[0.10.3b HC]Piercing Lightning Arrow Bow Marauder [The Dynamo][Advanced]

What do you think of removing the +0.4% regen, 30 str, 12% life and resist nodes in the middle and finishing off acrobatics, and the other spare few points into the first few of the evasion line for +50% evasion?

With ~6000hp that'll only cost you 72/sec regen but you'll gain a static 10% more dodge chance with acrobatics and a nice chunk more evasion, not to mention spelldodge. I'd assume the survivability would go up.
Last edited by fadeawayyx#5597 on Feb 24, 2013, 1:22:13 PM
True, i forgot just how much hp you can get. Dropping a little regen wouldnt hurt.

Updated
Last edited by Xendran#1127 on Feb 24, 2013, 1:29:42 PM
Updated a little
What do u do with bandits quest in cruel mode?

Ty
Lol, i wonder how much chance to evade one can actually get with this build and good gear. 70%?
IGN: SynergyHC
(with Lightning Arrow in other gear obv) With Frost Wall is amazing. With LMP you hit something at minimum 4 times, 7 if you place frost wall in front and theres a wall in the back.. I use frost wall totem though, drop and forget, potentially killing blues in one shot.

(I'm a duelist though, awaiting to see the duelist changes...)
Last edited by Ponn#7876 on Feb 27, 2013, 6:32:02 PM
just wondering, if your using blackgleam for conversion, is replacing lightning penetration with added fire dmg quality gem better for grp play? assuming there is a double/triple curse bot who can throw ele weakness projectile weakness etc
Ign: Grapesjuice/StronkGrapes
What is your opinion on 24% life vs 30% elemental damage?


You're already getting huge metric-tons of HP, so I don't think 24% would be that much of a loss for a ton more damage (since you have so much conversion).
IGN: Troheim

Item Shop: www.pathofexile.com/forum/view-thread/368180
This might be a dumb question, but is static blows + 10% chance to shock worth getting considering you only have a 20% chance to shock in total because of no crits in this build? What if you use those 3 skillpoints in the 10% increased elemental damage nodes instead for an extra 30% increased elemental damage?

EDIT: Kind of realised shock is a big deal, so nevermind.
IGN: SynergyHC
Last edited by Synergy1337#6251 on Mar 5, 2013, 6:19:00 PM
"
Orcishbusiness wrote:
What do u do with bandits quest in cruel mode?

Ty


Skill point. This build is point-starved.

"
Apricotz wrote:
just wondering, if your using blackgleam for conversion, is replacing lightning penetration with added fire dmg quality gem better for grp play? assuming there is a double/triple curse bot who can throw ele weakness projectile weakness etc


Possibly, although enemies can overmax resists to the point where ele weakness doesn't really do much. Also, getting RRRGGG is ridiculous on bows for some reason. RRBGGG seems to actually be rather common.

"
evantide2 wrote:
What is your opinion on 24% life vs 30% elemental damage?


You're already getting huge metric-tons of HP, so I don't think 24% would be that much of a loss for a ton more damage (since you have so much conversion).


Possibly, but i love my HP, and the plan is to get a ton of ele damage from gear.


Edit:

Updated to 0.10.3b.

Dropped 16% HP for 15% Attack Speed (Berserking) on Non-Lioneye
Dropped 8% Chaos Resist and 15% Flask Life for 15% Attack Speed (Berserking) on Lioneye
Last edited by Xendran#1127 on Mar 17, 2013, 3:38:33 AM

Report Forum Post

Report Account:

Report Type

Additional Info