[1.0.6] CI Crit Dagger Shadow (30k DPS Flicker Ninja) [OB video up!]

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Anamaeus wrote:
Ondars vs Maligaros


Nice job anamaeus. Personally I've always preferred Maligaros over Ondars because I value crit over attack speed (crit helps to recharge surgeon flasks)

Another thing is that faster attack speed consumes more mana per second. The DPS is increased but that is due to the increased number of attacks that you put in one second. When using Maligaros, the DPS increase is not so much because of the increased number of attacks you put in one second but rather the increased potential of each single attack being a heavy hitting crit, which is more useful for flicker strike because you can one shot mobs more often, thereby recharging a frenzy charge for the one consumed, ensuring no net loss of frenzy charges. This is in contrast with Ondars whereby you flicker faster but don't get that added potential to one shot mobs, hence you consume 2 frenzy charges to flicker twice 15% faster but for a net loss of one frenzy charge. Also, Ondars is rather cheap I agree, but tbh I wouldn't recommend it for newly-specced CI players, (they're much better off with an ES gloves for the ES). By the time they manage to get enough decent ES gear to warrant dropping the ES gloves to use Maligaros/Ondars anyway, they should be reasonably wealthy enough to be able to afford Mali.

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SamBaLam wrote:
I have a question here, if anyone can answer I would love (if you have any idea's).

I've gone through this guide hundreds of times, and I'm currently level 70 like I stated. Now I followed his progress tree point for point. The only difference is I got the resistance in normal bandits, he took the passive. So by level 74, I should be behind by 1 passive slot.

However, when I do reach 74 I will be 2 behind..and I have no idea how. I've done every quest in the game - normal-merciless, so I'm not sure how I am 2 passives behind..I literally went point for point with the guide and I should only be behind 1 but I'm somehow behind 2. And I've gone over my tree hundreds of times looking at what I might of not re spec'd yet, but there is nothing.

Please help :).


It might be as much a mistake of mine rather than yours. But to be sure just check back and ensure you completed all the skill point quests. Also, level 74 probably took into account already killing merciless piety which grants 2 skill points which you might not have done yet.

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Atlas305 wrote:
Invalesco have you found a mask similar to the one on closed beta? I have a pagan mask I was thinking of crafting. Should I try my hand or keep searching?


Well, if you want to craft, you might as well select the murder mask to do it on. I've actually seen a number of masks much better than the one I had on closed beta so don't be hasty and just keep searching.

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Laststranger wrote:
this build still viable? Also how you get so much ES? 9.4k es at lv71. omg


That was before the CI nerf. Right now I'd say that 9.4k ES at level71 would probably not be realistic. But about 6.5k-7k at 71 with the right gear should still be achievable.
Build of the Week 14
The first Righteous Fire/Non-Shavronne's/Shavronne's HC
Shameless self-proclaimed theory-crafting extraordinaire and forum crusader
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Invalesco wrote:


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Laststranger wrote:
this build still viable? Also how you get so much ES? 9.4k es at lv71. omg


That was before the CI nerf. Right now I'd say that 9.4k ES at level71 would probably not be realistic. But about 6.5k-7k at 71 with the right gear should still be achievable.


Basically this, you actually lose ES as your DPS increases because your start to need a really high ES less as you cap out on resists and increase your Life Leach.

Currently I run with 5.6K which is more than enough, but in doing so I gain a lot of DPS. There is a whole second row of +ES talents that you can take (right in the middle) that you can then respec out of later if you feel that your ES is too low and your DPS is good enough. It's always about finding the right balance.
IGN: TP_Dat_Rock

Shop: http://www.pathofexile.com/forum/view-thread/843358
Thank you for the reply, I really appreciate it.

I have completed Piety as well, the only thing I didn't follow here was getting the skill point back in normal for the bandits - I took the resistance. So I should in reality be down 1 skill node, however I counted up yours and mine (what mine would be at 74) and you were 2 nodes ahead (where should only be 1) so maybe you mis calculated and were level 75?

I'm not sure or not, but it's a beautiful guide and I've followed it step by step so I really appreciate it here man a lot of great work!
Hello guys,

first of all thanks invalesco for making this guide, it is well detailed and easy to follow (although hard to execute as a first character once you get into merciless). The thing I enjoy the most about this build is how everything seems to click and really build off each other making an awesome end result.

Anyways, I've been playing around with the talents for a while and was wondering if a slight tweak to something more along these lines may yield better results?

http://www.pathofexile.com/passive-skill-tree/AAAAAgYABX0MfQ5IEHsQfxEvEZYWvxnXHNweGiepKCoo-io4Kwospiy_LOEwVDY9N2Y3gzvhQYdGcUcGVupW9VzGX2ptGXBScFZ3_Xq4feN-WX_GgseH24hCiGuLeowLjoqQG5MnlSCX0JlXmZqaE52joqOly6Z_puunK6c0rGauk7GztAy0xbVItve4k7k-uXy-OsEAwcXB88Lsw23Gnth22xrbbtvU4vfjhOn-6rrrY-vu7BjssO1B8-r1S_yr_5MFtY2_3vikeMHVeUghA7t8ZfFRRz7Pveb5Y-dUJP3VAA==

Effectively, you have the same nodes available but with the bonus of getting more dex nodes and another deadeye for added accuracy, increasing your overall survivability by making your leech more reliable (may become irelevant once you start deadling insane amounts of damage). You also gain another frenzy charge and 24% more EV from frenzy charges, with the option of getting another heartseeker for one less point than the one just "east" of arcane focus and more might/savant nodes if needed. You do however need one point more to reach strong arm and lose 40% added crit chance by losing the bloodthirst near inner force.

let me know what you guys think.

regards,

Lofes

newbie question
can anyone tell me why no use anger?
and use 5 aura skill need how much mana?
when you say to farm fellshrine for ES gear, did you mean with a party or solo?

and with mf gear or not?
Hey question for the experts of this build. I am a level 77 Shadow, with a Claw CI spec. I didnt follow this guide exactly, and I decided that I didnt want to branch really far away from the Shadow tree starting point (although I am now rethinking that strategy).

I currently don't have Vaal Pact or Inner Focus. Here is my current spec:

http://www.pathofexile.com/passive-skill-tree/AAAAAgYBBbUMjQzyDUkOSBB7ES8RUBGWFf0WvxnXHNweGiEDIuooKisKLKYsvzBUNj03ZjeDO-E9ZUBVRwZO50-_X2pl8Wcean5tGW9XcFJw1XWKeUh_f3_Gh9uIa4t6jAuNv5KAkyeZV5mamheaeJ2joqOly6Z_puunK6c0rR6xs7TFtUi297l8u3y71r46wFHBAMHFwfPC7MNtzerUBdYH2xrb591I4vfjhOjW6rrrY-wY7LDtQe1276Dz6vVL_Kv_kw==

While doing maps (lvl 68+), (solo or with a group), but especially solo, I am dieing a lot. Causes of death are crazy spike dmg (usually) or occasionally puncture or some type of impending dmg dot...not sure about the last one but ive died with low ES, but no monsters around.

Basically I need to stop dieing. I dont think it is my gear: 4.8K ES with disc, max all resists, 23% evasion with grace. Double strike DPS in town is 5k. Lightning Strike DPS in town is 2k. Life Leech is 8%, 13% w/Bloodrage. I also have equipped Dream Fragments and Eye of Chayula. So as you can see, I really should not be dieing at all with my gear. I even have the highest DPS claw I have ever seen on the server...



I am thinking of changing 5-15 points of straight DPS passives into (1) Vaal Pact, (2) Inner Focus, or (3) Iron Reflexes. Does anyone have any recommendations for these? I have no idea how good or bad each of these are. I am currently 8 skills away from Vaal Pact and Iron Reflexes (in opposite directions). I was under the impression that VP just made life leech instant, but reading some in this thread it seems like Vaal Pact is more beneficial in that it removes the Life leech per second cap? Can someone elaborate on this?

Is VP and Inner Focus really worth going 14 points out of the way to get?

I love playing shadow, but right now I am dieing once every 2-3 solo maps, and I cant gain exp unless I ONLY do group runs and play very carefully.

I feel like if I put this much time into playing marauder I would be lvl 82 (from many less deaths) and be able to solo maps all day. Please help me, I dont want to have to switch to another class for endgame, but I may have to as I lost over 75% of a level yesterday from dieing in solo maps.
IGN: Cimos_Baller
congrats on 500k+ views! you've influenced more players than anyone on PoE.
IGN: High____Lander | xDominus

40 Arena pvper: Bleed_Pig

Guild: <HERB> THC
Last edited by oowarpigoo#5382 on Mar 4, 2013, 5:57:38 PM
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oowarpigoo wrote:
congrats on 500k+ views! you've influenced more players than anyone on PoE.


This has to be the hardest build to play (well) of any class in the game. I'd imagine that has to feed into the 500k+ number. I've probably viewed this post 30+ times and I still comeback because I have no idea whats going on lol.

Dont need a guide to make a Marauder, buy the highest dmg maul, and start smashing stuff...
IGN: Cimos_Baller
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Invalesco wrote:
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Anamaeus wrote:
Ondars vs Maligaros


Nice job anamaeus. Personally I've always preferred Maligaros over Ondars because I value crit over attack speed (crit helps to recharge surgeon flasks)

Another thing is that faster attack speed consumes more mana per second. The DPS is increased but that is due to the increased number of attacks that you put in one second. When using Maligaros, the DPS increase is not so much because of the increased number of attacks you put in one second but rather the increased potential of each single attack being a heavy hitting crit, which is more useful for flicker strike because you can one shot mobs more often, thereby recharging a frenzy charge for the one consumed, ensuring no net loss of frenzy charges. This is in contrast with Ondars whereby you flicker faster but don't get that added potential to one shot mobs, hence you consume 2 frenzy charges to flicker twice 15% faster but for a net loss of one frenzy charge. Also, Ondars is rather cheap I agree, but tbh I wouldn't recommend it for newly-specced CI players, (they're much better off with an ES gloves for the ES). By the time they manage to get enough decent ES gear to warrant dropping the ES gloves to use Maligaros/Ondars anyway, they should be reasonably wealthy enough to be able to afford Mali.


Yep, it was a slight adjustment getting used to the lower attack speed across the board, but what you lose from Ondar's you can more or less gain back through having Quality Faster attacks, Quality Flicker strike, Quality Double strike and quality LMP.

That is a true point about mana consumption per second over the raw damage of a flicker strike crit, netting you a huge chunk of ES & Mana back when you do connect. It's worth noting you do get more out of your accuracy from Ondar's unless you roll a near perfect dex modifier on Maligaro's and thus you have a slightly better hit chance. So for it's price point Ondar's is still a really good pickup if you aren't looking to spend right away on Maligaro's.

Overall Maligaro's is superior for your reasons indefinitely, and I'd agree that a freshly respecced CI Shadow needs their ES levels to be high before considering what source of damage improvements they can work out.

I mainly considered this post to be a helpful point of interest for those who are more focused on putting their currency into their ES Body armor / Shield / Helmet and a strong DPS dagger before working out some currency for Maligaros. I just see it as a sort of luxury purchase more than a necessity as people have been dumping alot of finances toward Maligaros, Chayula and Dream Fragments which are nice but they aren't -essential- to the success of the build in the early-mid point in the game.

As of now I have seen people with the most absurd buyouts for non-perfect Maligaro's going as high as 6 exalted orbs. Now realistically you will find one for about 1-2 exalted but even that seems to be a little over priced when I look at the numbers between Ondar's and Maligaro's.

Thanks again for the responses!
ign: Kiyumori , Rhea_Morte
Last edited by Anamaeus#3477 on Mar 4, 2013, 6:30:17 PM

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