PoE feedback and why I decided to quit the game for now (updated)
" For me the main drawback of playing solo is the amount of currencies you have to spend to roll high level maps on your own, and sadly enough "/players x" will not solve this problem as those virtual players can't roll maps. IGN : @Morgoth
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" At first I thought you were a little paranoid on this one, but then today this happened: http://www.pathofexile.com/forum/view-thread/506274 http://www.youtube.com/watch?v=YZrwBHiTUsc LOLOLOL Path of PEW PEW PEW PEW PEW PEW Last edited by Noobshock#1666 on Aug 23, 2013, 7:25:37 AM
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+1
there is many other games coming up and unless significant changes are made so this game feels more like a good fun "game" and not a RMT trading RNG simulator then i will come back and maybe even buy a beta pack |
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It would be much better if
...iir was increased when soloing. ...iiq increased and iir decreased when partying, proportionally of course. ...iir on gear effect the use of currency(crafting). RNG was one of the main reasons i stopped playing. also i don't have a problem with the decision for the animation withdrawal(although they should draw a line as to howmuch withdrawal), it takes away from the cosmetic appeal of the game, but the company has to make money somehow. id prefer animation withdrawal over p2w |
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I only ready the bolded text but you are spot on for most of them.
IGN: Arlianth
Check out my LA build: 1782214 |
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I do agree on some of the point, but just wondering, is there sny arpg currently in the market that gives you this experiece here like Poe, which imho, played very much alike classic arpg? And is free.
What's more can we ask for? |
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