[2.0] SRS build compendium: Life, Hybrid, Lowlife
" that culling strike Q is what always had.. IGN: Ariannahh
Alf's True summoner: https://www.pathofexile.com/forum/view-thread/1322360/page/1 Alf's Only SRS: https://www.pathofexile.com/forum/view-thread/1454368 Hideout: https://www.pathofexile.com/forum/view-thread/1428672 |
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" thank you for this helpful addition to the discussion! feel free to bring more of your knowledge to this thread. OT: my suggestion for a LL srs tree:
Spoiler
http://cb.poedb.tw/us/passive-skill-tree/AAAAAgMB34rpAkuuGyXZW_6zVyttGRFQNbmnK2vbTLNFfg5cavrQH-_rBAfr5F8qdFWsmPfXhEhca8Ntm6GPRh0U-tIXLySwgKRV1mTnpwjr7hzcjxq4kyj6mK2Cx9P7qH1akWqsHb4zhwPuV8kNfOq6tAxGceGIHar-SYMJb57KSl-wm7XDOhmK-wn22hqPhMVRTKxHfVsqTT8nX5hZbc8ySsiKr5ARe8P56EGHtz6IWl7AoEItH5UgwfNcioIeiELBxewYcLvZEy9v7IosnMy8qsSFYE25GDy9JxhWsnAqU2KVHU9YWlIpVeC9gg==
dynamo might not be needed if one uses culling instead of multistrike. strength is a bigger problem than before, 111 is needed, only 20 from the tree now , mainly because potency of will was moved. RIP King of the Forest view-thread/1738625 Last edited by cmphx#5486 on Jun 14, 2015, 3:07:23 PM
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culling strike is just bad right now, faster attacks works better
IGN: Ariannahh Alf's True summoner: https://www.pathofexile.com/forum/view-thread/1322360/page/1 Alf's Only SRS: https://www.pathofexile.com/forum/view-thread/1454368 Hideout: https://www.pathofexile.com/forum/view-thread/1428672 Last edited by kjksdajk#4421 on Jun 14, 2015, 3:21:30 PM
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Also I heard arctic armor no longer depend on mana regen but its now reserve 25% of mana like heralds ....
Good thing we dont need so much mana regen on gear now, bad thing, we lost its defence. Should be easyer to gear up now. IGN: Summonium
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" This tree looks solid. I'll add it to OP. Yeah the efficiency of culling for its mana multiplier is funny. I also think it will make it through to 2.0 unchanged because most builds don't get as much out of it as we do. All my builds /view-thread/1430399
T14 'real' clearspeed challenge /1642265 |
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" thanks. The three points for Lord of the dead - minion damage - elemental dominion can be omitted/taken as the last points if one finds decent jewels, i.e. one with 15%minion damage and another useful stat like cast speed or ES. I also start to doubt about the effectiveness of death attunement - 8% ias worth the point? on a side note: actually culling strike also will be very interesting for poison arrow! 60% increased damage is a really good option and can be used instead of the pierce+drillneck combo (which will give about 90%increased if you dont take extra pierce chance from the tree, which is in a bad position anyways). the cloud wont have the culling effect, but the initial hit does - so the culling itself is only helpful vs bosses. RIP King of the Forest view-thread/1738625
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on a side note, i would love to see a improve in the animate weapon skill gem.
IGN: Ariannahh
Alf's True summoner: https://www.pathofexile.com/forum/view-thread/1322360/page/1 Alf's Only SRS: https://www.pathofexile.com/forum/view-thread/1454368 Hideout: https://www.pathofexile.com/forum/view-thread/1428672 |
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" It's good on non-SRS summoners. Pretty high DPS and the weapons are mega tanky if you push them to level 25. The main problem for SRS is that they block spirits from attacking. All my builds /view-thread/1430399
T14 'real' clearspeed challenge /1642265 |
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please be aware that the "skill tree analyze" on the cb database currently is bugged and does not represent the current tree. If you check my tree again, you can clearly see that ive allocated 7 dex points, yet the analyzer says i have +60dex. Same for Aura effect, i have 54 allocated if you add up all of them, yet the analyzer says 48. Be careful with that guys!
RIP King of the Forest view-thread/1738625
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As of the latest patch 2nd and 3rd trees aren't displaying. Any chance for an update of them? I have a friend that wants to try SRS in the beta, building a tree is beyond his skill level, and I don't know summoners that well.
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