Live preparation of 1.2.0 patch notes

"
petxa wrote:
I am reading it and I think Im missing something....

Critical Weakness: Life and mana on kill have been added. There's now a chance to gain a power charge when you kill an enemy. This curse has also been renamed to Assassin's Mark.

So this gem is giving us Critical chance/Critical multiplier/Life+Mana on kill/ % of gain a p.charge...

Is the most OP gem of the game?


I don't think it's OP as part of where 1.2 stands.

But it is fucking badass.
https://linktr.ee/wjameschan -- everything I've ever done worth talking about, and even that is debatable.

Huh. My mace dude is now an actual cultist of Chayula. That's kinda wild.
"
Alea wrote:
wtf with acuities, what is this stupid idea ?
how can the hell can you make that idiotic change ?

Those fucking gloves are a key item and you are just making it like legacy...

NO THANKS.


If you needed them, you're doing something wrong.

I mean, that said

Jul 27, 2011 - Sept 30, 2018.
"
R33T4RD wrote:
any news as to the 120% base critical multiplier on the taiwan servers?
is this a stealth nerf or is it not going in the patch?
No-one in the office has any idea what you're talking about here, including the guy currently playing on the Taiwan server who has 150% base crit multiplier, as all our files indicate he should have.
I can find no evidence of this ever having been changed, for Taiwan or otherwise. What gave you the impression this was different there?
"
Hodari wrote:
Consolidated Information & Advice
by Michael_GGG on May 10, 2013 1:02 AM
Replies: 0 Views: 51608

This topic:
Replies: 925 Views: 58212

So this topic which has been up for less than 9 hours(and only 7 hours since Chris actually started doing the patch notes) already has more views than one that has been stickied for nearly 1.5 YEARS. <sarcasm>Yeah, patch sucks, game is dead.</sarcasm>



If your point is that the patch is great and game is booming based on this criteria, then you have some serious reasoning issues.

[Removed by Support]
Last edited by Kieren_GGG#0000 on Aug 19, 2014, 10:11:45 AM
"
D623932883 wrote:
Sorry if this has already been addressed but I can't recall seeing any information on it...

Regarding masters and hideouts, are your choices of which hideout you want and which masters populate them permanent? I would assume the answer is no for both, but maybe this is a detail that should be covered here.


according to chris' reddit posts you can switch masters (changing hideouts was mentioned in some utube inverview) but this comes at a price, as usual.
age and treachery will triumph over youth and skill!
Last edited by vio#1992 on Aug 19, 2014, 10:06:14 AM
"
RogueMage wrote:
....... no one who's currently using VS is going to appreciate it......


I think you mean, "Nobody is currently using viper strike."

Fixed!
Jul 27, 2011 - Sept 30, 2018.
"
Alea wrote:
ut the unfair system we are talking about (only good to flippers or rmt website etc...) i think they can all put the carrot in their ...


Just because something is rare or hard to obtain, doesn't mean it's "unfair" or only for flippers or rmt. Some things are just meant to be a long-term goal that people will work at for a LONG time to get. Of course, there's always going to be some who cheat to get there faster, but that's more the player's fault than GGG's and impossible to completely avoid. Even if they did remove the gloves, there would be SOMETHING that would take their place as the "uber, ultra-rare, impossible to get but everyone thinks they're entitled to it anyway" item.
"
Hodari wrote:
"
Alea wrote:
ut the unfair system we are talking about (only good to flippers or rmt website etc...) i think they can all put the carrot in their ...


Just because something is rare or hard to obtain, doesn't mean it's "unfair" or only for flippers or rmt. Some things are just meant to be a long-term goal that people will work at for a LONG time to get. Of course, there's always going to be some who cheat to get there faster, but that's more the player's fault than GGG's and impossible to completely avoid. Even if they did remove the gloves, there would be SOMETHING that would take their place as the "uber, ultra-rare, impossible to get but everyone thinks they're entitled to it anyway" item.


I'm not sure what makes you think that broken items HAVE to exist?
Patch looks awesome and I am drowning in anticipation!

I wonder is there going to be any changes to leech mechanics? Specifically mana leech
"
Charan wrote:
"
petxa wrote:
I am reading it and I think Im missing something....

Critical Weakness: Life and mana on kill have been added. There's now a chance to gain a power charge when you kill an enemy. This curse has also been renamed to Assassin's Mark.

So this gem is giving us Critical chance/Critical multiplier/Life+Mana on kill/ % of gain a p.charge...

Is the most OP gem of the game?


I don't think it's OP as part of where 1.2 stands.

But it is fucking badass.


It's got me excited, I might actually choose to use this curse now. However, Poacher's Mark looks nice too.
Last edited by Galtrovan#5344 on Aug 19, 2014, 10:09:46 AM

Report Forum Post

Report Account:

Report Type

Additional Info