Wait..WHAT? I need HP in a CI build?
" I'm just saying, please don't quote devs out of context as evidence for some unrelated argument. And I don't know how/why CI combat mechanics work the way they do. Sorry. Code warrior
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" You mean avoiding stun. 50% chance to get stunned when you have something doesn't sound very desirable :p | |
you can get uniques that make you immune to freeze, stun (or passive unwavering stance), shock or burn.
https://www.youtube.com/@esvbanARPGs
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"How's that relevant to why CI sucks in terms of stun/freeze/shock etc? If those uniques worked only with CI, then you would have a point, until then, stfu. Last edited by Melkrow on Feb 28, 2013, 10:21:25 PM
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" could we possibly get someone from GGG to explain to us "how/why CI combat mechanics" works? Would be very helpful, thx |
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" this. alot of the CI builds highly recommend getting Eye of Chayula for the 'Cannot be stunned' mod. Cannot be frozen is good too but isn't necessary if you got 1 or more flasks that dispells frozen/chilled. bottom line is, don't spec into CI til you get the necessary gear. you'll probably struggle abit but if you have an alt that can farm for your CI char, it shouldn't be a problem |
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" that's the drawback for getting CHAOS IMMUNITY(which does not suck btw, chaos resists are the hardest to obtain); vulnerability to the 3 elements. to cover those weaknesses, you have to get those items/passives. |
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" Can I ask in the nicest possible way that you swivel in your chair, and maybe ask one of the devs who would know. why this is the way it is? Perhaps refer them to this post. Thanks! IGN: Kulde
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" Silly me. All along I thought the drawback was 1 HP. Thanks for clearing that up for me. | |
being vulnerable to stuns and freeze/shock/burn comes with the drawback of having 1 HP. obviously having ur whole health pool shaved down to 1 is the main drawback but those are the ones that come with it
Last edited by shadowbane on Feb 28, 2013, 10:45:42 PM
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