Keyboard Skills: Key-binding as an alt option to current control format?



Edit: here's the mock-up of what is formulated via this thread:

http://img850.imageshack.us/img850/8296/assignhotkeyrevisedagai.jpg









Old original post:
"
A big gameplay annoyance I found was that even though a character learns a lot of skills, he eventually sticks with 2~3 active skills because those are easy to access / aim / control from the mouse, while the rest of the skills have to be pressed on the keyboard.

Coming from years of playing Diablo II, this PoE control system feels very clunky. I'm sure the devs have played D2 as well and know how in that game, hotkeyed skills are switched-to (either to left or right mouse click) rather than activated, and those skills are then utilized via mouse-click.

This is a very powerful gameplay thing, because it allows every active skill to be equally controllable and a person could potentially cycle through 5 or 6 skills with the same accuracy and flexibility within seconds, rather than being forced to spam 2 skills while occasionally slipping in one of the keyboard skills.

Of course I'm not asking you guys to blatantly add that feature in, but please (if you are tweaking combat mechanics and have some time) try out this skill control format and see if it might work better.

Thanks!
[Hardcore league]
IGN: Jeria / Metalgrid
Last edited by jerg#4025 on Aug 26, 2011, 2:53:46 AM
This thread has been automatically archived. Replies are disabled.
Once you get used to it, I assure this format is much superior to D2's. I'm not sure where you hand is, but there is no speed difference for me between a keyboard bind and a mouseclick. There would most definitely be a slowdown if I had to click 2 buttons instead of 1 to activate a skill.

Would be a good option though :)
Last edited by aimlessgun#1443 on Aug 20, 2011, 7:40:28 PM
I think you might just be used to it

I find the Diablo 2 system very unituitive and pretty much every game uses this system, these days

1-5 keys is a standard

It'd be nice as an option for the diablo 2 players though?
"
aimlessgun wrote:
Once you get used to it, I assure this format is much superior to D2's. I'm not sure where you hand is, but there is no speed difference for me between a keyboard bind and a mouseclick. There would most definitely be a slowdown if I had to click 2 buttons instead of 1 to activate a skill.

Would be a good option though :)


It takes a lot more coordination to pull off a keyboard-tap mouse-aimed skill shot, compared to a keyboard-toggled mouse-click skill shot.

To be able to shift all actual skill activation to the mouse-click means you will never be distracted from mobility when trying to use skills, the only attention you need to shift to the keyboard is for switching various skills, which is much better than worrying about 2 skills on the mouse click and another 5 on the keyboard completely separate.

Besides hack-and-slash feels much more visceral if it's mostly smashing the mouse clicks at monsters, rather than tapping keyboard keys while aiming the mouse cursors at monsters.


But yeah if this control format can be an "option" it would please the whole lot of us who hail from years of playing D2.
[Hardcore league]
IGN: Jeria / Metalgrid
Last edited by jerg#4025 on Aug 20, 2011, 7:52:06 PM
Agree. My brain is currently having problems with handling one skill on the rmb and all the others on the keyboard. The option to have it behave as in that other game would be nice.
"
jerg wrote:
A big gameplay annoyance I found was that even though a character learns a lot of skills, he eventually sticks with 2~3 active skills because those are easy to access / aim / control from the mouse, while the rest of the skills have to be pressed on the keyboard.

Coming from years of playing Diablo II, this PoE control system feels very clunky. I'm sure the devs have played D2 as well and know how in that game, hotkeyed skills are switched-to (either to left or right mouse click) rather than activated, and those skills are then utilized via mouse-click.

This is a very powerful gameplay thing, because it allows every active skill to be equally controllable and a person could potentially cycle through 5 or 6 skills with the same accuracy and flexibility within seconds, rather than being forced to spam 2 skills while occasionally slipping in one of the keyboard skills.

Of course I'm not asking you guys to blatantly add that feature in, but please (if you are tweaking combat mechanics and have some time) try out this skill control format and see if it might work better.

Thanks!


I suggested this before I got beta few days back

after playing beta I can honestly say I still think it should be done

"
aimlessgun wrote:
Once you get used to it, I assure this format is much superior to D2's. I'm not sure where you hand is, but there is no speed difference for me between a keyboard bind and a mouseclick. There would most definitely be a slowdown if I had to click 2 buttons instead of 1 to activate a skill.

Would be a good option though :)

there wouldn't be a slow down as you would switch skills during casting animations and IMO it would be faster (I use my g keys on my keyboard so my skills are all in a nice little set and still it just feels clunky)
Last edited by BurnThrew#6127 on Aug 21, 2011, 2:27:00 AM
Bump!
[Hardcore league]
IGN: Jeria / Metalgrid
I always hated the Diablo style for skills. Loved the game, hated hated, HATED that.
GGG nailed it here.. for me at least.
"
BTrayaL wrote:
I always hated the Diablo style for skills. Loved the game, hated hated, HATED that.
GGG nailed it here.. for me at least.


Thats what I thought. I'm pretty sure the system isn't widely accepted as one that is the most user friendly, even Blizzard themselves are changing to the format POE uses for Diablo 3.

These guys are just so used to Diablo 2 xD They've had ten years plus to get used to it, so this feels foreign. Those of us who have played other ARPGS/MMOs since realize this is the natural evolution.
I find your arguments invalid.

From when pressing QWERT button to switch skill and then mouse is faster than just pressing QWERT button?? That dont make any logical sense.

Currently you need to do:
- aim with mouse
- skill button

With ur suggestion you need to do:
- skill button
- aim with mouse
- mouse button

Much slower ,less flexiblity in battle ,specialy for skills that you dont spam and want to use only once in some situation.

I had problem in diablo system with buffs ,i remember casting them few times in battle ,because you spam mouse button while swaping skills alligned to it.
And by this you loose offensive skill that could do the dmg.

With current system its imposible as you spam mouse button with your most spamable attack skill ,and just press once buff skill on QWERT.

Also to tell it in shortcut ,it would be as usefull as putting your way to potion system.
Last edited by herflik#4390 on Aug 22, 2011, 5:46:18 AM

Report Forum Post

Report Account:

Report Type

Additional Info