Path of Exile 0.11.0

The possibility of having the rogue exiles in onslaught, sounds exiting to me personally.
Last edited by grimskuldar#2018 on Jun 2, 2013, 2:25:42 AM
Me feel that life bar should be more light and translucent.
They look a bit weird on the screenshot.

But will try it when patch is ready and give further feedback, thx ggg!
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El_Chavo wrote:
...what i see in the game now is everybody selling all the gear, so they can buy new ones in the new patch.

I was under the impression that even if you sell your standard league uber gear for xxx+ exalted, that currency stays in standard league, you cannot transfer it to anarchy league to buy uber items there?
It's interesting, if they reduce aura reservation on life, pull up life regen nodes or rise Life Leech cap. All those things works well with large HP pool, but if we reduce HP without touching other elements, we will end with even less HP after reservation, smaller life regen and slower Life Leech rate. This is quite important for Blood Magic characters (both passive or gems).

And what about "enviromental damage" like chaos damage on maps? My main has almost 140 HP/sec life regeneration. Not so big number, but it overcomes almost chaos damage maps mode and few viper strike stack. But if they cut life regen...

Theoretically, GGG should be aware about such problems, but... they are saying that 4L items are "valuable" and 6S are not valuable... I don't know which version of game they are playing, but in mine, it is quite reverse. Hey Chris, maybe some trading? I will trade few "valuable" 4L to 6S 1:1 :)
Anticipation slowly dissipates...
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Brootus wrote:
In 0.11.0, white Maps allocate to the creator of the Map for all types of parties. This will mean that it's safer to allow friends or strangers into an area that you have spent a Map or currency on. Magic/Rare/Unique maps follow the normal loot allocation rules so it's still possible to find Maps if you are playing in someone else's area.

Can some one please explain this to me. I don't understand why only white maps allocate to the creator? White maps have not had any currency spent on them? Surly this rule should apply to rare/unique maps??
Who plays white maps any way??


This is for the drops

If you create the map
ALL White maps will go to you

Otherwise its how it is now, for the magics rares and unqiues - whoever its allocated to

This way, you are more likely to get map(s) back yourself from your investment - in a group of strangers for example.
Beta Member Since 0.9.0 | Current Character : ExExCorpse
Creator of Prismatic Rings AND Unique Thief's Torment Prismatic Ring
----------------------------------------------------------------------------------
The Guide to Loot Filters - Here
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mobutu wrote:
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El_Chavo wrote:
...what i see in the game now is everybody selling all the gear, so they can buy new ones in the new patch.

I was under the impression that even if you sell your standard league uber gear for xxx+ exalted, that currency stays in standard league, you cannot transfer it to anarchy league to buy uber items there?


You cant, but they're expecting the prices to go lower than they are now prepatch,and postpatch buy back for less.. which is a bit silly, as the people buying will be using most likely
Beta Member Since 0.9.0 | Current Character : ExExCorpse
Creator of Prismatic Rings AND Unique Thief's Torment Prismatic Ring
----------------------------------------------------------------------------------
The Guide to Loot Filters - Here
I find it funny everyone acts like kaom's, shav, and whatever else is the end all end game item. What happens when ilvl 85 unique chests come along? There will be eventually. It is a given. Think about it, the highest we have now content wise is a level 68 area. (not counting maps) No one can seriously think that the end game unique items we are currently using is the top level gear for the rest of the game.

Some unique items will still have uses obviously but to think that a item like kaom's will never get a better bis is ridiculous. I sure as hell hope that we end up with ilvl 100+ unique items eventually or at least 80 something. I wouldn't be surprised if the last area's of act 3 end up around the 70-75 level and have the same level unique items to go with it. I'm actually counting on it. I think D2 went to at least ilvl 87 I think?
Right now i trade all my exalted to fusing to finally 6L a Lioneyes myself. When its done i will never come back to standart league.
Last edited by Nurgus#7460 on Jun 2, 2013, 5:52:40 AM
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rahven32 wrote:
I find it funny everyone acts like kaom's, shav, and whatever else is the end all end game item. What happens when ilvl 85 unique chests come along? There will be eventually. It is a given. Think about it, the highest we have now content wise is a level 68 area. (not counting maps) No one can seriously think that the end game unique items we are currently using is the top level gear for the rest of the game.

Some unique items will still have uses obviously but to think that a item like kaom's will never get a better bis is ridiculous. I sure as hell hope that we end up with ilvl 100+ unique items eventually or at least 80 something. I wouldn't be surprised if the last area's of act 3 end up around the 70-75 level and have the same level unique items to go with it. I'm actually counting on it. I think D2 went to at least ilvl 87 I think?

Yeah see GGG has already stated that they dont want uniques to outclass rare items because it makes end game gear static and boring.
IGN: Iolar
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SmilingCat wrote:
Life won't get worse, armor will get better. According to the devs, monsters damages will be nerfed by the same amount than hp nodes, so you will still be able to faceroll with kaom's heart exactly like before. The only difference is armor won't be junk anymore, meaning these 664 armor points on your kaom won't be only decorative.
So guess what... kaom's heart is getting even better.


Made my day. :)
"Yes, it is perfectly fair. It just sucks ass."
posted by Thaelyn on 12. August 2013 17:33

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