EA Templar, or how to deal up to 350k dps.

I changed the gems a bit around.

I now use a lvled splitshoot, kicked you the GMP, and set in monsterflee. Makes it a great crowd controling skill.

Also i removed inreased duration on the curses and set in faster casting. Makes it more easy to curse
IGN: Toxic_Artillery

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"
IsodorRodosi wrote:
I would preefer the skillpoint. At all u not need more attackspeed. Not realy.


Thanks (:
Liked the idea of making an EA Templar but couldn't stand to read past the first few sentences. Hopefully there's another guide.
I have a very similar Marauder build (for the HC setting).

The main question I have is why use added lightning over concentrated effect? You gain so much damage from it. I understand the concept is to shock stack with it, but the only problem is you will NEVER do enough damage to even get the shock stack due to how they are calculated.

I utilize the same mechanics you do in my build, I just don't stack any damage besides the burn passives. I honestly have no trouble killing anything as is.
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Pastromy wrote:
I have a very similar Marauder build (for the HC setting).

The main question I have is why use added lightning over concentrated effect? You gain so much damage from it. I understand the concept is to shock stack with it, but the only problem is you will NEVER do enough damage to even get the shock stack due to how they are calculated.

I utilize the same mechanics you do in my build, I just don't stack any damage besides the burn passives. I honestly have no trouble killing anything as is.


This is an EE build. You need some form of elemental damage in this case lightning damage to get the resistance debuff applied to the mobs.
And by the way if you take a look at the Bow he has Concentrated Efect linked to explosive arrow.
Last edited by JusticeAndLiberty#3107 on Apr 3, 2013, 7:31:15 PM
I use elemental equilibrium as well. If you just use added lightning on EA, you only debuff a single target with each shot. Also, once the explosion goes off, the mobs will become resistant to fire, meaning the burn damage will be less effective.

I use Split Arrow + Chain + LoH with either Wrath or some cold/lightning damage from gear. This way, I can hit more targets with each shot and I can do it both before and after the EA explosion (meaning they are debuffed both before the explosion and after--during the burn portion of the damage).

Also, the conc effect version he uses is only for single target. His AoE version is in his chest.
Last edited by Pastromy#5792 on Apr 3, 2013, 7:34:29 PM
how about using the split arrow to generate shock stacks? split + chain +elm prof + added Ldmg
that + wrath + any Ldmg on rings and necklace and the 50% weapon ele dmg from passive and shock duration passives could work out quite well,( heck maybe even use the uniq boots whit Ldmg)

anyway, just a thought...
making my own EA Marauder atm, took some elements of both builds, thanks :)
"
Pastromy wrote:

The main question I have is why use added lightning over concentrated effect? You gain so much damage from it. I understand the concept is to shock stack with it, but the only problem is you will NEVER do enough damage to even get the shock stack due to how they are calculated.

I utilize the same mechanics you do in my build, I just don't stack any damage besides the burn passives. I honestly have no trouble killing anything as is.


I do enought dmg to shock weaker targets up to 3 seconds and more. I have elemental pofileration added + increase aoe. Maps are always have multiple classes of mobs, so there are always targets with low hp that get shocked. The Added lighnindmg gets also added to the explosion dmg, and seems like stacking too. So i add around x-250 ldmg/stack, 5 stacks ends up in x-1250 ldmg + 75% (soon 90%) shock duration...enought to shock everything beside bosses and ligtning resistent golems.
If one target is shocked, all targets on the whole screen gets shocked. Ill add a video where u can see the shock good.
Also it make no sense to take out Inrease AOE, and put conc aoe in, because than i loose 64-74% increase area of effect. I tested it, its useless, cause the AOE also affects the elemental profileration. Actualy i kill the whole screen instant, only some resistent bosses alive. With conc area of effect, the monsters are also one hit, but the spread of the dmg is so small, that i need 2-4 x more time to kill a screen.

"
Pastromy wrote:

I use Split Arrow + Chain + LoH with either Wrath or some cold/lightning damage from gear. This way, I can hit more targets with each shot and I can do it both before and after the EA explosion (meaning they are debuffed both before the explosion and after--during the burn portion of the damage).

As u read my complete charconcept, and watched my gear, you would see, that i use split arrow, chain, (monsterflee) and loh too. I also bet u not watched the videos.


U do not read my startpost complete,not watched my gear complete, and not looked into the videos right?

I use split arrow + chain + loh + (monsterflee) too.

"
dragonbite wrote:
how about using the split arrow to generate shock stacks? split + chain +elm prof + added Ldmg
that + wrath + any Ldmg on rings and necklace and the 50% weapon ele dmg from passive and shock duration passives could work out quite well,( heck maybe even use the uniq boots whit Ldmg)

anyway, just a thought...
making my own EA Marauder atm, took some elements of both builds, thanks :)


Not will work.

100 base lighningdmg

splitshoot 80% dmg effectiveness

80 lighningdmg

-50% bowdmg (quillrain)

40 ligningdmg

-50% dmg form chain

20 lighningdmg.

So basicaly, the arrow has a dmg effectiveness of 20%. Even with the 100% from EA explosion it is hard ot shock, with 20% of the ammount it truely never will happen.
IGN: Toxic_Artillery

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Last edited by IsodorRodosi#0726 on Apr 4, 2013, 3:04:36 AM
Added a shock demonstration Video at the end of the initial post.
IGN: Toxic_Artillery

Obey the Orb:
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My suggestion was not to remove increased aoe for conc effect, but to remove added lightning for conc effect. On average, you will do more damage that way. What's the point in shock stacking white mobs, you already kill them all instantly anyway. I know that you hardly ever (probably never) stack magic and rare mobs for a long enough length of time to matter.

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