Map Management Resource

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Lyralei wrote:
68s partially updated. Please let me know if there are any issues.

I want to express my opinion on Museum map.
Unlike other 68 maps, Museum has pretty tough boss (trio), with blind and chaos damage (so attackers without RT will note this), but they drop much more loot that ordinary boss, making Twinned affix most desirable for farming, if you can manage increased difficulty there.
IGN: MortalKombat
Molten Strike build guide: https://www.pathofexile.com/forum/view-thread/1346504

There is no knowledge
That is not power
^^I agree on the Museum map. The twinned affix gives an incredible bonus to loot with 6 bosses. This may be obvious, but I also want to point out (with twinned or without) that its very easy to just pull one at a time by just moving forward a bit in the hall till one comes in. This makes it a very manageable fight as I think fighting all 6 simultaneously would be difficult.
IGN: IskyOfTheSea
This is extremely helpful for me since I just started doing (low level)maps and I now know what currency I should be spending on them. I was totally clueless before and now I'm a bit less, hehe.

Thanks!!


Edit: Also, I had a grotto map drop recently with 13% quality. I have quite a few chisels. Should I use them to increase quality to 20%?
fph ~ Orbs work in real life. I exchanged my ex for a lot of regrets.
Last edited by Majad#3696 on Dec 11, 2013, 6:20:51 PM
Couple new suffixes in the 1.0.3 patch:

Added two new map mods: "of Power" and "of Endurance". These give Endurance and Power charges respectively every 20 seconds.


The old frenzy mod was also changed from 30 to 20 seconds.

I just rolled an "of power" and it gives 15% quantity, same as frenzy, so I'd assume "of endurance" gives 15% as well.
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Edit: Also, I had a grotto map drop recently with 13% quality. I have quite a few chisels. Should I use them to increase quality to 20%?


Highly recommend not using your chisels on lower-level maps. You'll really wish you had saved them once you get up into the 70+ maps.
Does the Labyrinthe boss only use the EK projectiles after eating a corpse?
Just to thank you, Syrtis and all the others.

Using this thread very often ^^
IGN : Koi_Fish_Girl
this thread is gorgeous.
As much as I was pleasantly surprised by Demons, I'm disappointed with Animals. Monkeys, bears? Nah! Devourers, rhoas and goats! Also, 2 types of hellions and snakes.

I'd like to see a full list of monsters for each inhabit in the list of prefixes. It can be done similarly to Kirielis's Signature monsters. Will start recording this.
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Isky wrote:
^^I agree on the Museum map. The twinned affix gives an incredible bonus to loot with 6 bosses. This may be obvious, but I also want to point out (with twinned or without) that its very easy to just pull one at a time by just moving forward a bit in the hall till one comes in. This makes it a very manageable fight as I think fighting all 6 simultaneously would be difficult.

When it isn't twinned pulling one at a time can be done easily and reliably. Pulling one at a time when it is twinned isn't always possible. Twinned dramatically increases the difficulty of museum, particularly if you have low chaos resist. The loot is, however, pretty amazing.

I like twinned on arcade for the same reason, though museum is even better.

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