[2.3]Dela's Obliterate Build CHEAP & FAST clears 200% life UPDATED
" Thank you :) |
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Any recommendation (as Deadeye) for an early leveling tree for the first 60~ levels and which skill I should use as an Ranger? Split Arrow?
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Spoiler
Blade Vortex/Bladefall are good level gems, Caustic Arrow/Blast rain can be nice if you have a good bow, Essence Drain could be used too. Tree depends on which skills you chose to level, but you could start your tree like this:
34Points
https://www.pathofexile.com/passive-skill-tree/AAAABAICAJuNCC4T2tqxaU7tg7EBrcJTzxmOcUMAXmXT034knX1173piWv667g7fmKOKxKIj9pcGTZKNfRmKwzokiw-rbWwWv7VIJpVqjGHi9W9VS8gUotmw2A==
50Points
https://www.pathofexile.com/passive-skill-tree/AAAABAICAJuNCC4T2tqxaU7tg7EBrcJTzxmOcUMAXmXT034knX1173piWv667g7fmPzFo4rEog2NI_aXBluvTZKNfRmKTiowfMM6I9NRRySLbyc31I2_D6uaauCf7T_UI21sFr8FZrVIJpVqjGHi9W9VS8gUotmw2JAK
75Points
https://www.pathofexile.com/passive-skill-tree/AAAABAICAJuNr-sILhPa2rFpTu2DsQGtwlPPGY5xQwBeZdPTfiSdfXXvemJa_rruDt-Y_MWjisSiDY0j9pcGW6-Hdk2SjX0Zik4q458wfMM6I9NKfVFHJItvJzfUjb8Pq5pq4J_tP9QjbWwWvwVmNj21SCaVaoxVhetjnaph4vVvpcsRL2yMVUvIFCsKYqyi2V3ysNgOSBGWBx6VLvDVj_pJUVxAh8unm3WezxU=
FullTreeCrit+Posion
https://www.pathofexile.com/passive-skill-tree/AAAABAICAJuNr-sILhPa2rFpTu2DsQGtwlPPGY5xQwBeZdPTfn1173r-uucKRA3uDgqbyPD8xaOKDY0j9hX2W6-Hdk2SjX1ieU4q458wfAAGTP9KfVFHQzE31I2_51S_1cMz2sGNfu0_BbXUIyT9U7taGi5TdO23tgZwwuwwcf_e028FLXXLTp-0xd2oeu_qYr6nen9irNvnS3hlTWyMbAhHBjpCvTadqvGK0NBHfjY9j_pVhW1s8NVcQKXLD6u1SJUuSVGHyySLFr8HHqebwzomlWqMtNF1nongm7Vh4vVvyAzPFeZYhMVVS8gUkx-MNqLZSROJ07DYcFIj049g Keep in mind to have enough life/res, before you switch to crit with facebreaker/rat's nest etc. My Gear atm:
Spoiler
There still a lot i can improve on, like upgrading my jewels, taking KB Helm enchant, i could go dual curse as well, with temp chains on hit on cloves. Dyadian Dawn belt or 2 rares can be used for phys reflect map mod.
ChestOptions
Offensive: 1. Cospri's Will 2. Carcass Jack Defensive: 1. Lightning Coil 2. Kintsugi 3. Belly of the Beast Mobility: 1. Queen of the Forest
GemLinks
Kinetic Blast Kinetic Blast + Greater Multiple Projectiles + Added Chaos Damage + Pierce + Void Manipulation For your 6th you have multiple options, especially for bosses conc. effect has the biggest dps boost(also double dip with poison), other options would be poison(if no better source), Increased crit multi/chance or Attack Speed. Frost Wall Frost Wall + Spell Echo + Increased Duration + Vaal Haste Used mostly for unic bosses or though rares with no pack/objects/walls nearby in order to multiply your kinetic blast hits. Keeping the gem underleveled can help if you mana pool is low. Link Vaal Haste/Grace to benefit from the Duration. Linking Frost Wall with spell totem would be an option if no other totem is used. Frenzy Frenzy + Power charge on Crit Used to generate charges mostly for tough bosses where Blood Rage isn't a option. Aura Buffs Grace + Blasphemy + Enfeeble/Projectile Weakness + Enlighten Main aura gonna be grace, should give around 8-10k evasion rating, you can either use Projectile Weakness/Temporal Chains for more damage or Enfeeble for defense with helps evasion/dodge build quite a bit. Optional you can link enlighten to be more comfortable with your mana pool. Purity of Elements against Elemental weakness mod, since it is hard to get over caped with res with this build. CWDT Setup Cast when Damage Taken + Immortal Call + Frost Wall/Enfeeble + Increased Duration Theirs a lot of options to make a CWDT Setup and it depends mostly on your personal taste/playstyle what you should put in there. I use Immortal Call and Frost wall (decent defense against melee attackers and blocks projectiles, also can be quite handy if it autocast on some rares to safe time). Increased Duration, Enfeeble, Phase run or Blind could also be considered. Optional: Wither Totem Wither + Spell Totem + Increased Duration/Faster Casting While Wither Totem would offer a insane boost of 140 % increased Chaos Damage (with also double dips with poison), i didn't use it as much the time i had it, putting frost wall alone takes time and is enough for most unic bosses. I use a Decoy Totem instant, it helps to get the bosses closer to your frost walls and don't need require any links. Other Gems Vaal Haste/Grace/Summon Skeletons/Lightning Trap Summon Ice/Stone/Chaos Golem Animate Guardian Decoy Totem Blood Rage Blood Rage is must have, just put it in a free slot, use Increased Duration if you feel like it. Vaal Grace can be used in place of Haste do get max capped on your dodge, Ice Golem would help out if you don't have very high rolls of acc/crit on your ring/amulets. Animate guardian gives a decent boost mostly for your curses, just swap him out on some hard hitting/aoe bosses. I prefer Decoy Totem instant of a Wither Totem or Frost Wall Totem currently, but just test out what you like more.
DoubleDipDmgModifier
scale only DoT = poison , DoT, duration double dips = chaos dmg, projectile dmg, area dmg, increased damage, frenzy charge damage scale hit = phys dmg, attack dmg, weapon dmg, attack speed, crit I usually always use Grace Aura and Blasphemy+Projectile weakness or Blasphemy+Enfeeble. Can't complain about my dps at all, can go over 100k hit dps + 266k poison dps buffed, enough to one shot any pack or rare, and most map bosses < 5sec. (not counting in any curse, wither, my 6 projectiles, deadeyes 30 % more modifier or frostwalls). Last edited by Velgor#1241 on Aug 22, 2016, 8:45:45 AM
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" #1 Would would you think about going Raider ? dps loss would be too much ? #2 How much better is Assassin in single target and how much worse than deadeye in mapping/aoe ? #3 How would you build Assassin and Raider (only if Raider is worthy, not too much behind). #4 Oh and one last question, is it Uber Lab viable ? Thanks in advance for help I hope it's not too much to ask :) |
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" #1 You would lose around 180 % crit chance and 50 % crit multi (and the aoe from deadeye or poison multi from deadeye), while raider still has more attk speed it probably would doesn't come close to that, but the 40-50 % move speed you get helps for mapping and you can cap spell dodge with vaal grace. You may just have 40 % of the dps from Assassin, but its still enough to rush t8-t12 maps. #2 Main difference on Assassin is the 95 % multiplayer on poison (most of your dmg) compared to the +30 % aoe radius (noticeable if you use conc. effect mapping) and 1+ projectile. #3 Assasin mostly the same:
Spoiler
https://www.pathofexile.com/passive-skill-tree/AAAABAYBALDYotmEojIyyBQHmRCS9W9Z8NmGaoxMjrxvFr8mlQ-rtNFh4m1sJIvIDFVLNj21SMM6jDZVhZ2qieCbtYnTpctsjOZYhMVwUmKskx-0xUkTwuzb5wW1KltsCEcGBnCNv3n28YrQ0E6fUUfUI0M2j_p6fzB8N9TnVDBxUuzw1VxAjX3tPyT93aiVLklRh8sj9v_eS3gHHqebTZKjijpCdZ7uDs8V_MXveg2NRA3TfhX2W6-HdsjwfXUAXmJ5Tirjn_66GY4ABkz_I9NKfe2DQzGPYAguv9XDM9rBjX5Tu1oaLlN07be2028FLXXLeu_qYr6nZU29Nkd-5woKmw==
Raider wouldn't be that much different either #4 Dps wise definitely, i can kill Argus & Izaro in > 5 sec, if they stay close to my walls, but you still are evasion/dodge build which is useless against their attacks, so you need to relay on something like Kintsugi/Basalt flask and focus on dodging their attacks. Last edited by Velgor#1241 on Aug 22, 2016, 11:10:46 AM
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" Hmm 161% base life as assassin will be enough ? won't play HC but don't wanna be too squishy. Last edited by Eli86x#7244 on Aug 22, 2016, 11:44:00 AM
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Sorry if this has already been answered but what about occultist? +1 curse,
- chaos res to enemies, give another chance for explosions. Would this be viable? |
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" Hey big thx man, helps a lot :D |
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If you guys want some more insight on an assassin build you can check out my Chaos Wander Assassin Guide.
I only use Obliteration as a placeholder for a decent chaos wand, and I don't dual wield like Velgor does and use a shield instead for more defense and movement speed (with QotF). But there's a lot of relevant information in the guide for those who want to stick with Obliteration. The main reasons I chose a chaos wand over Obliteration are DPS and reflect immunity, but I'd understand if you want to stick with Obliteration as it's way cheaper. Last edited by Novalisk#3583 on Aug 23, 2016, 4:05:45 AM
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Really like this build but I need some help.
I normally play with 2 other friends so i'm nearly 90% of the time in a 3man party. Someone mentioned that obliteration explosions only scale off the base monster life, not the scaled monster life due to party members therefore doing less dmg in 3man party. Therefore my q's is, would you still recommend me trying obliteration build ? does this build still perform well in a 3man party? IGN: Jux
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