80% LESS damage... GGG world record for hardest nerf?
" Depends entirely on what you compare it with. Compare it with a normal summoner and it's expensive. Arguably in it's current situation, very expensive for very little return, thus not an efficient upgrade to roll in to. (not when compared to its other +1/+2 counterpart = SRS which you can roll into at a later stage and allows ubber farming to boot) And i would say, with the current version of the skill gem, you would have to roll into it in the late-game, as opposed to playing it from the mid 40's, which was a possibility before. But it's redundant since the alternative is faster and has more potential. Which is why, like i stated earlier, this gem needed a 20% nerf and proliferate a 50% nerf. The sum total for this combo would be similar, but the skill itself would still be playable as a bomber for summoners, thus leaving the mechanic in place. I expected GGG to nerf the culprit. I guess that's why i am not happy about the situation. Peace, -Boem- Freedom is not worth having if it does not include the freedom to make mistakes
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" Nerfing the culprit would have killed the build as well. |
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" I just looked at the first and no, shatter chuck light version doesnt one shot 6 man courtyards screen, not even remotely close. |
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Double post
Last edited by Krayken#1299 on Feb 27, 2015, 3:59:22 PM
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" burn/prolif will see its day with the balance changes, you dont make a snap nerf to a mechanic that effects countless build variants across the entire scope of characters in the game to sort of 1 particular ridiculously broken mechanic that has surfaced. They did a short term nerf to one broken mechanic that needed to be sorted right now before countless people invest into a build that was actually broken and should not have been allowed to exist in that state. Virtually no one was playing this build in the grand scheme of things, yet, which is why they needed to nip it in the bud right now, and thats what they did, thankfully. Credit to them. You dont rush a change to something as wide spread as burning damage or prolif, not one single person in existence knows every prolif build out there, what exactly people are doing and how much of it is reasonable + how much is over powered. They are rightly taking their time and waiting till a league crossover point to make a fundamental change to the state of the game like altering burn/prolif that is going to effect 10,000s of characters, loads of whom are not doing anything op and are in the middle of a league actively playing. |
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" i was also very confused I carve and sell real animal skulls, check out my work here: https://www.instagram.com/victorseiche/ https://www.facebook.com/victorseicheart/ World first Uber Atziri as 2h and 2h RT build: https://www.pathofexile.com/forum/view-thread/1058950 Highest level char in Closed Beta, Wytchfindergeneral Last edited by VictorDoom#6290 on Feb 27, 2015, 4:21:09 PM
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" That's a personal opinion, one that i don't share. I would play this build without proliferation if it was a strong AOE nuke like RoA. combining it with decoy totem or vaal lightning warp for instance would yield funny results. @snorkle, partially agree, prolif should have never remained in the state it is for so long. Pretty much all mechanics around it are excessive and if not that, then they are abusive. You could reduce prolif burn degen by 50% and most prolif burns would still be effective screen killers. It would not destroy any builds, it might just refocus the fights on dealing more then a single attack/cast. Big woop. also like i mentioned before in this thread, i think this skill deserved a nerf, just not such a hefty one on this gem alone. Chris should have done a combo breaker and gone for both prolif and mirror arrow. Peace, -Boem- Freedom is not worth having if it does not include the freedom to make mistakes
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" If you ever played this build you would know - it is not viable. Most of the damage he did came from dual cursing. If you have one mob/map "curse immune" it looks like this. http://youtu.be/bnpFtK7DuEI With a Lvl. 18 gem and 1 curse + 5link + "white bow", i can't kill even Dominus. |
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who still plays this game anyway lol
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" This is how I've been feeling with the build too. I'm trying to build motivation to rework shit but higher damage comes at the cost of lower effective DPS lowering AOE or ignite chance. Also I can't exactly afford to get a 6l so I can't just power through the changes. I'm just so discouraged from such a heavy nerf. It does seem like they really don't want it to be even viable. Even in max gear it's not that impressive, regardless of what everyone is saying watching the maker's video. Compare that video to an SRS build in similar gear and report back trying to tell me MA is fine. Finished 17th in Rampage - Peaked at 11th Finished 18th in Torment/Bloodline 1mo Race - peaked at 9th Null's Inclination Build 2.1.0 - https://www.pathofexile.com/forum/view-thread/1559063 Summon Skeleton 1.3 - https://www.pathofexile.com/forum/view-thread/1219856 Last edited by Moosifer#0314 on Feb 27, 2015, 5:27:02 PM
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