This is a copy of what I wrote in the Gem feedback section :
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Hi everyone, this is my first intervention on this topic.
I'm playing an High Life Righteous Fire marauder build focused on High Life, life regeneration and elemental resistances.
Needless to say that the last patch made this builde extremly difficult to play and not really rewarding. I understand the nerf made (mostly because of the low life righteous fire build with Shav) but it make me sad to see a perfectly blanced and fun build been hard nerf to the core (life, regen and resist).
Since then I tried to figurate at a way to make the AOE damage of this skill useable again. Right now this part of the skill is pretty useless and not use by anyone.
The obvious way to make the AOE damage usuable again would be to decrease the life degen caused by it so you could counter it with resist and life regen.
But it seems obvious that the Dev don't want that skill to be used 100% of the time (even if right now the low life build are still able to do it wich is kinda unfair imo).
So I thought, why not allow this part of the skill to interact with more support gems ? Right now, the only support gem that I know who work with RF are Increase AOE, Concentrate damage (who just reduce the aoe without increasing the damage) and faster casting. The only usefull one beeing increase AOE.
The damage of the aoe part of RF have been greatly decreased with the life nod nerf so I think it's not too op to make support gem like increase burning damage, fire penetration, concentrated effect of iron will to interact with it. Allowing Life leech would allow a player to survive the degen during the melee while still beeing vulnerable to any kind of massive hit from monsters or degen damages and curses. And once the pack is dead you will have to turn RF off because of the degen.
That would make this part of the skill way more interesting and it could be combine with other build as a side aoe dps or a main one if you focus on it.
This skill is very fun to play and the risk/reward part is very well thought but right now the cool aspect of it (AOE damage) is underbalance and it wouldn't take that much to make it usefull again.
Tell me what you think about my idea
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Posted byIceDeal#5895on Jun 15, 2013, 9:36:20 AM
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bump for my dead build -_- fix it
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Posted byvoidex#7259on Jun 16, 2013, 3:53:13 PMBanned
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Bump for notice, come on devs
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Posted byIceDeal#5895on Jun 18, 2013, 11:17:55 AM
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Bump for notice.
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Posted byIceDeal#5895on Jun 21, 2013, 11:23:59 AM
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Bump for notice.
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Posted byv_ol#6098on Jun 24, 2013, 1:33:48 PM
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bump
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Posted byShadowness_#1803on Jun 27, 2013, 10:16:08 PM
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what the fuck, are they going to fix RF?
IGN: Neckroemansir
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Posted byZiellos#5099on Jun 27, 2013, 10:57:00 PM
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I doubt it. There were only a handful of people using it and nobody else cares because they think RF is OP, even if it wasn't in this case. The damage took a hit from HP nerfs anyway, so it probably wouldn't even be worth using.
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Posted byunkempt#5387on Jun 27, 2013, 11:36:17 PM
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I still have 10k hp, it's like a 2k hp loss which isn't that much of a difference.. I haven't played since they ruined this build since my marauder is completely useless, I have zero interest in melee or range.. They really should fix this for the few who enjoyed the build, it's easy to fix. I won't be playing this ever again until they fix it.
IGN: Neckroemansir
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Posted byZiellos#5099on Jun 29, 2013, 9:52:25 PM
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I still have 10k hp, it's like a 2k hp loss which isn't that much of a difference.. I haven't played since they ruined this build since my marauder is completely useless, I have zero interest in melee or range.. They really should fix this for the few who enjoyed the build, it's easy to fix. I won't be playing this ever again until they fix it.
IGN: Neckroemansir
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Posted byZiellos#5099on Jun 29, 2013, 9:52:25 PM
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