PvP Manifesto Post and Patch Notes Teaser

Nice teaser! Can't wait until the full notes tomorrow.
So the reactive gems aren't reactive at all and just more annoying trigger gems? Great. Way to hit it out of the park, GGG.

I couldn't be more disappointed to discover that but I guess I should have suspected it from the start. The whole game is trending towards playing itself for me.
"Danger is like jello, there's always room for more."
http://www.twitch.tv/vejita00
Last edited by CliveHowlitzer on Dec 11, 2014, 12:30:36 AM
^_^
hype time...
"
Snorkle_uk wrote:
"Physical to Lightning"

...seriously? I dont even...

Ok so that is the new phys reflect map gem swap. Lightning ek? Like, where to begin with that gem? Lightning tornado? Lightning wave totems? crit lightning slam?

I think I just lost about 2 weeks of my life.


I'm thinking puncture, bear trap, power siphon
shockwave totem is a really interesting one. Also definitely want to mention Lightning Coil here, that's where all this is heading...


I agree with people saying the Scion is getting the short end of the stick lately. No changes to Scion tree at all, with other classes getting massive buffs. I don't think I'll see a Scion at all this season.
I wonder if Hillock-Senpai will notice me when I go to town??
Last edited by StrayYoshi on Dec 11, 2014, 12:37:43 AM
With the nerf to block, I was kind of hoping one of the counter gems was defensive. All offensive gems from what I could tell.

Second guessing even playing incinerate or arc now to be honest. Fuck you devourer's.
At least trigger gems that scale with melee.
It was so annoying to see spells scale so well on my casters cwdt/cos and be shitty on my melee, maybe now I can start to use somes efficient leech trigger setup on my melee that have the space for it.
Can't wait for the patch note =)
Last edited by Frolamiz on Dec 11, 2014, 12:41:18 AM
"
xssarinx wrote:
With the nerf to block, I was kind of hoping one of the counter gems was defensive. All offensive gems from what I could tell.

Second guessing even playing incinerate or arc now to be honest. Fuck you devourer's.

Same, I had my hopes up for a new defensive skill but it seems I was wrong. A shame.
"Danger is like jello, there's always room for more."
http://www.twitch.tv/vejita00
"
roguemjb wrote:
3rd, give or take!

OMG give us the new passive tree already plzzzz


the new tree has been out for a week

and the tree planners have been updating it whenever new info comes out

https://poebuilder.com/


https://github.com/EmmittJ/PoESkillTree/releases

streamers have been streaming build ideas

posters have been putting builds on reddit

"
Waves_blade wrote:
"
Added a new Strength Skill - Vengeance: Chance to perform a swift counter-attack against all enemies around you when you are hit. Weapon range increases the area of this attack. (Available from the Lost in Love quest for the Templar, Marauder and Duelist.)


Usable with 2 hander's since the other 2 were not?

Why is this one only a chance to though while the other 2 are guaranteed?

:/

Because the other 2 happen when you block and this one is a chance when hit.

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