unique items *no longer updated*

That axe is cool.
Astral is awesome.
Last edited by Mythicpoe#7612 on Jul 5, 2013, 7:33:11 AM
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TheAnuhart wrote:
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moomaaru wrote:
"melee attacks can't fail based on cost"

what?


I would have thought, melee attacks will use the resource, but if not enough, it will still fire, rather than "My mana is spent" for example.


SO pretty much unlimited mana you think ? it would be very attractive for sure :)
Maker of ZeeL's Amplifier.
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bitedefer wrote:


Blood Magic (gem) CI Physical Cleave. GG.
IGN: Hochep
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nheowitzki wrote:
you can run it on 0 mana.


:D
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TheAnuhart wrote:
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BlackSacrament wrote:
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TheAnuhart wrote:
That axe, lol.

So reserve all mana with auras.
Have the most insane mana costing 6L.
Forget BR.
????
Profit.


Does the mod only refer to gem costs slotted in the axe?


Im guessing its not limited to the weapon since it says melee attacks. But most melee classes run BM so their mana is all reserved


Exactly, now BM isn't required (build depending) so mana can be utilised.

And for BM gem users, no change except a free gem slot and no life cost.


yup i meant the BM gem, if thats how it is then thats sick :D
Domination - IGN: Fat_Camp
Standard - IGN: FrozenPatties
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Hochep wrote:
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bitedefer wrote:
---

---


Blood Magic (gem) CI Physical Cleave. GG.


What? Why would you waste the 'cannot fail based on cost' by using BM gem?

No, no. CI Physical Cleave with 100% reserved mana.
Last edited by Yocairo#2896 on Jul 5, 2013, 7:36:57 AM
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BlackSacrament wrote:
yup i meant the BM gem, if thats how it is then thats sick :D


Edited my post, I derped BR instead of BM.


:)
Casually casual.

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duolc wrote:
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nheowitzki wrote:
you can run it on 0 mana.


:D


so its true, no mana required for using a melee attack skill?
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Hochep wrote:


Blood Magic (gem) CI Physical Cleave. GG.


But those builds generally get RT anyway. To make good use of that stat you'd have to get some crit, and crit on health builds is usually a bad idea (due to reflect).

That is assuming the stat is about higher chance to hit as opposed to being able to attack with no mana.
Last edited by Novalisk#3583 on Jul 5, 2013, 7:45:25 AM
That weapon is sick.
Does the chill on hit mean that physical damage acts like cold damage?
ohh and physical CI cleave
reserve 100% of mana (cast blood rage before activating the last one)
cant use curses(could try temp chain gloves...temp chains+chill)
Last edited by Sandah#0477 on Jul 5, 2013, 7:40:31 AM

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