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Alizae wrote:
I have 684 total Hp. 4 Skill gem linked Blood magic lvl 20 - disc lvl 18 - vitality lvl 19 - reduced mana lvl 20. Whenever those aura activated, it drop my hp to 53. I just wondering is that your life suppose to drop that low ? Because everytime i watch the streamer their hp sitting around 200-300.
It's pretty dark cant even see anything with that hp :/
I'm not too sure, but I thought someone proposed the following:
blood magic - reduced mana level 7 - vitality - haste.
This should drop your life to about 34%, triggering low life but keeping a decent light radius.
Again, I could be wrong, but that's what I remember.
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Posted byshaokim#6144on Jun 7, 2013, 1:48:02 AM
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"
Alizae wrote:
I have 684 total Hp. 4 Skill gem linked Blood magic lvl 20 - disc lvl 18 - vitality lvl 19 - reduced mana lvl 20. Whenever those aura activated, it drop my hp to 53. I just wondering is that your life suppose to drop that low ? Because everytime i watch the streamer their hp sitting around 200-300.
It's pretty dark cant even see anything with that hp :/
A lot of people are using the blood magic mask or body unique. you put on the item (which gives blood magic), cast your aura's you want on hp, then remove the item and the aura's stay. The cost for this is much reduced, since a normal blood magic gem really ups the cost.
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Posted byFred#7828on Jun 7, 2013, 1:51:23 AM
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"
shaokim wrote:
"
Alizae wrote:
I have 684 total Hp. 4 Skill gem linked Blood magic lvl 20 - disc lvl 18 - vitality lvl 19 - reduced mana lvl 20. Whenever those aura activated, it drop my hp to 53. I just wondering is that your life suppose to drop that low ? Because everytime i watch the streamer their hp sitting around 200-300.
It's pretty dark cant even see anything with that hp :/
I'm not too sure, but I thought someone proposed the following:
blood magic - reduced mana level 7 - vitality - haste.
This should drop your life to about 34%, triggering low life but keeping a decent light radius.
Again, I could be wrong, but that's what I remember.
Correct, but you should not use a Blood Magic gem, because it doubles the cost. Use a Malachai's Simula or The Covenant to activate 2 40% auras linked with lvl 7 Reduced Mana and you are set
Bye
Also this please:
"
ThePlash wrote:
I was fiddling with my build today and i need some advices on what i thought
This is my current build, pretty standard didn't move too much from the OP proposed build. I took some +30 nodes and the 12% mana near with starting point because my gear was lacking there.
What i would like to do is moving points around to reach the central big ES cluster from the left side, going down from Inner Force. It takes 6 points.
To do that, i found a couple of solutions that i'd like you to evaluate with me:
- Taking away both Elemental Adaptation and Inner Force. Both have been hugely nerfed, didn't make any math but my guess is that 30% increased ES is better overall than 2% max res and 18% buffs
- Take away Throatseeker cluster, gonna lose some dps, but my crit chance now is 11%, taking those nodes away would take me from 350% to 280% crit dmg. If i made the math right, i'd lose around 5% dps. I would remove the 12% mana to have the 6 points needed.
There's not much more to fiddle with, i'd like to keep the Shield nodes on the left, even nerfed they help me with resistances, both Body and Soul are a no-brainer imo, Lightning Weaver could give back 3 points or i could find a couple points by removing either Doom Cast or Bloodthirst but those 2 points are better spent there i think.
Before doing the maths i'd like some opinions if what i said could make sense or not ;)
Bye!
Last edited by ThePlash#0157 on Jun 7, 2013, 5:10:05 AM
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Posted byThePlash#0157on Jun 7, 2013, 5:09:07 AM
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"
ThePlash wrote:
"
shaokim wrote:
"
Alizae wrote:
I have 684 total Hp. 4 Skill gem linked Blood magic lvl 20 - disc lvl 18 - vitality lvl 19 - reduced mana lvl 20. Whenever those aura activated, it drop my hp to 53. I just wondering is that your life suppose to drop that low ? Because everytime i watch the streamer their hp sitting around 200-300.
It's pretty dark cant even see anything with that hp :/
I'm not too sure, but I thought someone proposed the following:
blood magic - reduced mana level 7 - vitality - haste.
This should drop your life to about 34%, triggering low life but keeping a decent light radius.
Again, I could be wrong, but that's what I remember.
Correct, but you should not use a Blood Magic gem, because it doubles the cost. Use a Malachai's Simula or The Covenant to activate 2 40% auras linked with lvl 7 Reduced Mana and you are set
Bye
Also this please:
"
ThePlash wrote:
I was fiddling with my build today and i need some advices on what i thought
This is my current build, pretty standard didn't move too much from the OP proposed build. I took some +30 nodes and the 12% mana near with starting point because my gear was lacking there.
What i would like to do is moving points around to reach the central big ES cluster from the left side, going down from Inner Force. It takes 6 points.
To do that, i found a couple of solutions that i'd like you to evaluate with me:
- Taking away both Elemental Adaptation and Inner Force. Both have been hugely nerfed, didn't make any math but my guess is that 30% increased ES is better overall than 2% max res and 18% buffs
- Take away Throatseeker cluster, gonna lose some dps, but my crit chance now is 11%, taking those nodes away would take me from 350% to 280% crit dmg. If i made the math right, i'd lose around 5% dps. I would remove the 12% mana to have the 6 points needed.
There's not much more to fiddle with, i'd like to keep the Shield nodes on the left, even nerfed they help me with resistances, both Body and Soul are a no-brainer imo, Lightning Weaver could give back 3 points or i could find a couple points by removing either Doom Cast or Bloodthirst but those 2 points are better spent there i think.
Before doing the maths i'd like some opinions if what i said could make sense or not ;)
Bye!
Actually, I had the same thoughts about IF and EA. Would your projected build look something like this? http://www.pathofexile.com/passive-skill-tree/AAAAAgMAAW8CcQLjBLMHYwelEVAVUBbzHRQfAiY8KU8snCynLR8vnTLRNAo2xTrYO-E8jkNjRUdG10myTdhPfVcrV8lY9VnzWitdxl76YG1mnm0ZcH1xTXYRe9d-WX6vf8aAVoFvghCCm4RIiEKLeox2jRmOZI9Gj_qaz53Enjyio6PypwinK6mVtQS2-rcxuJO71sAawbTBxcHzw23YJNrd3Yzd89-w4BLi9-Qi5Ozmgevu7BjsOPId96b3wfrS_Ks=
I'd modify it further to this: http://www.pathofexile.com/passive-skill-tree/AAAAAgMAAW8CcQLjBLMHYwelES8RUBa_FvMc3B0UHwImPClPLJwspy1HL50y0TQKNsU62DvhPI5DY0VHRtdJsk3YT31QQlcrV8lY9VnzWitdxl3yXvpgbWaebRlwUnB9cNVxTXYRe9d-r3_GgFaBb4IQgpuESIfbiEKLeow2jHaOZI9Gj_qZmprPncSePKIuoqOj8qcIpyuplbUEtve2-rcxuJO71sAawbTBxcHzw23YJNrd3fPfsOL35CLk7OaB62Pr7uwY7DjyHfPq96b3wfrS_Ks=
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Posted byshaokim#6144on Jun 7, 2013, 5:25:37 AM
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So far, what's the verdict on taking static blows and the shock node just beyond it?
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Posted byshaokim#6144on Jun 7, 2013, 5:32:08 AM
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People were pretty emphatic about taking static blows a few pages ago, so here we go, expanding on TheSplash's ideas:
http://www.pathofexile.com/passive-skill-tree/AAAAAgMAAW8CcQLjBLMHYwelES8RUBa_FvMabBzcHRQfAiY8KU8snCymLKctRy-dNAo2xTdmN4M62DvhPI5DY0myTdhPfVBCVytXyVj1WfNaK13yXvpmnme9bRlwUnB9cNVxTXYRe9d-r3_GgFaBb4IQgpuESIfbiEKLeow2jHaOZI9Gj_qTJ5mams-boZ2uncSePKIuoqOj8qbrpwinK6mVtve2-rcxuJO71sAawbTBxcHzw23Q0Ngk2t3fsOL35CLk7OaB6rrrY-vu7BjsOO5v8h3z6vem98H60vyr
This cuts out the prestidigitation node and the road towards it, and allows the people inclined to good defenses to take the ES cluster from the right side as well.
Last edited by shaokim#6144 on Jun 7, 2013, 5:42:42 AM
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Posted byshaokim#6144on Jun 7, 2013, 5:40:27 AM
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"
Xtreemer wrote:
For this reason you spec vaal pact life leech applies instantly and use rf ek you stack up your leech as you 20 % physical reflect will be a joke you cant die to him lets say you do hypetetic:
100k dmg and 20% is reflected while you have 20% leech rate you leech 20k life the reflected dmg is nullified because you leech it back and its instantly applied so you take no dmg and you can stack as much crit as you want.
Unfortunatelly this is not how life leech quality works. The 20% rate is the rate at which you gain back the leeched life (8.8% at lvl 20).
Standard rate is maximum 20% of your maximum life per second.
At 20% quality you have 20% increased life leech rate, what it means is that life leech applies the leeched life at maximum 24% of your maximum life per second. This is irrelevant with Vaal Pact, since the leeched life is applied instantly (at the expense of having no regen at all).
Also, Vaal Pact doesn't work as you assume it does. Mark was asked in pm about it and you can find words on the topic can be found here: http://www.pathofexile.com/forum/view-thread/338354
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MonopolyLegend wrote:
Asked Mark about this recently:
"
I'm curious if Leech/Life Gain on Hit can provide a nice measure of defense against reflect.
Hypothetical Scenario:
Player has 3,000 life.
Player deals damage to a reflect monster that reflects 3,000 damage back (after resistances are accounted for).
Player has enough (instant - Vaal Pact/Bloodseeker Claw) life leech/life gain on hit to restore 1,000 HP.
Does the player die or does he walk away with 1,000 HP?
"
Only if the player has higher than 3000 maximum life.
If the player has 3000/3000 life, they hit, gain instant life, which does nothing, then take 3000 damage, killing them.
If the player has 3000/4000 life, they hit, gain instant life, to 4000/4000, then take 3000 damage, leaving them on 1000.
So even if you somehow manage to leech 20% of your damage back (only possible with physical attacks, not spells) you would still die.
They key for surviving reflect with Vaal Pact is to attack often but for lower amount.
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Posted bykiorull#3026on Jun 7, 2013, 5:41:50 AM
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"
shaokim wrote:
People were pretty emphatic about taking static blows a few pages ago, so here we go, expanding on TheSplash's ideas:
http://www.pathofexile.com/passive-skill-tree/AAAAAgMAAW8CcQLjBLMHYwelES8RUBa_FvMabBzcHRQfAiY8KU8snCymLKctRy-dNAo2xTdmN4M62DvhPI5DY0myTdhPfVBCVytXyVj1WfNaK13yXvpmnme9bRlwUnB9cNVxTXYRe9d-r3_GgFaBb4IQgpuESIfbiEKLeow2jHaOZI9Gj_qTJ5mams-boZ2uncSePKIuoqOj8qbrpwinK6mVtve2-rcxuJO71sAawbTBxcHzw23Q0Ngk2t3fsOL35CLk7OaB6rrrY-vu7BjsOO5v8h3z6vem98H60vyr
This cuts out the prestidigitation node and the road towards it, and allows the people inclined to good defenses to take the ES cluster from the right side as well.
This is what I specced in yesterday and works fantastic (I did one full level 73-74 with lunaris and docks solo runs to test the build)
I have same ES as prepatch, tooltip dps is 100 lower, but it's far more effective than before. Static blows works great as opposed to what I had before. I admit I didn't have very high crit before though. I love the survivability, so I might feel inclined to invest in the other half of the middle ES circle.
I am slightly tight on mana, since I ditched all the mana/mana regen nodes at the start of which area.
I also ditched the 10% elemental damage/10 INT node in templar, it gave me only 27 dps for my gear.
When my spark reaches lvl 19 I will evaluate weather I should spec out of static blows and invest the points in crit, although the added 20% chance to shock per hit will be pretty hard to beat for only 4 points investment.
Stats:
Lvl 74
ES: 2700ish
Resists: 78/78/78/-60
Tooltip dps: 998 (fully buffed with everything)
Gear for referece:
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Posted bykiorull#3026on Jun 7, 2013, 5:55:06 AM
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i've got a question: the blood magic trick with the covenant(or mask) is work as intended or is someday going to be "fixed"? because it sound pretty much a cheat to me... you can keep active like double the amount of auras like that.
Does GGG said anything about that?
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Posted byfuma83#6479on Jun 7, 2013, 5:56:40 AM
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"
fuma83 wrote:
i've got a question: the blood magic trick with the covenant(or mask) is work as intended or is someday going to be "fixed"? because it sound pretty much a cheat to me... you can keep active like double the amount of auras like that.
Does GGG said anything about that?
GGG said that it is a bug however, it is a bug that is low on their priorities atm. I can't find the thread but GGG devs said that it is a bug that is hard to fix as well.
ign bonifaciox ROA marauder
ign daming_alaga arc summoner
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Posted byChowderizer#0449on Jun 7, 2013, 6:14:37 AM
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