unique items *no longer updated*

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Strill wrote:
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Grzybas wrote:
Maybe for those 3 skills that unique makes sense but i said for lightning caster , using Arc specifically. Fire and Cold have staves , fire has chest unique , cold has helm , lightning got nothing so far, thats what i meant :)
The chestpiece has Fire DEFENSE. It does absolutely nothing to improve fire spells.


It has chance to ignite and increased ignite duration these are not really defensive stats but i agree its a crap low lvl unique but still lightning got nothing :) Also there is Infernal Mantle incoming - some diamond user designing it and it was posted in this thread some time ago.
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Grzybas wrote:
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Strill wrote:
"
Grzybas wrote:
Maybe for those 3 skills that unique makes sense but i said for lightning caster , using Arc specifically. Fire and Cold have staves , fire has chest unique , cold has helm , lightning got nothing so far, thats what i meant :)
The chestpiece has Fire DEFENSE. It does absolutely nothing to improve fire spells.


It has chance to ignite and increased ignite duration these are not really defensive stats but i agree its a crap low lvl unique but still lightning got nothing :) Also there is Infernal Mantle incoming - some diamond user designing it and it was posted in this thread some time ago.
Oh sorry I thought you were talking about Ashrend not Cloak of Flame.
new unique shield. quite epic imo :)

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HugeMfka - 84 Righteous Fire Duelist - 44/346 MF 6.9k Life
DemCritsOP - 84 Reave Shadow - 71k Reave / 35k Vaal Reave
Some items in this post are currently unavailable.
Wow I am shocked that they put curse reflection on it. Dang, this game just gets more and more interesting.

Of course I am under the assumption that reflection means that the curse is then placed on whoever tried to cast it on you....
Standard Forever
Last edited by iamstryker#5952 on Nov 6, 2012, 8:33:59 AM
we tested in in arena, and ATM both players end up with the curse.
RegnarDrowsII - 79 DW Ranger, #6 One month race 10/16/2012
I would think the wording "curse reflection" would at least mean that the shield user does NOT get cursed.
Standard Forever
It makes sense considering that reflect aura mobs still take damage it just gets sent back to you. If it just flat out made curses not stick to the wearer then that unique would be nuts and a must have imo.
Beyond_Bow_BobMKIII Level 80 Tornado Shot Scion
nice shield, it'll probably be very valueable for PvP because of that curse(s) reflection.
builds based on 2-3 curses will have those curses reflected on themselfs too ;)
I wonder if the duration of the curse reflected is the same, so those with permanent curses will have trouble too
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mobutu wrote:
nice shield, it'll probably be very valueable for PvP because of that curse(s) reflection.
builds based on 2-3 curses will have those curses reflected on themselfs too ;)
I wonder if the duration of the curse reflected is the same, so those with permanent curses will have trouble too


If someone with +2 curses and indefinite duration curses you, they get the exact same curses reflected back at them, and they can do that three times. 'Reflection' in PoE terms implies that it creates a copy and sends it back.
Balance & Design
Yeah, Curse Reflection works just the same as damage reflection - when you are [cursed/damaged], the things which [cursed/damaged] you is also [cursed/damage] with the same properties (reflected curses have same duration and magnitude, reflected damage has same mitigatability - reflected attack damage can be evaded and blocked, for example). Yuo still take the [curse/damage] which triggered it.

The only difference is we don't have just "damage reflection" in the game, we have "reflects 20% of damage", so only a percentage of the damage is reflected (but it still has all the same properties, as explained above). Since curses don't have an "amount" like damage, curse reflection is total.
Last edited by Mark_GGG#0000 on Nov 6, 2012, 4:36:14 PM

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