The Perandus League Challenges

That's exactly what this game needs "potentially profitable business"... All that unique id stuff is BS because of non determinism. If they don't drop(I got super lucky in talisman, got soul taker, shavs, windripper, voltaxic, BUT this was the first time ever in 5 years of playing poe that they dropped to me.), then you have to farm for tons of currency.
we had only hard tasks:
- people cry: give us some easy challanges

we have easy and hard challanges
- people cry: give us only easy challanges

...
"Is there such a thing as an absolute, timeless enemy? There is no such thing, and never has been. And the reason
is that our enemies are human beings like us. They can only be our enemies in relative terms."
zana to level 8 is really not as bad as people make it seem

if I can get her to like 1m/1.4m at lvl 8 without ever doing a rotation or using someone elses zana, Im sure players who want it badly can get her to 8 pretty easily
Last edited by grepman#2451 on Mar 2, 2016, 12:49:19 AM
Level 8 Zana again? I play pretty hard considering and I've never maxed Zana in a challenge league. Please don't force me to group with people to finish challenges.
Those challenges are a bit better than last ones, definitiely more achieveable for average solo players, while still providing some... challenge.

But why - you can party clear? This will reduce some points to just buying them out.
But at least that suits the theme this time.
So much butthurt in these posts.

30 of the 40 are very doable over the course of 3 months of completely unfocused gameplay.

Getting to 36 will require some focused effort...but not any sort of crazy hours.

Getting to 40 will require lots of work and a lot of grinding/hours.

--------------

Is that not EXACTLY how this shit should work? That's called front-loaded diminishing returns. This is what GGG is communicating with these challenges:

"Hey guys, want to get a cool footprint and weapon MTX for free? Play our game regularly for the next 3 months and we'll reward you with that. Want to get a sick ass portal effect? Focus some of your gameplay into specific tasks and goals that will be fun. It shouldn't take you much extra time. Want to 100% complete all challenges for the new content? Get ready to grind and play for 10 hours a day...because that's how 100% achievement should work."

I'll personally skip the lvl 8 Zana and ID 4 10+ exalt Uniques challenges...but besides that they all seem super doable. Need one solid character capable of running high level maps...and one character that is Atziri capable. Given the 19 new sub-classes and like 10 new skills I haven't used...I was planning on making a hell of a lot more characters than 2 lol.

This is literally implemented perfectly. Thank you GGG.
Holy Mother of Effects
SSF since ~OB
I see you took my advice about adding a challenge to clear maps with max lines. Nice work GGG!
"
superjack010 wrote:
More identify challenges.. Haven't we learned what has happened before?


Shut up man. Amongst 40 challenges one or two are about identifying items.

And trading IS part of this game. Which means that a good percentage of players will like it. Some have no problems with trading, some will profit from selling unid items to those who wants the challegne. Win-win situation.

You don't really need to be so salty about it. Spoiled kid and salty also.
Proud Crusader of Hardcore Leagues.
thanks to ggg for not making it so RNG reliant.

no way i can get 32/32 in talisman without using services / self found.

for perandus probably may be doing everything myself
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