What it means to have good defenses as melee
Most important to me is having good defensive passives, but I am having a really hard time optimizing that. The better nodes are too much spread and require me to make a huge sacrifice. That means not a single point in offensive, except the almost mandatory node Resolute Technique. Last edited by Startkabels#3733 on Jul 29, 2013, 5:58:11 AM
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whats to point. got bored of your other pointless trollthread?
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" The tree is just showing what is wrong with the passives for melee in my opinion with the current state of the game. By far the biggest issue I have is that the better life nodes are way too far away. Here's another nice example from another player. http://www.pathofexile.com/forum/view-thread/470670 Doesn't it seem a bit over the top when people are spending all their points in defensive stats? BTW: I'm not trolling, do you feel trolled? Last edited by Startkabels#3733 on Jul 29, 2013, 6:33:15 AM
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It's a dilemma to be sure.
My current dualist is around level 47 finishing act 2 cruel.I was trying to roll with a shield block build. My gear is outdated (self found/crafted),my currency is poor from trying to improve said gear.If I was to farm for currency/items with him I only have a few levels to do so before the currency DR kicks in. He is around four skill points from two notables required for the build (making eight all up).I need more block for the build and I should be taking more block. My dilemma is,his health needs attention,his resists need attention(forcing me to sacrifice two skill points on marauder tree resists until better gear is acquired),his armor rating is poor and needs attention,his weapon needs upgrading badly and I need to start taking those Endurance Charge nodes ASAP. Now after all that,I have the beginning health and regen nodes of the marauder tree readily available when the skill points are at hand.It's very tempting to just run with those life nodes right now,but doing so will vastly prolong the completion of the build and what makes it *special*. The skill points are indeed spread thin,it's a precarious situation with the Vaal fight pending. This character is relying on so many gems at the moment to get it through content. Main skills Heavey Strike Leap Slam Shield Charge Tempest Shield Decoy Totem Warlords Mark Immortal Call Enduring Cry Clarity Hatred Secondry swapouts on weapon sets Purity Determination Ground Slam And then there is all the support gems,slowly acquiring them,won't list them lol Wow did I go off on a tangent lol Anyway,yeah spread thin it seems. |
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I recommend saving all the currency you find and get OP items from trade with high life and resistance mods on them. Like ~+70 Life, ~15% all resists or at least 30% of a specific resist while also keeping an eye for other item modes like life leech, damage and rarity find. This will give you some air, defensive wise.
Also get those bubbling and seething life flasks ;) I know playing melee is terribly frustrating, the list of "things to keep an eye out for" is probably a lot longer anyway. Last edited by Startkabels#3733 on Jul 29, 2013, 8:03:04 AM
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Eh, personally find melee quite enjoyable - it's trying to passively tank everything that gets frustrating. On the other hand, I don't generally play my characters all the way to "endgame", so I get to take advantage of damage passives and their handy little side effect of offensive stunlock (100% damage mitigation! At least against the everyday stuff).
I have wandered through insanity;
I have walked the spiral out. Heard its twisted dreamed inanity In a whisper, in a shout. In the babbling cacophony The refrains are all the same: "[permutations of humanity] are unworthy of the name!" |
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Startkabels, first of all, thanks for sharing your opinion about Magic Find. I decided to share mine about your topic as well.
With my shitty Internet at workplace, I can barely open the passive skill tree. It always loads me the header about vast web of 1350 skills etc and a footer with Home Game Media and so on :( There's nothing in between the header and the footer!
I don't even...
After almost an hour of trying, I was finally able to view your talent build. What I personally think + some pro-tips I want to share:
If we are to fantasize of what one would do with 120 skill points, I'd suggest the build based on what I used on my HC Marauder (level 88) ranked top 23 in 1 month party race. Ranger part of the tree was changed rather drastically, so less hp nodes there available to my build now. So I swapped some points to use 2x 10% health under marauder.
Marauder Tank Unrealistic 120 point build
http://www.pathofexile.com/passive-skill-tree/AAAAAgEBAdwCcQSzBS0OrRjbGS4aOBv6IWAl3yftKLUpLimlPfxAoEOcR35KfVBQVElVqVXGVw1YY1uvXz9gS2CIZU1noHTtdPF4DXrvfLiE2YTvh3aMz49GkFWXtJ65ogCkGaeEq8WsurndvorG2M9l0NDZYd0N51LsOO8O707wH_Iv9kj8xTrYTdiMdp48gW8t0uLqYSES4alutfKuk3q4tz7GrpHOxFgn1dSP891Yr3C79toUTaZXOuGI8dIhns2nMB0U-tJmnsAa_gryRedjTeOsWf6PYVKfyzbp42o6szWGnaoB5zboWfOsqrvtcql82bnN
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"Low- and mid-game melee characters are more than enjoyable! It's when maps kick in, melees' power start to really fade away getting overpowered by monsters. No matter how many kilo-dps you make, as long as you need to run up to the mob and eat it's melee damage (or if the monster is ranged, he start to kite the hell out of you!) it's not really that cool any more. |
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use that:
http://www.pathofexile.com/passive-skill-tree/AAAAAgIAAF4B5wJxBLEEswUtCC4OrRQgFE0UdRjbGS4ZjhoyGjgaVRrbG60dFCFgJ-0oxSmlMgkyiTboOJY94kCgQ5xI7kp9TDVMYFBHUFBRYFRJVvpXDVfiWGNZ818_YEthIWSjZp5noHKpdEF07XTxd-V4rnrvfNl9dYTvh3aMz5BVlWabg5uNnrmezaIApzCnhKmVrKqv67cXt9O53cAaxtjSIdN-1I_Xy9lh51LsOO2D7g7vDu9O8B_yL_O-9kj3vvrS_MX-ug== with aegis aurora + bringer of rain + (if possible soul taker) u wont die, like ever (use auras of course ) - nice regen 74% block + aegis = ownage gl and u still have some point to play to more def / more dps my builds: - COLB (Cast On Last Breath) first ever build: https://www.pathofexile.com/forum/view-thread/1632595 - the Flash: https://www.pathofexile.com/forum/view-thread/1367774 - the oro's bridle build: https://www.pathofexile.com/forum/view-thread/1409823 Last edited by The_x_ile#7220 on Jul 29, 2013, 10:38:14 AM
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Try looking at my puncture build :P
Yeah, we definitely end up having to invest way too much defensively to be effective, especially if we want to try to melee. |
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