0.10.0! - In Depth Ground Slam Marauder

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Pyroboom wrote:
Doesn't 0.85 aps mean no stunlocking champions?


It does, but you dont need stun with dps like that
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logaintf wrote:
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Pyroboom wrote:
Doesn't 0.85 aps mean no stunlocking champions?


It does, but you dont need stun with dps like that


And I heard they were making it so stun lock wouldn't be possible anymore in the next patch :(



*EDIT*
You ever think of adding amplify to you build? 12% increase radius of area skills and 8% damage.
Last edited by thedom on Feb 6, 2013, 1:26:12 AM
my main concern atm is finding manaleech jewelery so i dont need to waste a socket on manaleech. found out warlord mark isnt always reliable last night lol)
Update: i found that putting warlord mark and enduring cry on bloodmagic+reduced mana helps you a great deal. So your mana onlyy go on gs/hs. Works like wonder
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logaintf wrote:
Update: i found that putting warlord mark and enduring cry on bloodmagic+reduced mana helps you a great deal. So your mana onlyy go on gs/hs. Works like wonder


Only if you cant find 1% manaleech and want to use a curse on every single pack which gets really frustrating :)
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Struyk wrote:
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logaintf wrote:
Update: i found that putting warlord mark and enduring cry on bloodmagic+reduced mana helps you a great deal. So your mana onlyy go on gs/hs. Works like wonder


Only if you cant find 1% manaleech and want to use a curse on every single pack which gets really frustrating :)


i use it on every pack, its not a problem. and i have manaaleech, just dont want to use it. running on 4200 dps atm, looking good)
I have a question, apart Carnage Heart Unique Amulet, which uniques are good for this build?

Because I saw this The Magnate Unique Belt with this stats
Spoiler
25% Increased Physical Damage
+40-50 to Strength
50% increased Flask Charges gained
and i was thinking if this belt would be good or no for this build.
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nimbo wrote:
I have a question, apart Carnage Heart Unique Amulet, which uniques are good for this build?

Because I saw this The Magnate Unique Belt with this stats
Spoiler
25% Increased Physical Damage
+40-50 to Strength
50% increased Flask Charges gained
and i was thinking if this belt would be good or no for this build.


Thinking about it too, but you lose armor on belt, so you must have other gear real good to use it)
so i died wit hmy witcher 72lvl died due desync...i want try this build but i need 100% clarifiction is this build good to survive merciless hc
I'm kinda new to this game (playing it for about 3 days). I just reached lvl 42. At the moment I use Molten Shell, Ground Slam and Heavy Strike. Apart from that I'm using Determination which cost me a lot of mana. I watched some videos of yours and saw that you nearly got no mana while not using Blood Magic. How can you use Determination and the other aura (dunno the name) while constantly attacking? Is this possible because of Mana Leech?
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