[2.6] The Curse Whisperer - Tri-Curse CI Whispering Ice Elementalist - Viable for Everything
" due to the poison double dipping insanity, wither cwc chaos firestorm has higher boss dps potential than any WI build. by contrast, WI has lots of utility advantages over wither firestorm: cwc firestorm needs time to ramp up its poison stacks, and even with an inc duration support, it wont get to more than slightly over 4 seconds duration. the overall damage of one icestorm, by contrast, is scaling quadratically with int since int not only buffs the base damage but also the duration. (the spell damage bonus per 10 int is negligible by comparison.) with the usual endgame int values that range from 1.5k to 2k, icestorm will have a duration between 5.4s and 6.5s. moreover, icestorm chills the ground, so that once packs are caught in an icestorm, they will not get out. all of those differences combined mean it is muuuuch easier with icestorm than with wither firestorm to get to a point where casting an [x]-storm on a pack of monsters during ordinary mapping is enough to kill this pack. getting to this point is the single most important thing to speed up mapping with either of the -storm-skills. aside from that, WI builds get higher ES more easily since all the int provides increased %ES. (note that wither firestorm requires double consuming darkness and infernal mantle, so that they dont have a higher flat ES sum than WI builds!) they can rather easily get to a tricurse setup which means insane tankiness. WI builds are quite a bit cheaper since one doesnt need a 6link, and one doesnt need a 5l chest for the first few days of a new league either tbh. moreover, WI builds can make use of dex or str travel nodes on the passive tree by converting them to int, which means that WI can get unwavering stance/stun immunity for a much lower opportunity cost than other builds. and lets not forget that WI can use (at least) one more aura than wither firestorm since the latter needs to use infernal mantle (in a temp league). ---- concerning the upcoming pyre nerf: I think the new value will be 50% of cold damage converted to fire. this would be a substantive nerf in itself, and require all builds that previously relied on pyre to replace one of the previous links with the inferior 29% more multiplier of cold to fire; or to grab avatar of fire. for our build specifically, I think that getting avatar of fire would be the better option in that case. Last edited by Black_Gun on Feb 23, 2017, 4:02:05 PM
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If Pyre retains at least 50% conversion then spending 2 points (that we freed up with CwC by dropping Deep Thoughts) to grab AoF will be the easiest solution.
Re: chaos Firestorm. Are they going to nerf the Consuming Dark and Infernal Mantle AGAIN? That would be just hilarious! | |
" dont think so. but for the reasons given above, I believe that WI is the overall stronger build anyway. wither cwc chaos firestorm only really shines in high topend bossfights like uber, guardians or shaper. | |
" I've compared the 2 builds a bit now on path of building. WI has better up front damage but quickly falls behind after 2-3 seconds due to wither stacking and poison. The poison damage is something ridiculous like 2x the damage of the initial impact per second for 7 seconds on non-bosses with 5 wither stacks. You'd be able to kill any packs just from the poison applied through 1 cast for firestorm. Whether or not that's correct, I'm gonna test on standard once breach ends but maybe that's just the OPness of double dipping. In terms of ES, they actually end up similar if WI is running all rares. If WI runs black sun crest, pyre, doedre's damning like the OP, the ES is considerably lower (8k vs 10k usually). Last edited by Astrohawke on Feb 23, 2017, 8:05:05 PM
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" As a non-witherer, I'm at 8750 ES buffed with mediocre gear. You can go over 10k easily by using a rare helm instead of the black sun, at the cost of some DPS. The big disadvantage of Wither CWC to me is the need for a 6L chest. I generally have never been able to afford a 6L chest in any of the leagues I've played so far (the last 2.3, roughly.) | |
" even if both builds are able to kill a pack in one cast during ordinary mapping, WI still has stun immunity, tricurse and at least one additional aura over wither firestorm builds. my WI builds easily reach over 10k ES btw... my bsc WI char is currently at 11666 ES. (with black sun and two unique rings!) Last edited by Black_Gun on Feb 23, 2017, 8:33:36 PM
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" 6L just gives an extra more modifier gem. You lose damage not having it but I wouldn't say it's absolutely needed. Poison damage already scales super high. I've also weighed the pros and cons of gearing at the start of a new league. Both can level fine as scorching ray cwc firestorm with no gear up to merc dried lake. It's cheaper to transition into whispering ice than it is to get consuming darks for firestorm. But to gear up beyond that, WI becomes way more expensive because you're potentially competing for HoWa gear (fertile minds, brute force solution, astramentis and +int ES gear). |
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" firestorm is also stun immune and tri curse. You don't really need more auras. If you're putting all your curses on cwdt, the only aura you need to run is discipline. You BSC character has 2k int and insane gear. Doesn't really compare to the average geared 1.5k int characters I'm comparing. Just to be clear, the firestorm character is an occultist. EDIT: Putting up 2 codes for path of building characters with the basics for each build so you can look at what I'm comparing. They're not complete but they have what's needed to compare overall damage and ES. Feel free to modify. Firestorm: http://pastebin.com/Cbdgmzzx WI: http://pastebin.com/fT1R0L0j Last edited by Astrohawke on Feb 23, 2017, 8:58:54 PM
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" TIL I have a legacy perandus! |
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Is there a strategy on how to deal with Vaal Temple boss?
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