0.9.12 Information and Incomplete Patch Notes (Updated)
I'm not too sure about the socket display change either, especially since socket configuration is how I readily identify particular items when searching through my stash. Maybe when each base item type has it's own individual artwork the lack of the Z toggle won't be as much of an inconvenience for me. I guess I'll adapt in any case :P
Looking forward to minion changes. I have both a high and a low level summoner so it will be interesting to see how they run with the updates. We seem to get more minions early on now but fewer late game. However, it's not all about numbers, and as you suggest Chris I will reserve my judgement! Thanks for the latest update. “I conceive of nothing, in religion, science or philosophy, that is more than the proper thing to wear, for a while.”
― Charles Fort |
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What's the deal with Fire Trap? How's it's AOE bugged? Just curious :]
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" So with 75% fire resist and Molten Shell, I should limit myself to a maximum of ... 25% of damage coming through per souce of max 25% of my life, which is 6.25% of my life, equals at maximum 15 mobs. That would leave me with 6.25% life left. I assume burning damage on monsters with elemental reflect also gets reflected? I would have time to react to it, so that leaves me with a roughly 10 mobs maximum (62.5% of my life taken on explosion, leaving 37.5% for reacting to possible reflecting burn damage). Last edited by Winenose#4774 on Sep 7, 2012, 1:18:39 AM
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" This sounds bad. Will there be no way to see/default to seeing sockets at all times? |
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YESSSSSS, more life nodes in dex part of tree! FU iron reflexes, this is how we leech! great work, so fast, your team is incredible.
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Well, end of the line for the minion HORDE! Hope I won't need those 30 minions anymore to make sure at least a couple stay with me when I go from room to room. :P
" For now, I reckon Minion instagibity should only scale with minion life. ;) One major change at a time per patch - keep in mind that unimproved skeletons will now do 50% extra fire damage. Last edited by zharmad#7992 on Sep 7, 2012, 2:25:09 AM
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" Does this only affect the items in your inventory or the items on the ground as well? If it does affect the items on the ground this is will create a massive problem with looting the right base items. If its only for Inventory items it would be acceptable but still (in my opinion) a drawback. Please consider making this an option in the menue rather than a fix game component. It would be annoying having to press alt every time i want to overview my sockets and i dont mind them showing up all time. Hardcore Theorycrafter
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" Please do this. Most players only loot white and blue stuff by sockets. If I have to start to pick that all up and check it in my inventory I am gonna loose it ;) |
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" It only affects items in your inventory or stash. Items on the ground still show their socket information. | |
What happen with map drops and players quantity? I don't see it as patch notes anymore.
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