[1.0.1] Double Point Blank - RoA Dual Totem build. Updated!

Updated the trees, for ranger changes. Not much changed - we get more life, lose a little armor.
Mess with the best, die like the rest.
Last edited by Edzilla on Jul 17, 2013, 9:51:57 AM
Added a crit build to the OP. Might be trying this out as my final setup. Still calculating if it's enough life though.
Mess with the best, die like the rest.
I think going for berserking and golem's blood is preety inefficient. Just to give u some thoughts: link
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SteKrz wrote:
I think going for berserking and golem's blood is preety inefficient. Just to give u some thoughts: link


You do make a good point, although 15% IAS is pretty huge. I'd also be losing a diamondskin node.

I like the crit nodes better then the phys damage ones. Like this.
Mess with the best, die like the rest.
I thought 20% projectile speed (from Ballistic Mastery) is preety good for RoA. Also Heart of the Oak doubles your hp regen (in your last version u have only 1%).
"
SteKrz wrote:
I thought 20% projectile speed (from Ballistic Mastery) is preety good for RoA. Also Heart of the Oak doubles your hp regen (in your last version u have only 1%).


Projectile speed is only really good with skills that get a further distance the faster the projectile goes. Examples would be Ethereal Knives and Freezing Pulse.

Well, i had troll's blood, until you suggested to remove it :P
Mess with the best, die like the rest.
For blood magic gem build, do you recommend taking templar tree first or marauder?
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triggums wrote:
For blood magic gem build, do you recommend taking templar tree first or marauder?


Well, the gem build is pretty late and required a 6L ontop of a large amount of life. So, you should be nearly done with both by then. But if you had to choose one, it's personal preference - i believe templar has more over all life % and same regen ontop of more damage.
Mess with the best, die like the rest.
"
Edzilla wrote:
"
SteKrz wrote:
I thought 20% projectile speed (from Ballistic Mastery) is preety good for RoA. Also Heart of the Oak doubles your hp regen (in your last version u have only 1%).


Projectile speed is only really good with skills that get a further distance the faster the projectile goes. Examples would be Ethereal Knives and Freezing Pulse.

Well, i had troll's blood, until you suggested to remove it :P


Projectile speed decrease the time between firing the skill and the arrows landing.

I suggested going from 2.5% to 2.0%, not 1.0% regen.
"
SteKrz wrote:
"
Edzilla wrote:
"
SteKrz wrote:
I thought 20% projectile speed (from Ballistic Mastery) is preety good for RoA. Also Heart of the Oak doubles your hp regen (in your last version u have only 1%).


Projectile speed is only really good with skills that get a further distance the faster the projectile goes. Examples would be Ethereal Knives and Freezing Pulse.

Well, i had troll's blood, until you suggested to remove it :P


Projectile speed decrease the time between firing the skill and the arrows landing.

I suggested going from 2.5% to 2.0%, not 1.0% regen.



Projectile speed has nothing to do with firing speed. It just makes the arrows hit the ground faster. Has zero affect on DPS.

I just don't see the point in going that deep into ranger. A lot of points are wasted. I would much rather have 15ias 1.5 regent and 24% life then some projectile speed, physical DMG and stun resist.
Mess with the best, die like the rest.

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