0.10.4b and 0.10.5 Patch Details
" you mean 5 to 15% IGN: Nostaigia (Nostalgia)
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" What? The gem gives critical strikes a CHANCE to give you a charge, it's not every crit like Voll's. If you want definite frenzy charges just use Frenzy and stack a lot of crit chance, you'll get a charge every single time it hits, and whether it crits or not is just a bonus.. |
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"It sounds mandatory for Melee builds. I mean, when was the last time a Non-boss monster came at you solo on... Well, anything in PoE? |
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" I'm extremely happy to hear that, and thanks for the reply. The game in it's present state is an absolute blast, and just hearing that there is something in the works for melee survivability makes it even more fun to me, being a huge melee fan in general. Taking into consideration past patches and balancing fixes, I'm sure this will be done right, I'm a huge fan of the whole dev team at GGG. TL;DR: Thanks for the reply, you guys are the best. |
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"Yes, that's what bothers me. I feel like it will just be a shot in the foot to build diversity. It's not like it's a particularly interesting support gem concept. IGN: Iolar
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" God, you must hate faster attacks and increased fire dmg. |
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" Well I'm an elemental melee build which makes the use of Warlord's Mark pretty much useless. What I'm lacking is that most of the HP leech comes from Physical Damage, but Elemental Damage doesn't get that much. It's horribly hard to adjust a build like that with the current passive skill nodes and skill gems (apart from Life Leech gem which is almost a must). IGN: StN_
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lightning strike-multistrike-fork-chain-splash?
glacial hammer-splash-multistike double strike-multistike?...splash? sounds like cyclone just got outdone then i took a closer look " did i just read that correctly? its not limited to single target? sweep-multi cyclone-multi stike -life gain on hit aaaaaaaaaaawyeeeeeeeaaaaahhhh Last edited by agbudar#4976 on Mar 23, 2013, 6:26:33 PM
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If you want to buff melee.. make Brutus' hook skill a player one! :p and with an option for multi-(projectile)chain!
I certainly hope melee splash wont stack with sweep to hit the same enemy multiple times if they are close to each other. |
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" I doubt projectiles will be able to splash, initial attack yes. Well, cyclone + splash would result in a gazzilion of hits in a closely packed crowd, a gazzilion of rather weaksauce, ticklish hits, might be, but hits all the same. Wish the armchair developers would go back to developing armchairs.
◄[www.moddb.com/mods/balancedux]► ◄[www.moddb.com/mods/one-vision1]► |
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