Explosive Arrow Marauder (Updated for Release)
" Fire pen will make a fire-resistant mob take increased damage from the initial EA explosion. Since the burning damage of EA is based off of the fire damage of the initial (unmodified, ignite does 1/3 of the initial fire damage over 4 seconds, for a total of 4/3 of the initial hit), the more damage the mob takes upfront, the greater their burning damage will be. |
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How can I tweak this build to play in party more effective? Should I drop EE or something else?
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" you could always do what Deltrus does and do the dual curse and drop EE. I personally, don't find it much of an issue (I run EE), but I just try and stay clear of someone's anger. Last edited by Duckz#5399 on Sep 2, 2013, 9:32:52 PM
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bump for bookmarking
Theamazonbasin
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" What 4 gems should I have in my 4L? And if a find 5L what should I add? Edit: looks like 4L is Explosive Arrow + Fire Penetration + Chance to Ignite + Elemental Proliferation. Last edited by Brimba#6744 on Sep 5, 2013, 12:13:43 AM
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If anyone is wanting to try a new variation of this build, check this out. I have been testing this one for the last couple weeks and it's pretty fun.
I ran dual curse for a very long time and it was getting stale. I'm not saying the dual curse build is bad at all, it just seemed that I only ever used the second curse on map bosses. Based on level 86 with the + frenzy charge bandit reward.
Spoiler
http://www.pathofexile.com/passive-skill-tree/AAAAAgEAAnEEswUtBbUM8g48Dq0SaRRNFHEXHBjbGS4aOBpVGmwa2x0UIWAj9iftKS4pTymlLIU26DpSOtg9_D7PQKBBqkOcSn1N2FBQUUdUSVXGVvpYY1nzWhpaSFuvXz9gS2EhZKNnoGe9cXlyqXTtdPF673y4fNmBb4M4hO-Hdox2jM-NfY2_j0aQCpBVmK2boZ2u
7 frenzy charges is really the kick ass part of this build. Also it hits the dex/int requirement with no issues at all. The thing that make this AWESOME:
Spoiler
11.4% LIFE REGEN PER SECOND = RIDICULOUS. Most people have between 4200-5000 HP in end game gear (way higher with kaoms making it even more retarded). Allowing you to regen 470-570 hp per second (kaoms people can suck it I hate you <3). The boots also have lots of move speed (34%). The 14% added damage at low life is not noticeable at all, especially if you use split arrow culling. The % chance to gain a frenzy charge on kill maintains your charges with ease. With maxed out frenzy charges I'm sitting at 5.63 attacks per second.... allowing a 5 stack of EA in under a second..... beware of ele-reflect as usual :) One thing that I still need confirmation on is shock. (not using EE) 4-link in boots : Frenzy + Added Lightning + Ele prolif + Blind 20 Added Lightning Damage: 5-101 20 Wrath: 9-147 Gear: 3-55 50% increased shock duration 30% chance to shock Trying get answers on whether or not the shock can even stack with that low amount of lightning damage. The whole theory behind having this combo is to take out high HP map bosses faster (if shock works as intended). Curse -> 5 stack EA -> spam frenzy @ 5.63 aps to apply blind & shocks -> BOOM repeat Last edited by Gryphyn#2650 on Sep 9, 2013, 5:15:35 PM
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is this guide updated for 0.11.4c?
Dose it still work/good in 0.11.xx? |
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The guide really doesn't need updates :P.
It should still be working well, yes. I'm still running the build on my Marauder, with no issues. |
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Anyone trying to sell a 6L Quill Rain, 3b 2r 1g? Looking to buy, no luck in the wtb thread so thought I ask here
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I think Empower could potentially be a better gem for our 6L we need to try the math again.
+3 bow gem + empower quill rain + empower and then compare it to quill rain + standard damage. how fast can you get the attack speed on a +3 bow gem bow? ก็็็็็็็็็็IGN:Varanice(90 EA Marauder); Aura_Amoureux (8X LL Aurastack Cyclone Scion)
Softore Shop Thread #665265 -Uniques, Race Rewards, Gems, and more. I also play LLD PvP in SC, and race as Witch or occasionally Scion. www.twitch.tv/varanice |
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