"Map to Maker" changes in Patch 0.11.2

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DalaiLama wrote:
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sidtherat wrote:


ad1) really? for how many more years this 'in progress' thing has to continue?


I would hope GGG would have the "in progress" worked out within 3-6 months of the expected release date, if not before.

I don't know if you have ever done some coding, but let me tell you that it would be a miracle. But we will see. :) I really can't wait for the game to go out of beta. At least then there will be no more mindless "Remember this is still beta!" from the fanboys instead of real arguments. ^^

"Yes, it is perfectly fair. It just sucks ass."
posted by Thaelyn on 12. August 2013 17:33
Nice to see some attention to mana and movement speed in the teaser screenshot.
Unique maps still allocate to random people in party = I still will not host public map groups.
unique maps are worthless, who cares.
IGN: Arlianth
Check out my LA build: 1782214
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Wittgenstein wrote:
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Bobo337 wrote:
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We initially only allocated normal rarity Maps because we wanted other players to be able to establish their own Map base by playing in public parties. Occasionally finding a magic/rare/unique Map would enable them to do this.


So you wanted players to be able to build their own map base by going into public groups and stealing other peoples maps?

Amazing. Maps aren't RNG enough without randoms in your party being able to steal them.


Nobody can steal your drops, they are either allocated to them or they are not. If they are allocated to nobody, then the loot is up for anyone to grab, and since anyone has the right to it, it was never yours and since it was never yours, it can't be stolen from you. Also, if you believe joining other people in a cooperative effort doesn't entitle them to some of the items found, I'd suggest you never join a team.


^^^^^^^^^^^

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Nephalim wrote:
unique maps are worthless, who cares.


I forget the name of it, but the one that goes through different levels is pretty damn fun. :D
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Jimbates wrote:
Unique maps still allocate to random people in party = I still will not host public map groups.


You do realize that if the unique map went to someone else, it probably wouldn't have even dropped in the first place if they weren't there.

Playing with other people still has more benefits then being solo.


Seems like people think if they are in a full group and really good stuff drops for other people, it somehow would have dropped for themselves if they were solo. That's not the way it works.
ive been doing runs all week and haven't found really anything worth while, its very disappointing ... i wish the drop rates were a lil better
Phase 1: Make D3

Phase 2: ?

Phase 3: Profit
To those complaining about getting no maps. Stop gibbing waypoints to skip content when you get into merciless. Play solo so all map drops go to you. I've done this several times and with each toon I get 4-6 maps just playing through merciless content while leveling it to ~70. I get more afterwards when doing lunaris runs. Playing solo is key.
Last edited by Thalandor#0885 on Jul 11, 2013, 10:08:09 AM
GGG is the bestest of the best game company in the whoooole wide world!!!!

PS. thanks a millionz for the demon helm and sparkly spider price reductions - much appreciated!
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