C) semi-stub fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x33eec8 1 C) semi-stub fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x33e748 1 C) semi-stub fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x33e698 1 C) semi-stub err:ntdll:RtlpWaitForCriticalSection section 0x7bca4840 "virtual.c: csVirtual" wait timed out in thread 0025, blocked by 0023, retrying (60 sec) |
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I am currently using the v 4.2.1
It worked fine, but today i get the mesage raondomly while starting the game (propably a problem on my end ) : Connection failure : "unable to connect to patching server"
Logs-v4.2.1.
LastRunWine.log
fixme:heap:HeapSetInformation 0x0 1 0x0 0 fixme:heap:HeapSetInformation 0x0 1 0x0 0 fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x33fc5c 1 C) semi-stub fixme:heap:HeapSetInformation 0x110000 0 0x33fe08 4 fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x33ef8c 1 C) semi-stub fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x33ed1c 1 C) semi-stub fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x33ee9c 1 C) semi-stub fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x33e6fc 1 C) semi-stub fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x33e5dc 1 C) semi-stub
LastRunX11.log
Engine Used: WS9Wine1.7.26
Hardware: Hardware Overview: Model Name: iMac Model Identifier: iMac10,1 Processor Name: Intel Core 2 Duo Processor Speed: 3,06 GHz Number Of Processors: 1 Total Number Of Cores: 2 L2 Cache: 3 MB Memory: 4 GB Bus Speed: 1,07 GHz Boot ROM Version: IM101.00CC.B00 SMC Version (system): 1.52f9 Graphics/Displays: NVIDIA GeForce 9400: Chipset Model: NVIDIA GeForce 9400 Type: GPU Bus: PCI VRAM (Total): 256 MB Vendor: NVIDIA (0x10de) Device ID: 0x0869 Revision ID: 0x00b1 ROM Revision: 3454 Displays: iMac: Resolution: 1920 x 1080 Pixel Depth: 32-Bit Color (ARGB8888) Main Display: Yes Mirror: Off Online: Yes Built-In: Yes Display Connector: Status: No Display Connected running the game with version v4.0.3 i could log in the game. Choose a character, but got stuck afterwards loading the sarn encampment area. Exception : Unable to deserialise packet with pid 35294
Logs-v4.0.3.
LastRunWine.log
wine: Unhandled page fault on read access to 0x00000020 at address 0x3b29fac (thread 0032), starting debugger... Can't attach process 0029: error 5 fixme:macdrv:process_attach running experimental Mac driver; enjoy the ride!
LastRunX11.log
Engine Used: WS9Wine12.1.0AMD-PoEb2
Hardware: Hardware Overview: Model Name: iMac Model Identifier: iMac10,1 Processor Name: Intel Core 2 Duo Processor Speed: 3,06 GHz Number Of Processors: 1 Total Number Of Cores: 2 L2 Cache: 3 MB Memory: 4 GB Bus Speed: 1,07 GHz Boot ROM Version: IM101.00CC.B00 SMC Version (system): 1.52f9 Graphics/Displays: NVIDIA GeForce 9400: Chipset Model: NVIDIA GeForce 9400 Type: GPU Bus: PCI VRAM (Total): 256 MB Vendor: NVIDIA (0x10de) Device ID: 0x0869 Revision ID: 0x00b1 ROM Revision: 3454 Displays: iMac: Resolution: 1920 x 1080 Pixel Depth: 32-Bit Color (ARGB8888) Main Display: Yes Mirror: Off Online: Yes Built-In: Yes Display Connector: Status: No Display Connected on a second attempt, the v.4.0.3. had the same problem like v.4.1.2. and the result was : Connection failure : "unable to connect to patching server" The LastRunWine.log was empty this time. ------------------------------------------ my log of the alpha-version. It won't start at all like mentioned in the last post. Seems like i have a problem with the name of the directory?
Logs-v-aplha
LastRunWine.log
/Applications/Path Of Exile aplpha.app/Contents/Frameworks/wswine.bundle/bin/wine: line 2: 4437 Segmentation fault "$(dirname "$0")/Path Of Exile aplpha235883760Wine" "$@"
LastRunX11.log
Engine Used: WS9Wine1.7.24-D3D-poe
Hardware: Hardware Overview: Model Name: iMac Model Identifier: iMac10,1 Processor Name: Intel Core 2 Duo Processor Speed: 3,06 GHz Number Of Processors: 1 Total Number Of Cores: 2 L2 Cache: 3 MB Memory: 4 GB Bus Speed: 1,07 GHz Boot ROM Version: IM101.00CC.B00 SMC Version (system): 1.52f9 Graphics/Displays: NVIDIA GeForce 9400: Chipset Model: NVIDIA GeForce 9400 Type: GPU Bus: PCI VRAM (Total): 256 MB Vendor: NVIDIA (0x10de) Device ID: 0x0869 Revision ID: 0x00b1 ROM Revision: 3454 Displays: iMac: Resolution: 1920 x 1080 Pixel Depth: 32-Bit Color (ARGB8888) Main Display: Yes Mirror: Off Online: Yes Built-In: Yes Display Connector: Status: No Display Connected Last edited by Charontid#7870 on Mar 10, 2015, 5:28:59 PM
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