Eckalina | SC | FARMBUILD [Amazing dps and IQ/IR] | Dual Spark | Low Life Mode - RF |

Get rid of that helmet. RF burns for 100% of your maximum life and it's increasing your hp by 92. Your purity and vitality are not high enough yet, also make sure to get Elemental Adaptation for a while and cap out your fire resist.
Hello darkness my old friend..
IGN: Anita_Dick
buy yourself a spring leaf shield ^^
Last edited by psycico#3560 on Jul 31, 2013, 12:28:33 PM
At 340dps that will throw him back. Though I can't see a spark level 16 with that low dps.
Hello darkness my old friend..
IGN: Anita_Dick
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MyTeacherTouchesMe wrote:
At 340dps that will throw him back. Though I can't see a spark level 16 with that low dps.


I think he'd see his damage increase with springleaf since he could begin to run RF. Although, like you, I'm confused as to how his damage is so low to begin with. Could you possibly post your build starmanwarz?

A question for the higher lvl sporkers who visit this thread; at what point did you decide to switch from conductivity to crit weakness curse? I just hit my goal of 90 and have been running crit weakness for the sake of party play, but I can't really tell the difference soloing vs when using conductivity. I'm currently sitting at 387 multiplier and 26.9 crit chance for spark. Thanks!
Heres a quick question. In the first post, the end game build does NOT use Mean Streak passive (or the crit chance nodes towards the top left). Do you skip these? if not why?
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urgetopurge wrote:
Heres a quick question. In the first post, the end game build does NOT use Mean Streak passive (or the crit chance nodes towards the top left). Do you skip these? if not why?


I'm not sure why the build wouldn't put up mean streak. Unless I'm missing something, I'd much rather spend the 3 points in that cluster than travel to doom cast (near CI). You'll gain the same crit, but come out with 10% more multiplier for 3 points. I grabbed both in my build at the cost of only having 1 point in the throatseeker cluster. I've contemplated reallocating doomcast and its 3 points into the crit multi as I'm sure it would increase my tooltip damage by quite a bit; however, because I don't have static blows I like having a high crit chance to apply shocks as often as possible in maps. Not having information on mob/boss health makes it difficult to gauge the effectiveness of shock stacking in high maps though. Hopefully someone with more knowledge on the subject can educate both of us if I'm completely misguided.

Here's my build for reference:
Spoiler
http://www.pathofexile.com/passive-skill-tree/AAAAAgMAAnEC4wSzB6UMfQ5ID8QQfxEvEZYR2xOeFr8W8x0UHwImPCepKU8snCynLR8vnTLRM3Y2xTrYO-FDY0SrRUdG10myTDVN2FWuWPVZ81orXcZd8mBtZk9mnm0ZcFJw1XFNdhF7134zfll-r3_GgUmBb4IQgpuH24hCjDaMdo0ZjmSPRo-mj_qZmprPnaOdxJ48oi6io6PypJGnCKcrsji1BLb3tvq3MbiTwBrBtMHFwfPDbcae2CTdjN3z3rDfsOAS4vfjguQi5OznC-tj7BjsOPId8-r3pvfB-tL8qw==

I probably have a lot more ES nodes than I need since I'm currently running around with 7k es. My reason for having so much is that I want to run RF in maps with as many mod combinations as possible. This is also the reason I had to invest two points to gain 21 additional fire res (damn you ele weakness!). As I'll show in my gear below, my maping desire has also resulted in the loss of some IIQ/IIR and damage. I think that the kill speed gained on "dangerous" maps through the ability to run RF equalizes the loss though.


Spoiler


Ignore the enduring cry as I don't use it, but was instead thinking of switching to a low life discharge build after I hit 90. Unfortunately I don't think the loss of more IIR/IIQ and having to actually pay attention to reflect is worth the cost to switch.
Last edited by Mouchi#1867 on Jul 31, 2013, 7:06:51 PM
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Mouchi wrote:
"
MyTeacherTouchesMe wrote:
At 340dps that will throw him back. Though I can't see a spark level 16 with that low dps.


I think he'd see his damage increase with springleaf since he could begin to run RF. Although, like you, I'm confused as to how his damage is so low to begin with. Could you possibly post your build starmanwarz?

A question for the higher lvl sporkers who visit this thread; at what point did you decide to switch from conductivity to crit weakness curse? I just hit my goal of 90 and have been running crit weakness for the sake of party play, but I can't really tell the difference soloing vs when using conductivity. I'm currently sitting at 387 multiplier and 26.9 crit chance for spark. Thanks!


My DPS is a little less than this. 320 DPS is low for a level 16 spark at lvl 64? Here's my gear and build:



Yes, I have a 5L 700ES chest in the stash as well as Rathpith as soon as I hit 68. Build http://www.pathofexile.com/passive-skill-tree/AAAAAgMAAnEC4wSzB2MHpQ5IEVARlhkuGmwdFB8CJ-0pTyycLKc2xTrYO-FBlkNjRtdJsk3YT31USVWuVytY9VnzWitdxl8_YG1mnm0ZcH1xTXYRfll-r3_GgFaBb4IQgpuMdo5kj0aaz52jna6dxJ48oqOj8qcIpyuplayqtQS2-rcxud271sAawbTB89SP2CTa3d3z37Di9-Qi5OzmgedS7DjvDvIv96b3wfrS_Ks=
IGN: Abovethelaw_
Last edited by Abovethelaw#1142 on Jul 31, 2013, 8:54:46 PM
Ah, that's easy to fix then. Get out of troll's blood, don't get it. Respec those points and get as many crit chance nodes as you can on your way to Nullification. Also grab Moonsorrow, extra cast speed makes a difference at your dps level.

Basically all you need to sustain RF is 1% life regen from passives, about 1.4% from vitality, 6% from Springleaf, avoiding +life items and fire resistance in the high 70s. When you start doing maps, you can reconsider gear depending on your bank. The only difference then is getting more ES as you will be sustaining RF without Springleaf (which equals to 2.4ish% life regen and requires a ton of ES, breaking point for me is 5.2k ES).

Edit: I highly recommend to never use Rathpith when running RF. It both increases your hp by 10% (which hurts a lot) and offers too little ES. Run Springleaf until you can afford a better ES shield. After grabbing Nullification and having a decent ES head / armour your total ES should be 4k with Springleaf. That's enough to run Lunaris pretty safely, just don't get stunlocked by tittie bitch champions with multishot or the good ol' ice form piety.

Edit2: Unlucky you, Mouchi. With a slightly better ES shield to mirror in Anarchy (>40% fire resist on yours, for example) you probably could sustain RF without those extra 2 nodes under IF and get closer to shock again, though I'm not sure if that's really advantageous for you. May I ask why you grabbed Nimbleness? I've seen others do the same, 10% cast speed should put your overall cast speed to like 0.38 or a bit lower, however I think it's the worse pick compared to shock nodes at such high level.
Hello darkness my old friend..
IGN: Anita_Dick
Last edited by MyTeacherTouchesMe#3309 on Aug 1, 2013, 2:21:22 AM
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MyTeacherTouchesMe wrote:


Edit2: Unlucky you, Mouchi. With a slightly better ES shield to mirror in Anarchy (>40% fire resist on yours, for example) you probably could sustain RF without those extra 2 nodes under IF and get closer to shock again, though I'm not sure if that's really advantageous for you. May I ask why you grabbed Nimbleness? I've seen others do the same, 10% cast speed should put your overall cast speed to like 0.38 or a bit lower, however I think it's the worse pick compared to shock nodes at such high level.


Yeah, I'm still not sure that mirroring the shield was the greatest choice, but simply the best available at the time. I'm certain that the deciding factor came down to me being really tired of running around maps with ~4k es and an incredibly reckless play style. Fortunately I was able to grab the mirror I used for a screaming good deal (19 ex). While it's certainly not the greatest shield of all time, I still believe it's the best damage shield on anarchy, and from what I've seen, it will remain that way for a while longer. It has also made farming much more enjoyable so I cannot complain there :p. I plan on having another mirror ready by the time the leagues switch over though so that I can pick up Demons Wish or something better. I'm also hoping that I can reallocate those two points under IF after I upgrade my rare MF ring to add the needed fire res to sustain on ele weakness maps; unfortunately, the pickings are still very slim for my needs :(.

It's hard to determine the value of static blows over additional crit because I don't know the life of bosses/rares, so trying to plug numbers into the formula to determine shock duration/application is pointless. I've read many posts arguing the pros and cons, but there doesn't seem to be anything definitive. I really wish there was an easier way to see the shock application/stacks, but I'll keep asking around and spec in/out of static blows to try and notice any difference. As for why I picked up the 10% cast speed... I honestly have no idea. I'm sure I was just blindly following this guide (or some other) and they had it, so I grabbed it. I've tried speccing out of it to put those point to better use, but the game feels slower without them. I'm not sure if it's my latency or having just grown used to the additional 10% (which should hardly be noticeable by all means), but the responsiveness of casting just doesn't feel the same w/o them. So short answer, playability or mental ease I guess? They're probably first on the chopping block to test static blows though.
Last edited by Mouchi#1867 on Aug 1, 2013, 4:10:02 AM
what passive changes need to be made to this build in .11?

I'm about to respec and I dont want to waste the chance to do it right.

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