Death Penalty Changes in 0.11.3
" Ever thought about that being the case because HC/Onslaught characters dropping to Standard and because of that the characters count as active Standard characters? Last edited by nynyny#3398 on Jul 25, 2013, 3:38:14 AM
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I don't think that lowering the penalty on exp is a good idea!
I recognize that many people claimed that the exp loss was too high. It's up to them to improve! Changing the current system will lead to unintended consequences.. |
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" Player like you who not even have a supporter tag? Then I hope so, please GGG decrease death penalty to 0 and we get rid of such idiots! Fargali: "And for those who wants more death penalty just go out and die a second time" Last edited by Henry_GGG on Jul 25, 2013, 3:59:31 AM
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Cruel: 5%
Merciless: 10% "In GGG we trust." :) |
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I love the XP changes - it almost seems like too much. I remember dying about 15 times in a row one night, totally negating about 4 levels worth of progress (this happened to be the night the monsters had incorrect damage numbers - I didn't know, since it was right after .11, and I just kept playing anyway). It was ridiculous losing all that XP, and it's great knowing I won't have to worry quite as much. I'm sure high level SC players will be grateful to only have lost half of however much time they normally would, too.
The 6-socket change is a mistake, in my opinion. I watch for those like a hawk and still seldom get any, but allocating them will be super lame. (2-3-2019) Buff underused skills (3.23?!)+ selfcast, stop nerfing defense, build in threshold jewels (3.23?!), implement D3-style looting, add death log + MTX preview, actually rework flasks, stop balancing around the .01%, unnerf Harvest, ADD NEW WAYS TO LEVEL, finally implement Loot 2.0
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" create a group. item allocation mode : free for all. how does it affect you remind me ? A stranger like no otherther,
Faced the wall of the Umbra, @Yastro |
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I dont like this change. I thought this game was for hardcore gamer, not for casuals.
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" LOL unintended consequences. what are you ? kung fu panda ? its up to ggg to improve their desynch and server lag, not the players to die from the same. A stranger like no otherther,
Faced the wall of the Umbra, @Yastro |
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" hello hardcore gamer. when u create character, choose hardcore league. problem solved ? A stranger like no otherther,
Faced the wall of the Umbra, @Yastro |
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" There's a huge difference between allowing a OP-ish, 'defenseless', mindless playstyle while removing all reason to take care, and the thrill and risk to really lose all your in a char invested time and have it removed from its 'natural' environment (aka stash and, even more mandatory, your mates from the hc league)... Its called a 'game for hardcore-gamers' for a reason... and thats not only refering to the hc league: standard sets the standards... ^^ invited by timer @ 10.12.2011
-- deutsche Community: www.exiled.eu & ts.exiled.eu |
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