1.1UPDATED- ETHEREAL KNIVES CRIT & MAP GUIDE - ES TANK w/ CHAOS INOC- LVLING INFO + PASSIVES + VIDS

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This looks pretty friggin good. Real defensive build.
I went more defensive with enough block to push over 50%, 100% block recovery and more energy shield from the shield for the couple 8% nodes I took out, more than making up for it. I went for power charges to make up for the few lost crit% nodes and vaal pact + blood rage to push up the survivability even more (especially against a phys reflect this can be a life saver!) as well as more than again making up for the lost 9% cast speed.

The only thing I lost was 36% spell damage, which I might make up by going two points into the 2% spell damage per power charge, and the build takes a few mobs to get to full power though that should not be any problem at all given the damage of the spell as well as the survivability of the build. Thoughts?

Spoiler
http://www.pathofexile.com/passive-skill-tree/AAAAAgYABAcOSA_EEHsRLxGWFVAV1xXnFkAWvxbzGmwdFB8CJjwnqSjFKU8rCiy_LR8vnTWANsU62Dt8O-FHBkw1TLNN2E99UEJRYFZjWqZd8l9qY0NmT2aebRlwUnB9cNVzs35Zf8aAVoFJgh6FfYXFhq6H24hCiLqMNox2jmSPRpmanaOdrqIuoqOnCKcrpzSplbI4tMW297b6uMq-OsEAwcXB88Lsw23VT9eG2CTa3dsa3Mfed96w4vfjguOE5CLmfOcL62PsGOw48GvyHfLh877z6vVL96b8qw==
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Lavalya wrote:
I went more defensive with enough block to push over 50%, 100% block recovery and more energy shield from the shield for the couple 8% nodes I took out, more than making up for it. I went for power charges to make up for the few lost crit% nodes and vaal pact + blood rage to push up the survivability even more (especially against a phys reflect this can be a life saver!) as well as more than again making up for the lost 9% cast speed.

The only thing I lost was 36% spell damage, which I might make up by going two points into the 2% spell damage per power charge, and the build takes a few mobs to get to full power though that should not be any problem at all given the damage of the spell as well as the survivability of the build. Thoughts?

Spoiler
http://www.pathofexile.com/passive-skill-tree/AAAAAgYABAcOSA_EEHsRLxGWFVAV1xXnFkAWvxbzGmwdFB8CJjwnqSjFKU8rCiy_LR8vnTWANsU62Dt8O-FHBkw1TLNN2E99UEJRYFZjWqZd8l9qY0NmT2aebRlwUnB9cNVzs35Zf8aAVoFJgh6FfYXFhq6H24hCiLqMNox2jmSPRpmanaOdrqIuoqOnCKcrpzSplbI4tMW297b6uMq-OsEAwcXB88Lsw23VT9eG2CTa3dsa3Mfed96w4vfjguOE5CLmfOcL62PsGOw48GvyHfLh877z6vVL96b8qw==


This looks great. Imo it's always good to stack survivability. The spell damage shouldn't make too much of a difference but it's worth dropping to ensure not dying. It's well worth a trade off to do a few more casts to kill enemies and be a lot more comfortable staying alive.
Last edited by terrex#7466 on Jul 20, 2013, 2:11:52 PM
Can you update your gear please?
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Accuratez wrote:
Can you update your gear please?


Sorry about that. :[
So you take 0 life nodes? Just need some clarification on that.
That's the beauty of CI.
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obsoletethree wrote:
That's the beauty of CI.


Ayeee. :)

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idrageri wrote:
So you take 0 life nodes? Just need some clarification on that.


Yep, this is 100% CI. No HP on this build.
Do all of those regular crit nodes even do anything for this build? If you're using EK as your main source of damage those 45% increased crit chance nodes do literally nothing, don't they? Since EK is a spell and not an attack, it shouldn't have any effect on the ability's chance to crit.

So do those crit nodes actually do anything for EK or are they just wasted points in the end?
This is anarchy or normal build right? Because on ur leveling builds, there no single hp nodes.

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