News Archive
Recent Serverside Performance Improvements and Super Stash Sale
Feb 1, 2018, 10:21:34 PM
Last week, we deployed two sets of performance optimisations to our servers with the goal of minimising serverside processing spikes which could occur when large amounts of items drop simultaneously. Additionally, this weekend we're holding a Super Stash Sale where most of the stash tab varieties will be discounted.
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Path of Exile Talent Competition Highlights
Jan 31, 2018, 5:58:10 PM
The Path of Exile Talent Competition ends Monday, February 5 at 8pm (PST) but you still have some time to submit your work! In addition to written and still-art submissions, we've also received many video and music based submissions! Because of this eclectic mix of talent, we've decided to compile this week's highlights into a video. We hope you'll enjoy it!
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Grinding Gear Games is Hiring a Senior Environment Artist and Senior Texture Artist
Jan 30, 2018, 10:49:45 PM
The Grinding Gear Games team is still growing and we're looking for two new members to join our team. If you or anyone you know is a Senior Environment Artist or Senior Texture Artist please check out our job descriptions. If you're interested in applying you can email us at contact@grindinggear.com. Read More.
New Microtransactions - Celestial Righteous Fire, new Cloaks and more!
Jan 30, 2018, 6:04:02 PM
We've just released several new microtransactions, including Celestial Righteous Fire, Helmet Skins and Oriath-themed Cloaks! You can check them out here.
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Abyss League Statistics
Jan 29, 2018, 9:58:41 PM
As we often do, we have compiled a list of stats from the current Abyss leagues. Today we're looking at which areas and classes were played the most. Stats like these help us smooth the difficulty curve of our storyline content as well as provide a clear snapshot of the metagame.
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Our Upcoming Development Schedule
Jan 28, 2018, 5:04:25 PM
As we've mentioned, the Abyss League will run for a duration of 12 weeks which means that we have only four weeks to go! This may have you wondering what to expect in the coming weeks and after the Abyss League ends. Today's news post outlines what our plans are. Read More.
Chaos and Order Microtransactions on Sale This Weekend!
Jan 25, 2018, 10:00:28 PM
We're hosting a whole weekend of discounts on the microtransactions from the Chaos and Order Mystery Box! Everything has been discounted, including community-favourites like the Ultimate Chaos Armour Set, Pure Light Armour Set, Portals, Gore Herald Effect and more! We've created a video to showcase many of the microtransactions available in this sale. Read More.
Introducing the Fragment Stash Tab!
Jan 25, 2018, 7:44:31 PM
We've received many requests for a way to more efficiently store fragment pieces in your stash tabs. We're happy to introduce the new Fragment Stash Tab that allows you to store your Breachstones and Splinters, Vaal Fragments, Mortal Sin Fragments, Divine Vessels, Offerings to the Goddess, Guardian Fragments and Pale Court Keys in stacks of 5,000! Check out the demo video. Read More.
Patch 3.1.3
Jan 24, 2018, 6:32:08 PM
Tomorrow (Friday NZDT), we're planning to release Patch 3.1.3 which contains a new, faster, Burning Ground effect and some other high-priority bug fixes. As a preview to this update, we're making the patch notes available to share today.
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Talent Competition Highlights
Jan 23, 2018, 6:57:52 PM
Last week we launched the Path of Exile Talent Competition which is open to any creative Path of Exile-related submissions. Today we're showing off a sample of some of the awesome entries we've received so far. However, there's still enough time to submit your talent and win great prizes!
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Stories from Development: What came from the Original Design?
Jan 22, 2018, 4:34:48 PM
By late 2008, our founders had put together a detailed game design document outlining the plan for Path of Exile. Surprisingly many of the elements described in this document made it into the full game, including ones that were implemented many years after Path of Exile's release. Today's news post outlines the parts of Path of Exile that came from the original design, and draws attention to a few that we just didn't think of until later.
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Behind the Scenes: How Weta Workshop made the Kitava Statue
Jan 21, 2018, 7:37:13 PM
Tencent, our publishers of Path of Exile in China, recently worked with Weta Workshop to create a sculpted version of Kitava for promotional purposes. Weta Workshop is based here in New Zealand and we're very excited to see their immensely talented team working with Path of Exile concepts. They've created a video of their collaboration and the result, which we're excited to share with the wider community. Read More.
New Microtransactions - Warlock Armour Set and more!
Jan 18, 2018, 7:14:19 PM
We've just released several new microtransactions including the Warlock Armour Set, Warlock Dagger Skin, Warlock Staff, Stormcaller Back Attachment and four new skull helmet skins! Read More.
3.1.2 Patch Notes
Jan 17, 2018, 9:45:59 PM
Tomorrow (Friday NZT) we plan to deploy the 3.1.2 update that introduces bug fixes and more! In the meantime, we've prepared an early look at the patch notes for this update to keep you in the loop! Read More.
Daresso vs. Kaom: Who Would Win?
Jan 16, 2018, 5:00:55 PM
For some time now, many of the developers have speculated as to what would happen if we pitted one Path of Exile boss against another in an epic showdown. Since it's the holiday season, we thought this would be a cool way to have a little fun! We've put Kaom and Daresso together in Kaom's arena to see who would be the victor! Check out the video! Read More.
Path of Exile Talent Competition 2018
Jan 15, 2018, 6:49:38 PM
Do you have a hidden talent? Can you make Path of Exile-themed content with this talent? Now is your time to shine! We're launching an all-inclusive Path of Exile Talent Competition! Anything you can create that's Path of Exile-themed is welcome. Read More.
Developer Interview: Felipe - Visual Effects
Jan 14, 2018, 7:27:08 PM
While much of the GGG team takes a break for the holidays, we sat down with one of our new visual effects artists, Felipe, to get the low-down on what his experiences here have been like and a little bit about him.
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Super Stash Sale - All Stash Tabs on Sale This Weekend!
Jan 11, 2018, 10:00:17 PM
This weekend we're holding another Super Stash Sale where we're discounting every type of stash tab including the new Map Stash Tab! Everything has been discounted from Premium Stash Tab Bundles, Premium Upgrades, Currency Tabs to the new Premium Quad, Divination and Essence Stash Tabs. If you're looking for points to spend on these tabs, remember to check out our new Abyss Supporter Packs! Read More.
Stories from Development: The Map System
Jan 11, 2018, 7:03:25 PM
If you joined Path of Exile in the last half-decade, you're likely familiar with its end-game Map System. This system didn't always exist though, and came about as an effort to fix the various problems with the previous end-games that Path of Exile had during early development. In today's news post, Chris explains the history of Path of Exile's end-games and what led to the Map system being developed.
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Designing the Fire and Ice Mystery Box
Jan 10, 2018, 5:58:31 PM
At the beginning of the War for the Atlas expansion we released the Fire and Ice Mystery Box. Over the past few years, we've had many iterations of mystery boxes and over time we've developed and improved them to be what they are today. There are many small decisions that make up the whole of the box and we wanted to make a post that gives some insight into this development process. Read More.