Petrov's Elemental Bow Ranger Build(s) (0.10)

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aznsky01 wrote:
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evenson wrote:
Thanks for the answer. I used 75 regrets last night to respec into iron grip and what I thought was a more optimized build but I actually lost stats. Sucks to use 2 exalt worth of currency to lessen your character haha, just a tip for everyone else. Do your due diligence when crafting your end game tree... will save you some currency!


why would u spend 2 exalt to respect when a FREE FULL respect is in 4 days?


Cause I didn't know a full respec was coming at the time. Ohwell it gave me insight into what I want to do with my character.

http://www.pathofexile.com/passive-skill-tree/AAAAAgIBAdECcQSzCC4MfQ48Dq0QfxQgFE0UcRjbGS4Zjhm0GjgdFCFgJ-0otSmlLOkyCTKJNZI26TpSQKBDnEp9TshQR1BQVElVxlYEVvpXDVfiWGNZ81uvXz9giGFSZp5noGe9dPF253flhmCHdozPj0aQCpBVm42boZ7Nn8uiAKJApwinMKeErKqv67iTud2-p8APwBrEosaextjK082Yz2XQ0NIh0k3TftSP2WHdDd7G37_jaudS6mLsOO2D7g7ub-8O707wH_Iv8930-PZI-rH60vzF

Someone take a look at that. I think that will give me more DPS and HP than going the iron grip route. Wish it wasn't so expensive to test.
Does the upcoming patch change something to those different builds here?

I'm mostly interested in the "tankier + shock stacking + inner force" build (0.10.0):" Build.


I have a question. I am currently a lvl 79 soon to be 80 LA ranger who is saving up on exalteds to afford better stuff. But i am not to sure of what i should be getting... I hear that lionseye is superb for LA rangers in endgame and i do feel like getting atleast a 5L one. But is it worth it?

Here is my current gear:

"
henniheine wrote:
Does the upcoming patch change something to those different builds here?

I'm mostly interested in the "tankier + shock stacking + inner force" build (0.10.0):" Build.




Inner force is getting a massive nerf, I know I will be speccing out of it. It just won't be that useful with only 3 auras.
hey im using the iron grip and resolute technique ele build

im curious on how to use my stat respec since i lost dmg life and ressources

any ideas on a new la ele ranger skill tree build ?
or should i just take the all out dps build now since life got nerfed ?

thx in advance
Last edited by DrDako#4492 on Jun 6, 2013, 8:51:25 AM
hey petrov,

wanted to say thanks on the great guide, i'm using the most popular build as my main.

me, and i bet a lot of others, are wondering if/when you plan to modify the builds based on patch 0.11. if not a complete new guide, any general tips for those who went with the most popular build? spec out of inner force, take more life nodes, etc?
Hey Petrov (and everyone else that could help),

My LA ranger is level 81, and I had been following the "most popular" build with great success, with only a couple of small tweaks so I could have enough dex/int for my gear. So this is her current build:

http://www.pathofexile.com/passive-skill-tree/AAAAAgIABLMFLQguDH0OPA6tEH8UIBRNFHEY2xkuGY4aOB0UIWAn7Si1KU8ppTIJMok1kjbpOlJAoEGqQ5xKfU7IUEdQUFRJVcZWBFb6V-JYY1nzW69fP2BLYIhhUmOnZp5noGe9cql07XTxd-V673zZgpuGYId2jM-PRpAKkFWbjZuhnrmfy6IApwinMKeErKqv67iTud3AGsaextjPZdDQ037Uj9rd3Q3dRt-_51LsOO2D7g7ub-8O707wH_Iv8932SPcy-Ov60vxO_MXjag==

Now, given the 0.11 patch, I was wondering if it would be worth it to trade off a few life nodes (which supposedly are less effective) for more armor (supposedly more effective) and a little more DPS. This is what I came up with:

http://www.pathofexile.com/passive-skill-tree/AAAAAgIAr-ubjQguGY7tg9N-NZJOyO4OVvrdRmOn_E78xWegh3ZKfd0NkApbrxjbQ5wOrSmldPGeuSFgQKDvTjIJBS1gS3rvdO0otWCIVamXtKy6YVKfy1YEhmA6Ut-_DjwUcacwFCBQR0Gq-Ov3MnKpfNmsqiftGS7Uj7nd8i_vDmebKS58uD38WGPG2FnzwBpmnpBVp4QaOOw4V-J35TKJBLMUTaIAKU-Cm_rSNunjah0Uj0bQ0JuhZ73ub6cIuJMMfRB_xp4B0fT4okDEog==

Here's the tradeoff:

old build: 1.9% life regen, 18% life, elemental adaptation, 10 dex
new build: 31% projectile damage, 93% armor, 2% movement speed

I'm no theorycrafter, but that doesn't look like a bad tradeoff to me. My main issue is that I can't really tell how much difference that 93% armor would make (especially regarding charging mobs, which are one of the main threats to this build - I mostly play solo). I also kept Inner Force since I don't think the nerf is *that* bad.

Any comments would be appreciated. Thank you.
Last edited by Faldrath#4030 on Jun 7, 2013, 3:30:15 PM
@Faldrath:
According to wiki the formular for Damage Reduction by Armour Rating (AR) is:
"
Damage Reduction = AR / ( AR + (12 * Damage) )


That means that Armour gets less effective the higher the incoming damage.

In addition it is capped at 90%.

Source: http://en.pathofexilewiki.com/wiki/Armour

On another wiki page, there is a table that shows how much armour you need to get how much reduction against monsters up to lvl 68:

http://en.pathofexilewiki.com/wiki/Monster_Damage

Those values are just for normal monsters average attacjs. Crit, mods (monster and map), magic/rare/unique bonus, etc. may raise that value.

Let's assume that the monsters you are fighting hit for 750-1000 damage:

for 750 damage hits:
2k AR -> 18.18% -> 81,81% damage taken
5k AR -> 32,71% -> 67,29% damage taken (~18% better than 2k)
10k AR -> 52,63% -> 47,37% damage taken (~29% better than 5k)
15k AR -> 62,5% -> 37,5% damage taken (~21% better than 10k)
20k AR -> 68,97% -> 31,03% damage taken (~27% better than 15k)
25k AR -> 73,53% -> 26,47% damage taken (~15% better than 20k)

for 1000 damage hits:
5k AR -> 29,41% -> 70,59% damage taken
10k AR -> 45,45% -> 55,55% damage taken (~21% better than 5k)
15k AR -> 50% -> 50% damage taken (~10% better than 10k)
20k AR -> 62,5% -> 37,5% damage taken ( 25% better than 15k)
25k AR -> 67,57% -> 32,43% damage taken (~15% better than 20k)

Assuming your armour right now is around 5k and you don't have a lot of % armour in the old spec, i guess you should take about 15-20% less physical damage with the respec.


PS: This formular is really interesting! Even after calculating quite a few situations, i still have only a very rough idea of how effective armour is o.O
Aha, thanks for that. I decided to take the plunge and respec anyway... and, of course, discovered afterwards that I had failed to count an extra 22% health in my comparison. I gained 3k armor, about 200-400 DPS depending on skill, but lost some 500 life. And, weirdly enough, my life regen dropped from 120/s to around 50/s, which I can't readily explain.

So now I'm a glass cannon! Which, at least so far, makes the game exciting, but we'll see how long I can keep up with that :)
it would be nice if the op updated this some day

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