Explosive Arrow Marauder (Updated for Release)

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Pastromy wrote:
I never saw any point to wearing Alpha Howl with this build... You really lose out on a ton of hp, and the only aura you're running that would really benefit from the +1 gems is grace--and it really doesn't matter that much.


yes you're right, makes no deeper sense. the Alphas is mainly a tryout, because I have no better helmet around and I thought 700EV is not bad (because I go for Iron Reflexes), plus I cant be frozen.

the other idea behind it was, that I could try to stack "% reduced mana reserved", and try to run Grace + Determination + Vitality + Purity. Not sure if this could even work, but there are four % reduced mana reserved nodes around my passive tree, plus the 8% from Alphas, plus a lvl 20 reduced mana gem wich gives a *0,71 multiplier on top. Im not exactly sure how % reduced mana reserved stacks, it might have deminishing returns and this will not work. I can then still sell the Alphas and buy a decent helmet or a Carcass Jack, as my armor is not very good I think (I just used 1 alch to craft it lol).

by the way, thanks Pastromy for the great guide on Exilepro and your help
Last edited by DJSRP#5494 on May 16, 2013, 11:10:55 AM
You would want to cast grace off your hp pool if you go for 3 40% auras. If you really wanted you could do vitality + haste + determination + purity off you mana pool. That would need either 2 points in reduced aura cost or 1 point + alphas howl. However, by going not blood magic passive you can't go culling strike + split arrow + IIR/IIQ so you lose out on a lot of MF stuff.

I'd say you would only want to go 3 40% auras + blood magic gem if you had two 5 or 6 link quill rains so that you could weapon swap between "culling strike + split arrow + IIR/IIQ" and your main attack. Even then it would be pretty annoying to swap so much and you wouldn't be able to fit in blind anywhere.
IGN: @Deltrus
My build and gear: http://www.pathofexile.com/forum/view-thread/462131
Last edited by DeltruS#2041 on May 16, 2013, 1:06:40 PM
Thanks Deltrus for the answer earlier , If my partner is a LA ranger... would i have any problems partying with him?
Last edited by BChizzzle#1321 on May 16, 2013, 2:10:30 PM
Only if you have lightning damage on your gear. You would want only cold damage. LA is a great combo with EA, in my opinion.
IGN: @Deltrus
My build and gear: http://www.pathofexile.com/forum/view-thread/462131
Last edited by DeltruS#2041 on May 16, 2013, 4:27:08 PM
Would it matter if he uses wrath or hatred?
Last edited by NemoSushi#4419 on May 16, 2013, 4:59:15 PM
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DeltruS wrote:
You would want to cast grace off your hp pool if you go for 3 40% auras. If you really wanted you could do vitality + haste + determination + purity off you mana pool. That would need either 2 points in reduced aura cost or 1 point + alphas howl. However, by going not blood magic passive you can't go culling strike + split arrow + IIR/IIQ so you lose out on a lot of MF stuff.

I'd say you would only want to go 3 40% auras + blood magic gem if you had two 5 or 6 link quill rains so that you could weapon swap between "culling strike + split arrow + IIR/IIQ" and your main attack. Even then it would be pretty annoying to swap so much and you wouldn't be able to fit in blind anywhere.


I already kind of set back from this aura idea, because I would need to skip the blood magic passive, which in return forces me to sacrifice one or more slots for blood magic gems, which will lower my dps, mf, mainly the basic things why I started this build.

The question is: I dont have another 5L, my 5L armor is already in full use for EA. How can I benefit from mf, because I need Split Arrow + LMP/GMP + Chain + LoH to survive. And weapon swapping might be annoying.

Do the IIR/IIQ passive gems make any sense linked to my EA, or will the effects not apply on mobs?

Edit: just made another 3 good deals today:

Spoiler

for 3 gcp, but the life, fire dmg, and IIR was worth it for me


mainly until I got something better, high armor, life and some IIQ. my future one will have res on it as well, hopefully :)


it's the 16% lvl 17 EA for 5 GCP 2 Chaos, a good catch, considered that I just had a 9% lvl 11 EA around...
Last edited by DJSRP#5494 on May 17, 2013, 3:41:11 AM
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NemoSushi wrote:
Would it matter if he uses wrath or hatred?

Can't use wrath. You would want to deal no lightning damage so your EE will buff his lightning arrow.

@DJSRP if you take the blood magic passive you just use split arrow + culling strike + IIQ/IIR in another 4link. No need for a 5 link.
IGN: @Deltrus
My build and gear: http://www.pathofexile.com/forum/view-thread/462131
Last edited by DeltruS#2041 on May 16, 2013, 7:06:01 PM
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NemoSushi wrote:
@DJSRP if you take the blood magic passive you just use split arrow + culling strike + IIQ/IIR in another 4link. No need for a 5 link.


Okay so I need:

- 4L with Split Arrow + Chain + Loh + _______ for survivability

- another 4L with Split Arrow + Culling + IIR + IIQ for MF-kill

right?

Then I need to search for a 4L quill rain, because mine is ilvl 21 and not very likely to be a 4L anytime soon :)

What do you think of my new gears? Did I make a good deal on them? Not so sure when it comes to equipment with this build...

Spoiler

for 3 gcp, but the life, fire dmg, and IIR was worth it for me


mainly until I got something better, high armor, life and some IIQ. my future one will have res on it as well, hopefully :)


it's the 16% lvl 17 EA for 5 GCP 2 Chaos, a good catch, considered that I just had a 9% lvl 11 EA around...


And I have a theoretical question regarding the original "end game" skill tree from site 1 of this thread. Why do you not take Unweavering Stance and the Berserking node? Its just so few nodes away from your main tree. (After some thinking I came to the conclusion, that US is not worth the 5 points u need to invest to get it)

Nonetheless I took your end game build and rearranged it a bit, to save some nodes and get a few bonuses you didnt include:

Spoiler
http://www.pathofexile.com/passive-skill-tree/AAAAAgEAAdwB5wJxBLMFLQYOCfYOrRJpFCAUTRRxFHUXHBjbGS4ZhRo4GlUabBv6HRQhYCSqJa0l3yftKaUyCTboNuk6UjrYQKBBqkOcR35KfU3YUEdQUFRJVcZYY1nzW69fP2BLYSFj_WSjZU1mnmegbmlxeXKpdO108XrvfNmBb4M4hNmE74d2jHaMz41-j0aQVZitna6ePJ65ogCkGacwp4Srxayqt7a53b6nwA_AGsHYxtjNmM9l0NDSTdSP3Q3fv-Lq42rnUuw47w7vTu988i_z3fZI9zL46_rS_MU=


I added Berserk, for 15% IAS, the 8% movement speed node, which are of course both optional but a good deal imo, skipped the life nodes in the middle, because for just 4% more do not value the extra node u need more to get there (and if you still got life issues, there are a few 8% free that u can just add). U can optionally go over the +15% fire resist nodes out of the Mara tree (which I did). Yes, this will cost u 2 nodes, but will give u more flexibility in gear. and as soon as your gear is perfect, just get rid of them and respecc your points. Also the %fire damage nodes on the left are optional, but a good add for softcore farmers I think.

This is what my end game build will most likely look like in high lvls, if my gear is good and if I ever get there lol :) what do u think?

______________________________________________________________
Spoiler
this was my first version of it, but I decided that Unweavering Stance is not really neccessary
Spoiler
http://www.pathofexile.com/passive-skill-tree/AAAAAgEAAdwB5wJxBLMFLQYOCfYOrRJpFCAUTRRxFHUXHBjbGS4ZhRo4Gmwb-h0UIWAkqiWtJd8n7Si1KS4ppTIJNug26TpSOtg9_ECgQ5xHfk3YUEdQUFRJVcZWBFcNWGNYr1nzXz9gS2CIYVJj_WVNZp5qHm5pcXlyqXTtdPF4DXrvfLh82YFvgziE2YZgjHaMz49GkFWYrZ2unjyeuZ7Nn8uiAKQZpzCnhKgYq8Wsqrndvoq-p8APwBrB2MbYz2XQ0NIh0k3ZYd-_42rnUuw47w7vTu988B_yL_Pd9kj60g==
Last edited by DJSRP#5494 on May 17, 2013, 5:28:19 AM
Yes gear looks fine. Neck is really good imo, at least if you don't need the stats from an onyx. Build looks fine too. Berserking is not bad; I prefer it over going over to the duelist projectile nodes. There are a few ways one can shift points around to get around the same result. Most people have their EA in a 5L quill rain and their two split arrows in their boots/helm/gloves.
IGN: @Deltrus
My build and gear: http://www.pathofexile.com/forum/view-thread/462131
Last edited by DeltruS#2041 on May 17, 2013, 8:41:24 AM
Thanks for the replies again, really appreciated!

Another theoretical question:

1. Does a burn count as "hit on enemy"? or: does burn trigger Life Leech?

2. How do Fire Penetration (and Increased Burning Damage) really work, does it cast a buff upon the mob once he is hit by an ability linked to FP, and does this penetration/inc bd only work for the damage of this specific skill or does it also work for buffs on the mob, like the burning for example?

2.1 Plus: how long does the penetration last? Because if the penetration lasts > my attacks per second, I can fire EA at the mob -> it explodes -> mob burns -> I shoot it with my EE trigger skill, which is LA + LMP + Chain + Fire Pen -> the EE gets triggered -> the Fire Penetration get triggered -> mob burns down quickly.

Because IF this would work, I could re-arrange my EA links to the following, more tanky and practical version:


Instead of %EA + LMP + Conc FX + Prolif + Fire Pen I could do %EA + LMP + Conc FX + Prolif + Life Leech (for much better survivability instead of LoH), and then add the Fire Penetration to my EE-trigger skill, which is then Lightning Arrow (or Split Arrow?) + LMP + Chain + Fire Penetration (ideas on this combo?).

And before the mob finally dies I shoot him with Split Arrow + Culling + IIR + IIQ, to get the mf boost.

my head aches, tell me that it works :D
Last edited by DJSRP#5494 on May 17, 2013, 12:17:15 PM

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