Item Allocation Specifics
" Yes, I'm gonna play again :P Joined 07.08.2011 as Arebor
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" This. |
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Dear Chris. WHERE IS MY DAILY ANNOUCEMENT ?!! : D
Anarchy/Onslaught T-Shirt Owner.
Trading Guide : http://www.pathofexile.com/forum/view-thread/519890 Killing Vaal merc with (600 life) : http://is.gd/qsgV9P [Open Beta] Let's be Crazy: http://is.gd/TxxLsS / Old Suggestion: http://is.gd/Jd09W0 << God blesses those who bless themselves >> |
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" you mean the hope to steal a map chris? this all item alocation sounds great but this part with magic and rare maps not to maker is crap ,you can make unique maps not to maker,because that counts as unique item,but magic and rare should go to maker ign:legomanG
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I am impressed. Thank you GGG. I will start playing again as soon as the "melee patch" hits. You've done great by me by doing this, I can finally party with strangers and not have a bad experience :)
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Sounds great.
Still waiting on survivability changes. |
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" It's Saturday. Wait for Monday. Computer specifications:
Windows 10 Pro x64 | AMD Ryzen 5800X3D | ASUS Crosshair VIII Hero (WiFi) Motherboard | 16GB 3600MHz RAM | MSI Geforce 1070Ti Gamer | Corsair AX 760watt PSU | Samsung 860 Pro 512GB SSD & WD Black FZEX HDD |
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Absolutely useless to solo's of course and it ignores and doesn't fix the useless dropping of too many completely crap items, too few orbs, and ridiculously low vendor exchange rates. Group looting is a problem but not nearly as huge a problem as any of the other things which actually deserve some attention and apparently is getting none.
We can easily forgive a child who is afraid of the dark; the real tragedy of life is when men are afraid of the light.
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great news! now all the ninja QQ will stop :)
but why is there no real map to maker option? only white maps to maker does not seem reasonable |
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" a ladder system as a reward, funny comparison. its designed to test themselves, which is also the point of FFA, testing yourself against other players in the group, thanks for proving my point of competitiveness. and again efficiency has nothing to do with why people would, or would not use a system. its based on preference, not everyone does the Safety Dance (old song ftw). and the reward for playing such a mode with fast reflexes is obviously, the loot they gain? competition, im not saying A LOT will use, but it all has to do with your play style. also fyi with some complaining about the rewards for partying anyway, there already is. you receive an exp boost when you are in range of other players (full zoomed out screen range if i recall correctly) as well as better drop chance in the first place because of more players (also affected by being in range) it was in an old update somewhere, message and ask GGG if your skeptical. State of Beyond Mechanic: https://www.pathofexile.com/forum/view-thread/3568084
State of Blight Mechanic: https://www.pathofexile.com/forum/view-thread/3568078 State of Harbinger Mechanic: https://www.pathofexile.com/forum/view-thread/3568062 |
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