Looting -- The official thread for discussing the loot system. Updated 18th March, 2013.
I like the system how it is ATM but i would like an increased pick up radius. Too many times I was blocked to pick up an item. Other than that, the 2 secs delay is perfect!
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" Get more loot from where? by joining games with veteran ninjas? most of my characters have less then 10% move speed I don't thin I would do so well. " Because its advantageous to play the other modes, think about it. they would be playing with added difficulty for the sake of 'fun' no different then switching on the HC button in my analogy. that we agreed would be dumb. " What if after its added less then 5% of all games are something other then this 'no tension' mode? would that change your mind? wait, it wont matter because there is no turning back from a decision like this. As far as I'm concerned the old debates are dead, FFA is done. GGG need to man up and cut their losses and follow the leader. I would be willing to bet the D3 team arrived at these same conclusions or they would have had loot options too. |
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" So what your saying is FFA is only good if your playing with sucky ninjas that you can profit off of? " As long as their making just as much if not more loot and having fun, there is no reason NOT to play FFA. HC is a playstyle choice just like FFA. " I would have also liked to have seen D3 with some different options as well. I enjoyed instanced but at the same time you didn't know what other people could have been leaving behind so an option to see their loot or have a timer would have been cool. Standard Forever Last edited by iamstryker#5952 on Apr 15, 2013, 12:47:56 AM
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" Death penalty and free respecs will come if enough people ask for them just like giving everybody their much whined free loot. This "hardcore" game for hardcore gamers by hardcore gamers is becoming more and more a casual free d3 clone. Nothing wrong with that, it's still much better then any other aRPG on the current market. I will still be paying and playing it. I don't have to pay that much attention in groups any longer! Last edited by Ginfress#2225 on Apr 15, 2013, 2:05:25 AM
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" Not sour and bitter here. The loot change was very much expected by anyone with more then 1 braincell. I might finally start grouping now *wink* |
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" I always thought it was a false argument seeing as how everyone in Lioneye, Sarn, and Forest Camp is helping each other etc.. |
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" Death penalties will someday be tweaked (oh well). Easy full respecs will never happen. The devs might find a way to help these people out somewhat but its never going to be simple to full respec. This is the way that it should be. This game is no D3. Standard Forever
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It's been said lots, but here's another vote for...
Choice. Just give people the choice of what loot ruleset they play under while in a group. Add the option when creating a party or opening a map to go full FFA or full L2N, and hopefully some degree(s) between the two extremes. It won't take long for the community to sort out the most popular/common playstyle while still leaving the minority (whichever group that may turn out to be) with the ability to play how they want. Speaking of choice... Seen this mentioned a few times too, can we please get names on loot added back in as a separate display option regardless of loot rules? I understand the screen clutter issue, but someone in another forum pointed out its usefulness in groups with friends/trusted players. My friends and I had a gentlemans agreement that we would always point out currency drops that we missed and who's they were and where. It's difficult at best to do now when all we know for sure is that if it's greyed out, it wasn't ours. We still try our best to split those things evenly but it'd be a nice convenience/quality of life improvement to have that feature back as an option. |
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" horrible analogy.. why is this so confusing? turning FFA off doesn't grant you some instant benefit.. in fact it takes away all the chance you had prior of getting more then the measly amount of loot allotted to you. cmon people this isn't rocket science.. you can't compare the benefit of not having to play HC, IN HC. to the choice between secure loot and FFA and possibly less or more loot.. one part of the analogy has no benefit to not do, where as FFA has a benefit. pull your heads out of the sand this is obnoxious. |
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" The analogy was to show that if you can arbitrarily opt out of difficulty setting it’s useless. What you don’t seem understand is that 'loot tension' only works as a game mechanic when its unavoidable. It’s more difficult and if you are a nice player who is really not out to take other peoples items it’s only a losing proposition... At least you can see that much. Right? So all I'm saying, is I loved the loot system in d2, but I have no use for a FFA setting in this game if a 'no tension' setting is available. Maybe fun from time to time for shits and giggles, but that’s it. So who are the devs catering to by adding options for FFA? I have talked to several long time FFA supporters already and its not any of them. Once options go in FFA is dead, it’s already nearly useless in its present state with the long timers anyhow. So, I am suggesting that they kill it now and put in a real system that fixes more than one problem instead of half measures that just cost development time. |
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