What's coming in patch 0.10.2?

"
Sikab wrote:
"Of course, standing still in the face of monsters does pose survivability problems, so it presents many tactical choices in combat.."

Tactical choices? The only Choice is to NOT use this new skill at all.

Really, standing still so I'm a free target for every mob?
Are Devs even listening to the community?

Seems like not. Glad i stopped playing PoE.

Releasing an obviously useless skill first, not the very much needed melee AoE skill. Lulz


I like the part where you haven't even tried it yet.

And even without trying it, you have no idea how to minimise its disadvantages.
"
BurnOutBrighter wrote:
"
Sikab wrote:
"Of course, standing still in the face of monsters does pose survivability problems, so it presents many tactical choices in combat.."

Tactical choices? The only Choice is to NOT use this new skill at all.

Really, standing still so I'm a free target for every mob?
Are Devs even listening to the community?

Seems like not. Glad i stopped playing PoE.

Releasing an obviously useless skill first, not the very much needed melee AoE skill. Lulz


I like the part where you haven't even tried it yet.


Played PoE for pretty long till now. And I think I know everything there is to know about the game and mechanics.

There is a reason why we have skills which are favored by a large group of the community.

This skill can only work with Totems. That's it. Anything else will be futile and result in even more "DEATH PENALTY IS TOO HARSH" threads.

Also: I love the part when you are being blind.

Edit: I know already what I could possibly do with the skill. Minimise the disadvantage? Any skill that you are not able to remove completely a disadvantage is bad and not worth the time investment. period.

Seems like being a moderator also comes with being blind.

"You don't need to smell a rotten fish to know it's smell will stink. Some things are obvious"
Last edited by Sikab#4085 on Mar 2, 2013, 6:58:19 AM
Looks nice a great patch! Can't wait to roll a fire mage and try that new skill! Keep up the good work :)
"
Sikab wrote:
"
BurnOutBrighter wrote:
"
Sikab wrote:
"Of course, standing still in the face of monsters does pose survivability problems, so it presents many tactical choices in combat.."

Tactical choices? The only Choice is to NOT use this new skill at all.

Really, standing still so I'm a free target for every mob?
Are Devs even listening to the community?

Seems like not. Glad i stopped playing PoE.

Releasing an obviously useless skill first, not the very much needed melee AoE skill. Lulz


I like the part where you haven't even tried it yet.


Played PoE for pretty long till now. And I think I know everything there is to know about the game and mechanics.

There is a reason why we have skills which are favored by a large group of the community.

This skill can only work with Totems. That's it. Anything else will be futile and result in even more "DEATH PENALTY IS TOO HARSH" threads.

Also: I love the part when you are being blind.


And minions.

I thought you said you knew everything about the game?
Wow. Incinerate is pretty much exactly what I needed for my build that I'm working on. Thank you very much ;)
Inb4 Molten Shell , Life Stack , Flame Thrower Templar(Maurader) :D
"
BurnOutBrighter wrote:
nonsense


I know already what I could possibly do with the skill. Minimise the disadvantage? Any skill that you are not able to remove completely a disadvantage is bad and not worth the time investment. period.

Seems like being a moderator also comes with being blind.

"You don't need to smell a rotten fish to know it's smell will stink. Some things are obvious"

PS.: Minion builds are not a proper or a viable build. For me that is. i would rather chew my arms off, then playing or partying with 1.

Also, if you really think a minion can withstand even a split second to benefit from the stationary effect of the new skill... You are not just blind :)
Last edited by Sikab#4085 on Mar 2, 2013, 7:01:59 AM
<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3
IGN: HotnessEverspleen
"
sYkoDe4d wrote:
"Damage boosts to at least five skills."

Man i want to know which skills

And i hope the new Fire skill will work good with Totems (should be have a good attack range) :)


Are you serious ..-.-.
>=====,',','
MASTER?! MASTER?! WHERE THE DREAMS THAT I'VE BEEN AFTER!!?
',',',=====<
Instead of making the passive skill confirmation optional you could make it so that pressing a specific key skips the confirmation, for those worried about the races. For example, SHIFT+Click would not show up a confirmation box.

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