Upcoming Unique Items

The art for the Cloak of Tawm'r Isley looks very, very similar to....... Hmmm....
Designing Cospri's Will: https://www.pathofexile.com/forum/view-thread/1665314
Designing Cospri's Malice: https://www.pathofexile.com/forum/view-thread/1717008
Iron Heart/Iron Fortress too!
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mlangwor wrote:
enough with the frenzy charges on kill, there's already half a dozen ways to generate frenzy charges on kill and exactly 2 to generate them otherwise. please!


To be honest that's really far from the point of the claw. It's only there because with me putting Chain on Max Frenzy, I felt it'd be weird to not also generate them. In reality it barely matters because as you say, there are tons of ways to generate em, but still.
IGN: iAreNubcake - PM me on here otherwise
Note: If you whisper me and someone responds with a stupid IGN, it's probably me.
Last edited by iAreNubcake on May 8, 2016, 8:02:24 PM
Really glad for my cloak finally making it's way into the game :D
I want that cloak!
When is this coming i NEED it NOW!
I am wondering if ground effects will still be as cpu intensive as they still are (even after nerf). They kill my computer. Too bad, the bow looks very interesting!

Good work anyway with the items supporters and creative team!
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Hamallainen wrote:
I want that cloak!
I want that Cloak of Animate Weapon too!
And worst change is putting almost all bosses in new version of maps into fucking small areas, where you can't kite well or dodge stuff. What a terrible idiot invented that I want say to him: dude flick you, seriously flick you very much.
All look great!
When I kill a man he stays dead.
excellent claw, very nice pdps for a unique claw and with great mechanics for frost blades and lightning strike, also with some potential as a caster weapon.


nice bow, finally a cold-focused ele weapon... but still waiting on a melee route to making a serious cold-only attack build (we've got oro's, hyaon's, and dory's fist, not to mention the potential for pure fire or lightning AoF and phys-to-light can give, yet there's still no good way to make a cold-only melee build, be it phys-convert based or ele-based). But at least this is a start


cool robe, could come in handy for finding t1 bases. We'll have to see if it makes animate weapon feel good to use too.



lame quiver tbh, seems like just pandering to the already-overdone Voltaxic casters. No real reason to use it for actual attackers, Rearguard or Drillneck would be better in almost every scenario there, and there's not much in the way of caster bows besides Voltaxic.
Last edited by Shppy on May 9, 2016, 11:55:16 AM
Liking the bow and the cloak.

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