EA Templar, or how to deal up to 350k dps.
-The bow is the most important core item.
-The armor is very good too cause it increase the burning duration heavy, but not a must have. -Atleast one double curse item will be a huge dmg boost -elemtal proliferation, added lightningmdg, chanche to ignite and elemental weakness or/and Flamability are the core gems u need atleast to start the build The rest is skilltree depended. The important Keystone passives are the shockchanche/duration, the burningdmg, elemental equilibrium and resolute technique. Bloodmagic is recomended too, cause otherwise u must spend a huge ammount of points in mana/manareg, and still will be constantly have mana issues. I know its possible without it, i know people do it, but with bloodmagic the build feels way more fluid. At all, EA is strong even with no of that items. IGN: Toxic_Artillery
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Very fun build, thanks for posting!
Doing a marauder variant, just hit level 59, 2850 HP. Wondering where I should go next on the passive tree as I close out Merciless and head to maps. Current gear: Far from optimal both itemwise and with gem set ups, in fact I have only 1 4L set up the way I want it yet I still am having no problem blowing through content (even with a massive 202 armor score lol). Current passive tree: Current EA Build I was thinking of a couple of options. Option 1: Witch start Basically head to blast radius keystone and grab a few fire damage nodes on the way. Option 2: Duelist start Basically head to fury bolts keystone and pick up nearby attack speed and projectile damage nodes. So, what do you think? Would you go with option 1 or 2 or perhaps a 3rd option that I haven't thought about? Any thoughts you may have would be appreciated! |
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Seems like u do not go on shocking, and take life instead. Miss allot of dmg, but its only good possible with a 6L armor.
I made some changes in youre skilltree, cause u skilled some points that makes no sense (there was 3x10int and 2x10% elemental weapon dmg that i turned in 3x10str and +8% max life) and changed some points in youre advanced path. The Duelest path is more defensive, the witch part more offensive. Att all, the fire tree at withc i would take anyway, if i where you. Witch: http://www.pathofexile.com/passive-skill-tree/AAAAAgEBAnEEBwSzBS0OPBJpFCAUTRRxFxwZLhmFGjgaVRpsHRQfAiSqJ-0pTzKJNDg2xTbYNug26TpSPV9BqlBHUFBSU1RJVcZX4lhjWfNfP2BLYSFko2aecXlyqXTteu982YM4hO-HKYzPj0aQVZeVmK2drqIApwinMKeErKq53cAaxtjPZdDQ1I_YJN-_42rkIudS7DjsVe8O73zxbPIv9kj3Mvjr-tI= Duelist: http://www.pathofexile.com/passive-skill-tree/AAAAAgEBAnEEswUtDjwSaRQgFE0UcRccGS4ZhRo4GlUabB0UJKon7TQ4Nug26TpSQapQR1BQVElVxlhjWfNfP2BLYSFko2aecXlyqXTteu982YM4hO-HKYzPj0aQVZitna6iAKcwp4SsqrndwBrG2M9l0NDUj9-_42rnUuw47w7vfPIv9kj3Mvjr-tI62Hy7xYrwH-LqAdykGRv6Jd-E2WVNR36rxW5pvqfNmI1- After this, you should skill the fire tree left near bloodmagic. There is a "+30% burn duration" nood in it. IGN: Toxic_Artillery
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hi I just wanna know in your split arrow shot, what element did your split arrow shot hit triggering the EE? because you have a light ele and fire ele damage on hit.
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I only have lighning and cold dmg on hit.
IGN: Toxic_Artillery
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" Thanks Iso! Appreciate the feedback, and nice catch on reworking the templar path to be more efficient. You mentioned shock damage and a 6L (I'm still waiting for my first 5L :p), with my current 4L of EA-ignite-proliferation-increased AOE, I don't see a good swap to get the added lighting gem slotted in yet. If I can properly gear for it, I'm close enough to static blows for a quick respec to take advantage of it. With the duelist tree, do the +armor nodes make a big difference defensively? I'm planning to stick with the cloak of flame, and with the cloak and no iron reflexes, it seems that stacking a high armor score would be difficult. Finally, if I do go the witch route, would you advise rushing for blast radius first or working on the Immolation fire nodes near witch and then head for blast radius? Thanks again! |
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No, they dont make a big idfference, but u get 40(20 base hp) str instead of 50(nothing) dex. If you not need the dex for the arrow, i would take my choice. If you need it, use youre choice instead.
I would prefer Immoaltion and the 2 bruning dmg noodes. IGN: Toxic_Artillery Obey the Orb: https://www.pathofexile.com/forum/view-thread/2161077/page/1 Last edited by IsodorRodosi#0726 on Mar 31, 2013, 12:54:50 PM
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Oh, sorry for the confusion, I meant the utility of the armor nodes versus heading for the witch tree, not which path to take into the duelist tree. On further review, I would head toward the armor nodes vs heading to fury bolts if I were to go toward duelist for the reasons you cited above.
I'll head to witch now and start grabbing the nodes in the Immolation cluster, thanks for the feedback. |
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Btw, u wear the gloves only for adding lighning dmg?
Use Wrath instead, and get some gloves with max Hp and other enchantments. Just lvl wrath a bit, u will loose no hp at all, but get more resistence/stats/whatever on gloves. IGN: Toxic_Artillery
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Good idea! I've been using the clasp this whole time since it is my only 4L glove that works with the build, but I really only need GGR for the lightning arrow slot. I 3L'd my boots and swapped in some gloves that have +11% attack speed and +55 life, nice upgrade for now and increases my HP to 3250. I'll upgrade them down the line to help cap resists but should be serviceable for the time being.
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