Clarifying Puncture
" Good god you are fucking naive!? NOT EVERYONE and their mom has a fucking I don't have one in my NEW char. The damage is garbage understand me? Stop commenting on things when you have no clue you are talking about. Seriously you are literally the most aggravating user ever to discuss ''balance'' Because you are so bias about EVERYTHING. Nobody can 1 shot fucking things in the new league good god. Now if you're talking about standard only the rich people such as myself etc can do the 1 shot thing why you think EVERY single person on the entire world has this type of gear is beyond me. Stop it STOP. I've theorycrafted the entire thing puncture SUCKS ASS because it's lost it's core mechanic even with blood letter etc which is fine I went burning arrow but don't you fucking sugar coat this. Dys an sohm Rohs an kyn Sahl djahs afah Mah morn narr Last edited by Coconutdoggy#1805 on Dec 18, 2014, 4:03:51 PM
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" It should be fairly obvious that you've overnerfed the skill when you can pop a quicksilver and run around with Puncture bleed from mobs and take virtually no damage. Shop closed until further notice. Check out my Dominus musical tribute instead:
https://soundcloud.com/hackproducer0815/dominus |
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Just make Point Blank not work on traps.............. as Point Blank is clearly ment for ranged attacks..... no brainer !?!
Bonan..2hander,Miss Bitch..whitch, ThongBow..ranger
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" Holy shit, chill the fuck out. Puncture is still way OP in PvP. I can't believe it's considered "balanced" there (because it's not). |
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" I actually see Jay Wilson in a new light now. **** PVP. Edit: On the serious note, Puncture got nerfed because it was seriously abused by GG crit bows/Chin Sol/trappers that abused the hell out of PB to make Puncture really be out of this world. Uber Atziri got rekted hard, and wrecking a broken boss indicates your build is beyond broken. Sometimes you can take the game out of the garage but you can't take the garage out of the game. - raics, 06.08.2016 Last edited by JohnNamikaze#6516 on Dec 18, 2014, 6:47:08 PM
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" PVP has it's own issues, We're talking about pvE here. When this user considers everything OP in the entire world and is completely biased about everything then I'm not going to chill the fuck out. I've ignored this guy long enough It's ridiculous when trying to argue with the guy. In terms of PVP as well they could nuke puncture the same way with Flicker strike, Not a hard thing to do. Even google337 can't 1 shot people anymore ( Pre-nerfed he 1 shot me through 11k health oh jee balance ) Dys an sohm Rohs an kyn Sahl djahs afah Mah morn narr Last edited by Coconutdoggy#1805 on Dec 18, 2014, 6:55:07 PM
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" Yeah, I don't understand why they would overcompensate on balancing puncture in PvM/PvE but continue to let it rule the arena. PvP will continue to be dominated by players with mirrored items and puncture or flicker strike builds. I really don't see how PvP will ever be a popular activity in PoE in its current state. And, on the other side of the same coin, they are nerfing the PvE experience into the ground. I understand that PoE was designed to appeal to a niche group of gamers, but it just doesn't make good business sense to continually cater to only the no-lifers while destroying the experience for most other players who have jobs and families. It is quite frustrating to be forced to drop a build (with expensive items you bought for that build) because GGG nerfed it into the ground with passive tree changes and item nerfs. Many players are quick to toss out the glib statement: "Play the temporary leagues like everyone else, noob!" Well, I'm tired of starting over. I enjoy playing a "main character" with a sense of permanence and standard is the closest thing we have to that. And I have survived/adjusted to several major nerf patches with a life/block melee character. It's simple but that's fun to me. When all is said and done, I will get pissed off every time they nerf me, but then I adjust and the game is fun again. So that's the bottom line. You either suck it up or quit the game. I've already invested too much into it to walk away from it, and I have a small group of players to lead. So I just rethink my build and figure out how to salvage it with every patch of nerfs because the build I play is what I enjoy. I have played several different builds over the years and on every class. My favorite is still a life/block melee build on a marauder because I like to tank the mobs. So what have I gained this time? Counter attacks that trigger on block. I like them but I'm not so sure they are worth the loss I sustained. So I can relate with you regarding your loss on puncture. But if I can salvage a life/block build after the 1.3 patch, then anyone can survive this patch of nerfs with anything. You just have to figure out how to compensate for what they nerfed. Last edited by Gemdraco#2335 on Dec 19, 2014, 2:50:02 AM
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" No, no, no, no... that would make too much sense. You have a termite infestation in your garage? Nuke the fucking city!! -------------- Wrap up: 1.) Most, if not all puncture users agree the skill was OP and that it needed a nerf, but it was nerfed too hard and made useless. 2.) It was made useless because it has lost it's game-play functionality (and that's on GG crit weapons). It's functionality being: the ability to kite and kill targets with bleed. Instead you now just stand your ground and kill targets with crit strikes, which is faster than waiting for bleed and thus you can safely replace Puncture with Burning arrow, which does more base damage. Therefore Puncture = obsolete 3.) The only instance where Puncture is maybe not obsolete, is if you pick the now dedicated cluster on the tree. But I don't have the luxury to test this out, cause I don't have the spare points. Even if this was the case, it's only true for those with GG crit 6L weapons and not for common players. For them Puncture is still obsolete and it's better to just use another skill with higher base damage. 4.) Bringing more specialisation into a game where combat is already a simplified 1-skill spam and your passive points already stretched thin, is bad. IMO. 5.) When I spent hundreds of hours crafting a GG weapon, I should faceroll the content. That's the whole point of ARPGs. All these nerfs are boring and annoy players. Nerfing for balance is one thing, nerfing into the ground is bullshit. Especially if that nerfig was done to counter one specific ("abusive") build (pointblank-trap-chinsol), and shafted everyone else along with it. E: 6.) If GGG shafted Puncture for the sake of PvP, then I have no words how stupid this is. You are ruining the game, by trying to make PvP & PvE co-exist in the same world (what's funny is that you already have the perfect platform = leagues, to solve this issue elegantly) 7.) Won't even mention melee, because those poor sods don't need to be ridiculed further :P When night falls She cloaks the world In impenetrable darkness Last edited by morbo#1824 on Dec 19, 2014, 4:41:44 AM
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" I took the cluster and it's fairly rubbish. I don't actually use it for puncture anymore, I've been running it as a debuff (bleeding mobs take +20% damage) and as my curse on hit skill. Haven't noticed a thing, in spite of the debuff, and you can probably imagine how much I wanted to notice a thing. |
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I'm still using puncture. Does about as much damage as poison arrow, if they move. No damage when they don't move.
I think it still works, but I'll probably drop it later if I get to endgame. Until that it's a 1 gem wonder levelling tool. Not as much as it was in the past, but it's still the case. Why don't we use the skill feedback section? |
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