80% LESS damage... GGG world record for hardest nerf?

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Barivius wrote:

I suppose instead of saying a "white 5L" you can instead say the build is fairly gear independent.


Depends entirely on what you compare it with.

Compare it with a normal summoner and it's expensive. Arguably in it's current situation, very expensive for very little return, thus not an efficient upgrade to roll in to. (not when compared to its other +1/+2 counterpart = SRS which you can roll into at a later stage and allows ubber farming to boot)

And i would say, with the current version of the skill gem, you would have to roll into it in the late-game, as opposed to playing it from the mid 40's, which was a possibility before.
But it's redundant since the alternative is faster and has more potential.

Which is why, like i stated earlier, this gem needed a 20% nerf and proliferate a 50% nerf.

The sum total for this combo would be similar, but the skill itself would still be playable as a bomber for summoners, thus leaving the mechanic in place.

I expected GGG to nerf the culprit. I guess that's why i am not happy about the situation.

Peace,

-Boem-
Freedom is not worth having if it does not include the freedom to make mistakes
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Boem wrote:
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Snorkle_uk wrote:
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enveratise wrote:

But yeah, was the build that unreasonable?



yes it was


every single person complaining that this was nerfed or waffling on about GGG nerfing viable skills again needs to get a brain and learn how to use it, or maybe just understand what theyre talking about before they open their mouth.


It needed nerfed, probably harder than it did get nerfed, seriously you people just love to get your pitchforks out and dont give a shit if what you are saying is absurd, its what you want to believe and anything you can grasp at to justify it you go straight into nonsensevile.

Stop it, its not healthy for you, its not healthy for the game, you obviously dont know what you are talking about so just admit that to yourselves and pipe down.



edit: this 50ex talk too is a joke, oh build cost 50ex and was many factors more ridiculous than one that costs 1000ex, such high investment, give me a break it shouldnt have ever existed in the state it was in regardless of all the exalts in standard league going into it.


GGG took the easy way out and just nerfed the symptom instead of the culprit.

You know what i mean, it was a poor move by GGG. And it punished the wrong mechanic being utilized.

Peace,

-Boem-


Nerfing the culprit would have killed the build as well.
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Boem wrote:
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TheWretch wrote:
too bad, I was looking forward to seeing these mystical 14 builds of yours. im sure they're very cool









Pick any with 180k+ dps.

Happy to have helped you out.

*tips hat*

Peace,

-Boem-


I just looked at the first and no, shatter chuck light version doesnt one shot 6 man courtyards screen, not even remotely close.
Double post
Last edited by Krayken#1299 on Feb 27, 2015, 3:59:22 PM
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Boem wrote:


GGG took the easy way out and just nerfed the symptom instead of the culprit.

You know what i mean, it was a poor move by GGG. And it punished the wrong mechanic being utilized.

Peace,

-Boem-



burn/prolif will see its day with the balance changes, you dont make a snap nerf to a mechanic that effects countless build variants across the entire scope of characters in the game to sort of 1 particular ridiculously broken mechanic that has surfaced. They did a short term nerf to one broken mechanic that needed to be sorted right now before countless people invest into a build that was actually broken and should not have been allowed to exist in that state. Virtually no one was playing this build in the grand scheme of things, yet, which is why they needed to nip it in the bud right now, and thats what they did, thankfully. Credit to them.

You dont rush a change to something as wide spread as burning damage or prolif, not one single person in existence knows every prolif build out there, what exactly people are doing and how much of it is reasonable + how much is over powered. They are rightly taking their time and waiting till a league crossover point to make a fundamental change to the state of the game like altering burn/prolif that is going to effect 10,000s of characters, loads of whom are not doing anything op and are in the middle of a league actively playing.
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Moosifer wrote:
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buhdunkadunk wrote:
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VictorDoom wrote:

this cheap movement build still faceroll and carry groups 78s for under 100ex... even after 80% nerf, such ridiculous expectation and reaction.

for those still bhurt use some of that 'creativity' for real and do a melee build under 100 ex to faceroll and carry 78s, see how that goes


Hopefully people STOP sharing ALL builds that can clear quickly and carry 78's. Especially stop sharing the cheap ones.


You put the wrong name in quotes. I was so fucking confused, vic is usually pretty rational and the guy you're actually quoting is just a troll.


i was also very confused
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Last edited by VictorDoom#6290 on Feb 27, 2015, 4:21:09 PM
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Krayken wrote:

Nerfing the culprit would have killed the build as well.


That's a personal opinion, one that i don't share.

I would play this build without proliferation if it was a strong AOE nuke like RoA. combining it with decoy totem or vaal lightning warp for instance would yield funny results.

@snorkle, partially agree, prolif should have never remained in the state it is for so long. Pretty much all mechanics around it are excessive and if not that, then they are abusive.

You could reduce prolif burn degen by 50% and most prolif burns would still be effective screen killers. It would not destroy any builds, it might just refocus the fights on dealing more then a single attack/cast.

Big woop.

also like i mentioned before in this thread, i think this skill deserved a nerf, just not such a hefty one on this gem alone. Chris should have done a combo breaker and gone for both prolif and mirror arrow.

Peace,

-Boem-
Freedom is not worth having if it does not include the freedom to make mistakes
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Barivius wrote:
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Moosifer wrote:
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Malone wrote:
With a white 5L bow ? no way.


As everyone is confusing everything.

First, none of the videos are with a white 4l bow as been mentioned.

Second, the 6p courtyard video was with a +3 6l bow, not a white 5l.

Third, the video post-nerf was done with a "white" 5l solo.


All true, but AFTER an 80% nerf he can only do 77s solo with a white bow. That means the build is end game viable, and that's all that matters.

If you ever played this build you would know - it is not viable. Most of the damage he did came from dual cursing. If you have one mob/map "curse immune" it looks like this.
http://youtu.be/bnpFtK7DuEI
With a Lvl. 18 gem and 1 curse + 5link + "white bow", i can't kill even Dominus.
who still plays this game anyway lol
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SuperDumbo wrote:

If you ever played this build you would know - it is not viable. Most of the damage he did came from dual cursing. If you have one mob/map "curse immune" it looks like this.
http://youtu.be/bnpFtK7DuEI
With a Lvl. 18 gem and 1 curse + 5link + "white bow", i can't kill even Dominus.


This is how I've been feeling with the build too. I'm trying to build motivation to rework shit but higher damage comes at the cost of lower effective DPS lowering AOE or ignite chance. Also I can't exactly afford to get a 6l so I can't just power through the changes.

I'm just so discouraged from such a heavy nerf. It does seem like they really don't want it to be even viable. Even in max gear it's not that impressive, regardless of what everyone is saying watching the maker's video. Compare that video to an SRS build in similar gear and report back trying to tell me MA is fine.
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Last edited by Moosifer#0314 on Feb 27, 2015, 5:27:02 PM

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