[2.0]Rathik's NEWBIE FRIENDLY FUN&CHEAP FARMER, DPS Summoner. High AOE DMG, SURVIVAL."The Matriarch"

How did people level their summoner?

I'm currently lv 34 and damn...
My zombies hit like a truck with the multistrike+splash gems. Waiting for a 4 link so I can add Minion DMG

My question is posed because while they can wreck shit, singe mobs tend to eat them...
Especially in act 3; Alchemists, Fire banners, Docks, ...

So how do you go about those troubles? I know my lvl is too low for great minions so what do you propose to do?

Thank you for this very inspiring guide!
I feel your pain. What helped me a lot was to get MI ASAP, so I beelined across the top of the tree. That way in areas with lots of elemental damage (ranged, breathers or exploders) that toast your zombies you can just spam skellies (also against bosses). I still have pretty bad gear (only a 3-link) and don't have many of my gems yet (no multistrike or splash), but skellies in a 3-link with minion damage and + fire damage is working well enough. Currently level 36 after a few Docks runs, and ready to take on Piety and head to Cruel.
BTW here is my current passive tree at lvl 36:



As you can see it is a hybrid between the 2 builds suggested by the OP for this stage. I have found it to work well for a new player like me with self-found/mediocre gear. My next steps will be to continue to Deep Thoughts (hopefully allowing me to run a third aura), dual curse and minion nodes (extra spectre) on top, then head down the left side for the minion nodes there.
why not to take off ci and go hybrid , by losing ev/es nodes its possible to end up with pretty good es/life (together combined) more than pure es
edit: something like this http://tinyurl.com/m8ah4ya
Last edited by qwertazx#7299 on Aug 6, 2013, 5:04:37 PM
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RedRover57 wrote:
I feel your pain. What helped me a lot was to get MI ASAP, so I beelined across the top of the tree. That way in areas with lots of elemental damage (ranged, breathers or exploders) that toast your zombies you can just spam skellies (also against bosses). I still have pretty bad gear (only a 3-link) and don't have many of my gems yet (no multistrike or splash), but skellies in a 3-link with minion damage and + fire damage is working well enough. Currently level 36 after a few Docks runs, and ready to take on Piety and head to Cruel.


Was thinking about the same. I have stopped at perma curse but already have deep thoughts. Just sweat and grind untill MI then. Skelly spam is really all I can do at certain areas :s Hopefully the dmg from MI will be something...

Still need more auras for myself, only have clarity untill now. 75% all res tho so maybe discipline?
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qwertazx wrote:
why not to take off ci and go hybrid , by losing ev/es nodes its possible to end up with pretty good es/life (together combined) more than pure es
edit: something like this http://tinyurl.com/m8ah4ya


Because then you have to take life nodes, use life gear, AND you're vulnerable to chaos damage.
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musina0 wrote:

My question is posed because while they can wreck shit, singe mobs tend to eat them...
Especially in act 3; Alchemists, Fire banners, Docks, ...


I had a minion life gem I rotated between my zombies and skeletons depending on whether there were corpses for summoning zombies, no corpses = try and make the zombies as tough as possible.

I also use a Rejuvenation Totem.

My general strategy when I spot mobs is to drop 2 or 4 skeletons on the mobs and then to drop a Rejuvenation Totem right behind the skeletons. I'll move up to aggro range for the zombies and spectres. As the battle shifts I'll keep dropping the Rejuvenation Totem to keep the skeletons and zombies covered.

Docks in normal was very tough for me as well especially the pack of doggies I ran into with a rare and some magic ones. I usually lost most of my minions in a fight with a few of the dogs.

Your problem with that build is that you don't have all the minion life boosting nodes. I went the other way and grabbed all the minion nodes first up but I am paying the price now at lvl 51 in Act 3 Cruel where my minions survive fine but I am very fragile. I probably need to fix my resists.
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musina0 wrote:
My question is posed because while they can wreck shit, singe mobs tend to eat them...
Especially in act 3; Alchemists, Fire banners, Docks, ...

So how do you go about those troubles? I know my lvl is too low for great minions so what do you propose to do?
Zombies natural resistances are 32 fire/lightning, 64 cold, 0 chaos, and they don't get the -60 merciless penalty. Purity at gem level 20 combined with either a 20 all elements Necromantic Aegis or a level 20 Minion Elemental Resistance support gem will bring you over 75 for all elements. The only way to reduce Chaos is to get up to 30% chaos res on a shield with Necro Aegis.

However, when you're leveling you won't get nearly those values on Purity or the support gem, so Necromantic Aegis is a great temporary keystone, even if you plan on a respec later. With luck (or some light trading and an alch) you can get a good thirtysomething Fire res, thirtysomething Lightning res shield, which along with a low-level Purity should turn those Cruel Voidbearers from terror to tame.

I was lucky enough to drop this, which even without Purity took my Zombies to 73/74/72:

It's unlikely you'll get that lucky; the life mod is nice but optional, it's the fire/lightning resist (and chaos too) which really matters.
My Current Build (no, I'm not really following the guide exactly)
Passive skill tree build - Eldritch Battery variant w/ Resolute Technique and Static Blows

So much IIQ/IIR! Farming is amazing with this.

One note is that you need to change your supports out vs Merci Vaal; zombies don't read Vaal's obvious telegraphs and die quickly, leaving your no minions of your own for when Vaal spawns his minions, so you need to respec your supports into DPS (Added Lightning Damage, Weapon Elemental Damage) instead of IIR/IIQ to have a prayer of taking the Vaalspawn out quickly and spawning more Zombies for beating on Vaal (you can pretty much just run around dodging attacks after you get Zombies up). And of course Vaal and any incarnation of Piety require stashed Topaz rings to deal with the sudden lightning damage. You can also TP, WP to normal Mud Flats, quickly pick up 8 more Zombies, and return; I normally reserve mana over the Raise Zombie cost, so I have to disable Anger to regain summoning capability.

Next upgrade is to get a high-level 5L chest somehow and add a support to Zombies, most likely Life Leech. Passive-wise going for Discipline and Training, then Expertise and the nearby reduced reservation cost cluster.
When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
Last edited by ScrotieMcB#2697 on Aug 6, 2013, 8:55:22 PM
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abbarnes wrote:
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qwertazx wrote:
why not to take off ci and go hybrid , by losing ev/es nodes its possible to end up with pretty good es/life (together combined) more than pure es
edit: something like this http://tinyurl.com/m8ah4ya


Because then you have to take life nodes, use life gear, AND you're vulnerable to chaos damage.

lets say i dont want to get any iqq and irr. Is hatred any good for this build ,cause if it is hatred could be cast on mana and clarity and discipline on life with bm mask or chest
There are basically four good build choices:

1) one-handed weapon caster (OP's build, except he doesn't take Necro Aegis and that is just wrong)
* Takes CI
* Uses shield with Necromantic Aegis to buff minions resistances without Minion and Totem Elemental Resistance support gem
* 6L Zombies
* 4L Arc + Culling Strike + IIQ + IIR
* does not use Hatred/Anger/Wrath

2) two-handed weapon caster
* takes CI
* 6L Zombies, Minion and Totem Elemental Resistance support gem is required
* 6L clean-up spell, lots more options
* can use Queen's Decree or a staff (rare or Searing Touch or Taryn's Shiver)
* does not use Hatred/Anger/Wrath

3) one-handed attacker
* takes EB
* Uses shield with Necromantic Aegis to buff minions resistances without Minion and Totem Elemental Resistance support gem
* 4L Zombies
* 6L Power Siphon + LMP + Chain + Life Gain on Hit + IIQ + IIR
* uses Hatred, Anger, and Wrath

4) two-handed attacker (my build)
* takes EB
* 6L Zombies, Minion and Totem Elemental Resistance support gem is required
* 6L Bow skill + Culling Strike + Life Gain on Hit + IIQ + IIR; sixth support is either LMP (Lightning Arrow), Chain (Split Arrow), or Increased Area of Effect (Rain of Arrows)
* uses Hatred, Anger, and Wrath
When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
Last edited by ScrotieMcB#2697 on Aug 7, 2013, 5:28:13 AM

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