[2.5] SRS LL Auramancer in-depth guide (MF Viable - MOVED TO NEW THREAD)

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nice! Did it increase your map speed by a lot?


Fairly does. All about if I rush or not. New level of Clearing Breaches - it is insanely ez and fast. Even boss doesnt survive much agains this.

So far I have a question. But the best gem setup for tough bosses(vaal trap is a must ye)?
And What is better added fire or dmg on full life ? Feels like MORE is a mult, when INCREASED is just an addition. Your thoughts?

Still need to get better jewels and help craft to drop Bone helm.

Can you tell me why do you use lvl 1 clarity? Does it regen life when blood magic?
Thank you for this awesome build guide! I finally managed to get the currency to buy all the expensive items here and I'm currently rerolling. Only one question: why do you go for blood magic on the tree instead of just using the aegis for spending the rest of the life after your mana?
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Tahreyn wrote:
In addition to the stats on the amulet you'll need some dex from either gloves, rings, or jewels, or any combination of them. I use a +45 dex ring myself. You can also use Haku or Eleron to craft some dex on rare items.


That's what I thought. But, the reason I asked is because in the "current gear" you have listed on the main page, the chayula amulet is the only piece of +dex gear. So, I didn't know if you picked up extra dex on the tree, got it from jewels.. or if the current gear wasn't accurate.
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sunleonid wrote:
The be all end all setup for the poison variant:
8 Auras, 2 curses, and not using Prism Guardian anymore

https://poe.mikelat.com/#UuTGdwId/tr.7494/tNrp.U/BWlVb./xB3l.C3b

3L (Envy): Shield Charge, Clarity, Summon Stone Golem
3L (Shield): Blasphemy, Vulnerability, Temporal Chains
4L: Increased Duration, Vaal Clarity, Vaal Haste, Vaal Discipline
4L: Enlighten 4, Grace, Haste, Hatred
4L: Enlighten 3, Discipline, Purity, Purity
1L: Flesh Offering

Requires a 5% reduction helm from Deafening Essence of Loathing, a Conqueror's Efficiency, and a -8 mana cost unset ring

http://www.poeurl.com/WBb

Barely leaves you with enough HP to cast stone golem and SRS (costs are 40 and 38 respectively)

Obviously this is absurdly expensive, but allows you to drop Prism and go over 10k ES. Setting this up may be my final league goal haha

This is likely my last post on this thread until I get myself a HH. Cheers and thanks for the build.


It has been fun to see your poison take on the build! Good luck with the HH, i'm not sure myself if I'll go for one or not. 70ex+ in Breach is quite a big deal :P

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hedpe666 wrote:
Hi, was playin srs at the start of the league and got the anima stone so started playin golems but thinkin of going back to srs and found your build and got my hands on
but before i do a bunch of repec points how do u do no regen maps ? In the introduction it says it can do all map mods thanks and gl


Usually I will roll over a no regen map as it will slow us down a bit, yet if I'm running a no regen map solo I drop one aura & pick up a life potion. Then just use the life potion for your minions until Vaal Clarity is up, and then it's back to normal.


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iwonderwice wrote:

Fairly does. All about if I rush or not. New level of Clearing Breaches - it is insanely ez and fast. Even boss doesnt survive much agains this.

So far I have a question. But the best gem setup for tough bosses(vaal trap is a must ye)?
And What is better added fire or dmg on full life ? Feels like MORE is a mult, when INCREASED is just an addition. Your thoughts?

Still need to get better jewels and help craft to drop Bone helm.



oh, I didn't even think about how nice it'd be in a breach ;)

For tough bosses I pick up Vaal Trap, as it's a insane boost, yet I only make it a habit of running with it for the guardians as it makes the charging of our other vaal skills slow.

For single target dmg I would replace the melee splash with an Empower lvl 4 if you can afford it. Added fire is the most safe option otherwise, with Melee dmg on Full life is good as long as there isn't much aoe in the fight. If you're only looking to burst on a stationary boss then Multistrike is powerful as long as you can keep Vaal Clarity up, its mana multiplier is quite demanding otherwise.

If you are aiming for a +1 to skill gems Shavronne's now when you've the HH, I'd say you should go BBRRRR, where you replace Culling Strike with a permanent Empower lvl 4.


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ElucePoE wrote:
Can you tell me why do you use lvl 1 clarity? Does it regen life when blood magic?


Our ascendancy point "Commander of Darkness" gives minions and players affected by our auras +dmg, cast speed and attack speed for each aura we are providing them. So the lvl 1 clarity is a cheap way for us to get another set of those bonuses.


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Devimlel wrote:
Thank you for this awesome build guide! I finally managed to get the currency to buy all the expensive items here and I'm currently rerolling. Only one question: why do you go for blood magic on the tree instead of just using the aegis for spending the rest of the life after your mana?


I'm glad that you like the guide! =) Congrats with getting over the annoying gear threshold, it should get a lot more fun now ;)

The blood magic cluster is used for two reasons. The Mortal Conviction node gives a 50% less multiplier for all mana reservation, and by using the Stone golem along with its head enchantment we'll pretty much have all the regen we need to sustain our spells.


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AntiStrange wrote:
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Tahreyn wrote:
In addition to the stats on the amulet you'll need some dex from either gloves, rings, or jewels, or any combination of them. I use a +45 dex ring myself. You can also use Haku or Eleron to craft some dex on rare items.


That's what I thought. But, the reason I asked is because in the "current gear" you have listed on the main page, the chayula amulet is the only piece of +dex gear. So, I didn't know if you picked up extra dex on the tree, got it from jewels.. or if the current gear wasn't accurate.


Ah, when I last updated the current gear I was specced into one or two +30 dex nodes in the tree, which I was able to drop when I bought the ring. I'll see if I can remember to update the current gear part tomorrow.
Builds:
[3.6] 83/83 Block Herald of Agony Gladiator - Über Elder Viable
https://www.pathofexile.com/forum/view-thread/2218039/
[3.1] SRS LL Auramancer in-depth guide
https://www.pathofexile.com/forum/view-thread/1816896/
Hi mate, i really want to try your build, already buy my shavs:

... and have some exalts for the "united in dream", but right now i'm having second thoughts about the change, i'm playing level 27 SRS in +3 fire bow + soul strike:


...and i'm starting running tier 15 maps quite easy, but I always play in party and in my guild there is no support/buffer/culler, so could be great for the party.

So, the question is: I have the currency to make your build, or buy empower level 4 and go for level 28 SRS and keep 12k ES (should getting 14k ES improving some gear with the remaining exalts).
"This Is A Buff" (Bex_GGG august 30, 2016)
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diegodgo87 wrote:
Hi mate, i really want to try your build, already buy my shavs:

... and have some exalts for the "united in dream", but right now i'm having second thoughts about the change, i'm playing level 27 SRS in +3 fire bow + soul strike:


...and i'm starting running tier 15 maps quite easy, but I always play in party and in my guild there is no support/buffer/culler, so could be great for the party.

So, the question is: I have the currency to make your build, or buy empower level 4 and go for level 28 SRS and keep 12k ES (should getting 14k ES improving some gear with the remaining exalts).


Hi there, if you always play in party then I can really recommend going for my build with MF gear. With good gear you should be able to reach 10k ES even if you use 2x Ventor's Gamble and Wondertrap. If you Can afford a United in Dream that'll be a nice dps boost for you and your party, but you'll drop ~1k ES and you'll be required to use a -3% mana reduction craft on your helmet.

As an example, I just went to my friends ho and his tooltip dps on blade flurry when from 11k up to 26k, I have a feeling that your guild would like an auramancer with them ;)
Builds:
[3.6] 83/83 Block Herald of Agony Gladiator - Über Elder Viable
https://www.pathofexile.com/forum/view-thread/2218039/
[3.1] SRS LL Auramancer in-depth guide
https://www.pathofexile.com/forum/view-thread/1816896/
"
Tahreyn wrote:


Hi there, if you always play in party then I can really recommend going for my build with MF gear. With good gear you should be able to reach 10k ES even if you use 2x Ventor's Gamble and Wondertrap. If you Can afford a United in Dream that'll be a nice dps boost for you and your party, but you'll drop ~1k ES and you'll be required to use a -3% mana reduction craft on your helmet.

As an example, I just went to my friends ho and his tooltip dps on blade flurry when from 11k up to 26k, I have a feeling that your guild would like an auramancer with them ;)


I see... ususally i'm the one who carry them through Wraeclast, doing high DPS, this is a totally change of sight. I'm gonna give a shot to your build, wish me luck.
"This Is A Buff" (Bex_GGG august 30, 2016)
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diegodgo87 wrote:


I see... ususally i'm the one who carry them through Wraeclast, doing high DPS, this is a totally change of sight. I'm gonna give a shot to your build, wish me luck.


Well you should still be able to carry people with your damage. I had no issues with clearing in a 4-man party in a t14 dual reflect map where my mates didn't want to touch the mobs ;) I did have the United in Dream though which is some extra damage.
Builds:
[3.6] 83/83 Block Herald of Agony Gladiator - Über Elder Viable
https://www.pathofexile.com/forum/view-thread/2218039/
[3.1] SRS LL Auramancer in-depth guide
https://www.pathofexile.com/forum/view-thread/1816896/
Hey, thanks for the awesome build! :) Have killed Shaper, Chayula and all guardians. I've upgraded to pretty much 0 MF gear now and was wondering if it was now worth getting rid of Culling, and using an Empower lvl 4 in a BBBRRR setup.

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