Looting -- The official thread for discussing the loot system. Updated 18th March, 2013.
I don’t want to see a fully instanced/permanently loot system. The timer system has strengths but I feel it needs to be adjusted to prevent griefing and exploitation (bots, builds, multiboxing). I am re-posting this list of ideas; I feel that tweaking the current system would benefit new/casual players.
1.Add 2-3 seconds to the base timer while reducing the max distance timer by 1 second. This change would benefit tanks and melee DPS builds more. Players at max range will still see an additional 1-2 seconds for loot. This change will provide all players a greater time to react while not impacting overall pace of looting. 2.Adjust the timer length based upon the rarity of the monster which dropped the item. White monsters and chests keep the current timer. Blue monsters increase base timer by 2 seconds, Rare by 3 seconds, Unique bosses would have permanently assigned loot. This will help with the frustration after boss/rare battles where multiple items drop and specific builds (tank) are only able to one item while some builds (minion) are able to grab more. 3.Adjust the timer based upon how many surviving monsters are within 50’ of dropped items. For every 10 white monsters increase base timer by 1 second. For every 5 blue monster increase by 1 second. For every rare monster increase by 1 second. For every unique boss increase by 5 seconds. This will help with boss battles that have supporting mobs like the Weaver or the Church Dungeon. 4.Adjust the timer based upon the rarity of item dropped. Rare items increase base timer by 1-2 seconds, unique items increase base timer 3-4 seconds, similar setup for currency. Players only care about items >= rare and currency >=Jewelers. Give use more time to react to the items that we care about. 5.Include a loot log and allow us to permanently ban players from our groups. If no changes are made to the core loot mechanics players will be expected to enforce loot rules that they feel comfortable with. In order to kick and block trouble players we will need to tools. 6.Add loot options to default/hardcore leagues while restricting option in ladder leagues. This will allow GGG to create a hardcore, cut throat, FFA (timer) loot league. This will benefit new players and casuals while providing hardcore players a chance to play in a FFA environment. 7.Allow loot options in public groups, restrict private groups to FFA(timer). This will provide new players and casuals the ability easily enforce loot rules while still providing an environment where you must trust your private group members. IGN: Wrathmar * Paulie * Client
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" Very, VERY true. And i don´t know if GGG is ok with this type of player, because - for me - multi boxing is like any type of cheat into the game. Don´t know the GGG instance on this, but i hope they are not ok with that. |
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Lol.
Wow. For starters, people that are in the top of the ladder ran maps with boosters, such as myself, to win the race. You don't gain exp by boosting anymore. So...... Why would you assume that the pages on both ladders are filled with IIQ boosters. I know many, if not the majority of players on both ladders don't do it. See, I actually play with them and chat with them. You just make assumptions based on, nothing. Btw: Currently, they are ok with it. Hell, they were ok with exp boosting until they fixed it. Read what GGG wrote about it when they fixed it. If they were against it, wouldnt they have come out and said so? Quit stating things like their facts, when many of you have no idea what you're talking about. Quit making guesses. |
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" This is only true to an extent. The devs have made concessions to please a larger base than just the super hardcore. So they are obviously interested in having as many people as possible enjoy the game. Standard Forever
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" I didn´t get it sorry, are you saying GGG is OK with multi boxers? That is a problem. Im gonna look for their post about it. But thanks for the heads up about GGG welcoming that kinda crap. |
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" It wouldn't be a guess to say that you have used that exploit in the past, and it would be an educated guess to say that this fact has effected your crusade for FFA at some point. Maybe not today but at some point. Personally I don't care if it has or not. But its possible. Standard Forever
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They could easily fix the whole exploiting of group drops by a single person thing without affecting the FFA drop system at all - just change the IIQ bonus so you only get in if you are in range of the other people in the same way that the XP bonus works. You would fix the exploit without screwing people over playing in groups legitimately.
While I think that exploit should be fixed I don't think it's a reason to change to current loot system away from FFA. |
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I never thought people who advocate the FFA loot system are multi boxers.
And i still don´t believe, i rather believe they´re favoring the FFA loot because they don´t want to lose the humanity aspect of the system. Im no one to judge or point an opinion, a true one, about the loot system, but if someone is defending the loot system to feed their e-ego i fell sorry for them. For real. And i couldn´t find the post from GGG where they say they are OK with multi box. Someone has the link for it? Thanks in advance. I really need this info straight, because if they are ok with this, i kinda lost hope on them. |
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So Slayer, you bought extra accounts in a closed beta in order to 'win', you pooled items with others & the use of a 3rd party program in order to exponentially generate orbs & craft gear, you enter races & level just enough to gain orbs, you run parties where the sole objective is to split up & take advantage of the increased IIQ & that's the stuff you admit to....& we are supposed to respect your opinion as being for the betterment of the game? Doesn't look that way from here.
Players like yourself are the reason that GGG had to implement the no exp boost to parties, you guys are the reason that the alch recipe had to be changed, you are the reason that rewards for races had to be adjusted, you guys look for any chink in the armor of the game & seep in there like an infection until you become prevalent enough for GGG to have to do something about it. I'd like to think you did all that stuff in order to help GGG find out shortcomings in the game but I'm pretty sure it was purely selfish. |
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I didn’t realize the multi-box IIQ exploit. That needs to be fixed like the xp exploit.
IGN: Wrathmar * Paulie * Client
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