[3.7] Storm Brand Elementalist. League Starter, Deathless Uber Elder.

"
Ciribomflax wrote:
Q1) Why is the dps in PoB way higher than the sum value? I was expecting some small deviations but this is almost double.

The only explanation for a deviation that large is that the weights are incorrect, or there's DPS stats you didn't create weights for.

Here's my search if you want to use it, or use it as a template for creating your own:
https://www.pathofexile.com/trade/search/Synthesis%20Event%20(SRE001)/QvQwYRHw

My weights will not be identical to yours, of course, because they're generated off my gear, but the relative value of the stats doesn't change too much so long as the build is the same, so it is usable.

My search explicitly finds ones with crafting room, but you can strip that requirement out if you want to generate more results.

"
Q2) The price difference is huge considering that the second wand can be crafted on. Is this just an example of mispriced items?

It is more than I'd pay, but it is certainly quite good if you re-craft the top tier of added lightning damage to spells (it currently has the second tier down of that craft). I don't think it is necessarily mispriced for what it is this early in flashback, but I do think it would be a poor investment of currency.

"
Q3) How do you figure out the weights for mods such as "adds # to # fire damage to spells"?

Well, this question probably answers Q1. Obviously your sum isn't going to work if you don't have all the stats correctly weighted. This would be:

Adds 10 to 10 fire damage to spells

That gives you the weight for what the search considers to be "10" of that stat.
Last edited by magicrectangle#3352 on May 13, 2019, 10:05:52 PM
"
dragonpowi wrote:
Really good so far, wanted to try brand for the first time during flash back. Only 1 death during map (t8) that was due to the monster releasing spike in a circle when they die so i will switch cold snap for increased duration. Also i still dont have acrobatic node and using instant mana potion. Any advice about something i could easily improve? I was thinking about maybe removing some socket node etc to get acrobatic.

Acrobatics is extremely good for survival, so picking it up before you really start hammering red maps is definitely a good idea. As for what to drop, this early in flashback you're unlikely to have high quality jewels, so that is probably your best bet. If you had really good jewels dropping lightning walker / dark arts might be more reasonable.

Another mana solution is probably something to be thinking about. Atziri's foible is cheap, and it doesn't look like you're getting any resists from your amulet, so it could be swapped in without any other gear changes.

"
Only 1 death during map (t8) that was due to the monster releasing spike in a circle when they die so i will switch cold snap for increased duration.

That may or may not help with the problem. Porcupines tend to be most dangerous on maps with extra damage as fire/cold/lightning mods. IC only blocks the physical damage, but the extra damage as elemental will cut straight through it. Acrobatics is more universally effective at defending against this. With acrobatics and vaal grace up most of the spikes simply won't hit you.
Hi :),

So i am trying to craft a helm for the build and wanted to know how the prio of shaped mods should go? This is for my Lightning Spire trap as you suggest.

I have one with Inc Aoe at the moment but what is the prio list?

Hypothermia
Inc Aoe
Trap and Mine damage

Also any other advice on my char would be amazing Profile is open.

Thanks,
How's the boss damage without dropping 10+Ex?
Wanted to say thanks for this guide. I haven't played POE since before they added act IV to the game. I breezed through all the content with this build IT'S AMAZING! It has been over five years since I played POE but I remember the end game back then really being a slog (could have been a poor build choice admittedly). Comparatively on this build while I know I could use gear improvements I'm already delving past 150 and doing tier 12/13 maps without much issue (haven't run any 14/15/16 yet).

I'm sure there are gear upgrades I should be after, but I'm very curious if I made the right call skipping the jewel slots on the skill tree. Following the PoB, I just went straight for all the skill tree nodes, but now I'm thinking maybe the jewel slots would have provided better damage/survivability than some of the last few nodes I picked up.

Any advice on whether I should drop some nodes to go back and get some jewel sockets and what gear should I update ASAP?

Thanks in advance!



Last edited by Arik_VanClaw#7006 on May 15, 2019, 5:57:17 PM
"
chinpokemon2905 wrote:
Hi :),

So i am trying to craft a helm for the build and wanted to know how the prio of shaped mods should go? This is for my Lightning Spire trap as you suggest.

I have one with Inc Aoe at the moment but what is the prio list?

Hypothermia
Inc Aoe
Trap and Mine damage

Also any other advice on my char would be amazing Profile is open.

Thanks,

Trap and mine damage > Hypothermia > Inc AoE

I'm not sure crafting one is a great idea. A hat with 2 of those mods is actually quite cheap to buy, and one with 3, while somewhat expensive (1-2 ex), is still cheaper than it would take you to craft yourself.

I realize crafting it yourself means you can get a desired lab enchant, but in terms of return on currency invested, I wouldn't worry about that until all the rest of your gear is tip top.

As far as other advice, all your gear is quite budget, which is fine of course since it is early in the flashback league. The weapons are probably the place where the most progress could be made cheaply.

There's a "how to get good weapons" subsection in the answered questions section of the OP.
"
NLe wrote:
How's the boss damage without dropping 10+Ex?

My first uber elder kill with the build was on a 5 link, with wands that I bought for 5-10 chaos each.

When you gear level is low, you have to lean more on lightning spire trap for damage. Or just run around for longer while storm brand works. Storm brand boss damage doesn't break the bank, but like DoT or totem builds it doesn't NEED really high numbers because it is always active, while you're running around avoiding mechanics.

I designed the build with bossing in mind, as I pretty much always go for uber elder with every build I do. That's why I made the choice to include things like malachai's artifice and lightning spire trap.
"
Arik_VanClaw wrote:
I'm sure there are gear upgrades I should be after, but I'm very curious if I made the right call skipping the jewel slots on the skill tree. Following the PoB, I just went straight for all the skill tree nodes, but now I'm thinking maybe the jewel slots would have provided better damage/survivability than some of the last few nodes I picked up.

Any advice on whether I should drop some nodes to go back and get some jewel sockets and what gear should I update ASAP?

Skipping jewel sockets is often a thing people do when they're too poor to afford good jewels. Then you go back and pick them up when you can afford to get 3 property jewels (life + cast speed + resist, for example).

You do seem to be at the gear level where you could probably afford some high end jewels. Have a look at the jewel market, see what you can afford, and try popping in those jewels in PoB so you can see what the difference is yourself. Most likely you'll gain life and lose a little damage by going to jewels, but that's probably worthwhile.

BTW the enchant on your amulet doesn't do anything, nor does the synthesized mod on your gloves. Storm brand is a spell, not an attack. Swap the enchant on the amulet for a mana enchant.
"
magicrectangle wrote:
"
NLe wrote:
How's the boss damage without dropping 10+Ex?

My first uber elder kill with the build was on a 5 link, with wands that I bought for 5-10 chaos each.

When you gear level is low, you have to lean more on lightning spire trap for damage. Or just run around for longer while storm brand works. Storm brand boss damage doesn't break the bank, but like DoT or totem builds it doesn't NEED really high numbers because it is always active, while you're running around avoiding mechanics.

I designed the build with bossing in mind, as I pretty much always go for uber elder with every build I do. That's why I made the choice to include things like malachai's artifice and lightning spire trap.



Cool. ima try some storm brand out as my next build in the flashback and if i like it I'll most likely go it next League
.
Last edited by mia_poe#2087 on Sep 3, 2021, 10:34:19 PM

Report Forum Post

Report Account:

Report Type

Additional Info