Cyclone
" Why go for shock stacks? You cant deal critical hits, your lightning damage is low... You wont effectively be stacking shock stacks at all. I would remove the non-crit passive key stone and pick up some critical strike chance and/or multiplier. A better build idea would be elemental damage (because you hit twice bonuses from gear (other then weapon) are applied twice) and using hatred, wrath and/or anger to supply even more damage to your attacks. Combined with attack speed, movement speed and attack speed, you will be a whirling death machine... Except for the clumsiness of the skill itself. |
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" " You really don't need the bottom part of leather and steel, the points can be better used like the awesome 18% life node in duelist starting area. Did some rerouting like the guy above did, but if you really want more armor just get the 3 armor nodes in duelist starting area that give 52% additional armor. Also going near the 18% health node u can get those 3 10% weapon ele nodes for more dmg. IGN: AuraMeThis
Did before it was cool: Searing Bond Quad Curse Consuming Dark/Bino's ED/Contagion |
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Hi there :)
So, i wanted to give a try to that skill but i didn't wanted to take an already existing build based on Static Blow and shock stacks. After some reflexions, i decided to start as shadow, in order to get this Atk speed and block chances nods while dual weilding and, the most important point in order to hit my goal, The 5% chance to freeze on hit and this 2% of mana leech. Well, as you have already guessed, i wanted a crit-cold shadow cyclone. But the fact is that im a little disappointed right now :( After a ton of tries and combinations, it seems like the skill himself is broke or simply unable to proc those elem specialities from shadow like % chance freeze/shock/ignite. I tried on several massives packs with a proliferation attached to the skill but nothing happend at all. The strange thing is that i can get mobs freezed with a simple whirling blade into (one hit max per target) but nothing with cyclone that can hit the same target more than once. Any explanations ? It is expected or just something that needs to be fixed ? Thx, regard |
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duration. You need to deal a good amount of damage to proc an ailment. If you can't proc the min duration, you won't proc the effect at all.
If you take a look at Aimlessgun's build, he stacks a good amount of lightning damage (weapon, boots, ring, aura), and he has 20% chance to proc shock on hit (passive and conductivity). 5% may be enough with high attack speed, but you also need to deal a good amount of damage, and Cyclone only has 40% damage effectiveness, which means tons of little hits. Can you share you tree and gears? PoE forums ignore list script: http://userscripts.org/scripts/show/162657 0.4: added "ignore" button. ignore list is now saved locally. Last edited by kodr#0209 on Mar 30, 2013, 12:08:26 AM
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Getting enough cold damage with Cyclone's 40% effectiveness is really, really hard. Honestly the only way to freeze things in maps (apart from crits/critdmg) might be with a really nice physical 2hander, Hatred, and Hrimsorrow.
Regardless I think a 20% quality added cold damage should be a priority if you want to make the build work :) As for crits, this skill crits for the entire cylone cast right? It doesn't roll crits for every cyle. Which really sucks for cyclone crit, and makes it bad for the what is was supposed to help, which is daggers and claws and melee shadow AoE. If crit is rolled for the whole cyclone, it's an all or nothing proposition. Either you do WAY too much damage, or you no damage. Each cycle needs to roll crits separately (unless it already does this and my observations were wrong). Last edited by aimlessgun#1443 on Mar 30, 2013, 2:46:40 AM
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" I believe that would require changing code and mechanics. Since for all skills; You either crit with the entire skill, or not at all. |
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About the action of the cyclone
Can you fix it like to Diablo3's Whirlwind skill? make it Mana cost = XX/sce I really like this skill but,it too inflexible :( IGN: Vastrode
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first, thx for reply :)
Here is the build i was planing http://www.pathofexile.com/passive-skill-tree/AAAAAgYBAAYC_gPbBS0OSA6tFHUVIBX2Fr8Y2xnXG_oeGiFgJd8mlSgqKaUqTSzpMFQyCTSTNns4ljqzOu1AoEMxQ9JHfkk7Sn1LSU4qUzVVS1YtVvpbr2BLYeJieWNwY6dlTWegbBZtbG17bmlwUnJ-crt0QXTtdPF674PbhNmHdofbiGuMNpAKk_yZV5u1nrmkGac0q8Wsf67PsbO1SLZBtxe-p8APwBnAUcHYwzrEuMpKy0HOcdDu0k3V-N0N3Ubfb9-E44Trju1B707v4_DZ8-r3o_xL_E78xf-T Last points will be flexibles in futur, allowing me to get more life nods or more armour or maybe, why not heading to inner force ? Would make Auras like Hatred or Wrath more effectives and i could get all these INT nods on the way and pimp my mana pool. I'm currently playing a Cold Split Duelist archer with the pretty same elemental damage set up. And it is kinda radical when you meet a big pack. Then i noticed i was able to handle an infinite cyclone. And that's why i was desirous to start this shadow and see what kind of results i could get. But yeah, i completly forgot about that nasty 40% damage effectiveness ... And My split arrow is a 100% effective skill since i didn't take any supports like chain or fork, LMP nor GMP. It also has a 100% chance to pierce without the support gem. And yeah, now it sounds like its gonna be hard to obtain what i was expecting :( For the gear, can't really show you at the matter since i just started it yesterday and im only 40 right now. But i got some good part from the cold split that can help me to proc ailments like tri factor rings with Phys/cold/lightning plagues and cold % dmg / lightning % dmg. An amulet with 11-60 lightning / 10-32 cold / cold % dmg and an helpfull 70%+ mana regen. (i'll have 170% mana regen from gear) and the gloves that convert physical to cold dmg. For what i have seen, cyclone doesn't seem to crit for whole the skill like Split arrow does. When I pass through a pack, some mobs get freezed and break, others take normal damages. For now, i have to go read your posts Aimlessgun :) And i would be pleased to speak with you about my cold split build. |
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" yeah, the whole cyclone crits, like every other skill, the crit is rolled once when you use the skill. And I agree, I think it's pretty useless on Cyclone as it is. I'd rather crit now and then to smooth the DPS curve and maybe refill my flask a bit while doing it, instead of overkilling mobs with a full crit cyclone. " heh, maybe those 5% chance to freeze on hit works then :p it rolls independently of the crit. PoE forums ignore list script:
http://userscripts.org/scripts/show/162657 0.4: added "ignore" button. ignore list is now saved locally. | |
" Not sure about that because the fact they are breaking let me think it was a critical hit. If im getting a freeze on hit, so the mob is only freezed for a short laps (what i can observe very well with split arrow). I'm used to think that only crit hits could out damage the target and make it instantly break. But not sure how break mechanic works and i have tried to find informations about this, unsuccessfully. But at the mater, no normal cyclone hits can one shot things. And when it crits and one shot, its only one or two targets into the pack. I feel kinda lost. Last edited by Madhibiki#6676 on Mar 30, 2013, 11:06:13 AM
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