unique items *no longer updated*

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Running isn't freedom. You should know that.
ighnaz - Thanks for the beta key!!!!
I HAVE NO MORE BETA KEYS!!
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sabertooth, you found that with only one slot? or did you use jewelers orbs on it?
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sabertoothd3 wrote:
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I found this same axe too but it had 3 sockets. It is my only unique this far and im lvl 62. Uniques seems to be really rare in this game.
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FaceLicker wrote:
sabertooth, you found that with only one slot? or did you use jewelers orbs on it?


I found it that way.
Running isn't freedom. You should know that.
ighnaz - Thanks for the beta key!!!!
I HAVE NO MORE BETA KEYS!!
"
Catsonly wrote:
wondering what the point of having unique driftwood bow, seem like kinda useless no?


I know, but for a new bow Ranger it's pretty good. It's hard to find good bows in the game as it is. Bow Ranger also has attacks that can make even a normal bow pretty decent.

And can I point out that for a Bow Ranger to find it, it was an awesome find?

Not everyone will like it, but I sure as HELL did.
Last edited by aerows#3034 on Nov 28, 2011, 10:52:47 AM
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Found this yesteday and blew some jewelers on it. WIll have to get my hands on some fusings >.>

Pretty pleased with the performance. But sadly adds less to dps than my rare dirk.
Youtube:
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Last edited by Sareth#5930 on Nov 29, 2011, 10:41:12 PM
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Sareth wrote:
Found this yesteday and blew some jewelers on it. WIll have to get my hands on some fusings >.>

Pretty pleased with the performance. But sadly adds less to dps than my rare dirk.


Dps doesnt take into consideration crits. This has a lot of crit chance. That could, potentially, make up for the lost dps?
Last edited by FaceLicker#6894 on Nov 29, 2011, 11:19:24 PM
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FaceLicker wrote:
Dps doesnt take into consideration crits.
Yes it does.
It fails to account for a few things which make skills act differently from the regular attack - such as the fact dual strike hits with both weapons, not alternating like usual attacks) but anything affecting the default attack such as accuracy, crits, etc is factored in.
interesting. i just assumed it didnt. now i know.
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Mark_GGG wrote:
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FaceLicker wrote:
Dps doesnt take into consideration crits.
Yes it does.
It fails to account for a few things which make skills act differently from the regular attack - such as the fact dual strike hits with both weapons, not alternating like usual attacks) but anything affecting the default attack such as accuracy, crits, etc is factored in.


I've also noticed that the Gem Spell Elemental Hit does not work correctly on the character sheet for DPS. It just uses the default attack DPS, when obviously it should be doing more.

Though I can see why it would be hard to calculate the DPS on the spell Elemental Hit, with the random elemental thing and all.

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