Live preparation of 1.2.0 patch notes

man , gimme a sec seirously i need some popcorn for this shit, its just too good. And that guy will get warned/banned if keeps at it rofl.

On another note, great patch overall, nice diversity incoming, also end game will be master quests+dailies on top of atziri.
ign @Firion_Black
Won't have to wait long. bwahaha.
https://linktr.ee/wjameschan -- everything I've ever done worth talking about, and even that is debatable.
Last edited by Foreverhappychan#4626 on Aug 19, 2014, 8:34:46 AM
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JvAegis wrote:
So now you're againt your first argument, that was "it would have been better to nerf/remove them".
I agree, Vaal Pact need a buff. Buffs are better than nerfs.


buffing vaal pact would be the same as nerfing the gloves, imo.

the better and more accessible vaal pact is, the less the gloves are worth it.

there's a lot of ways to nerf the gloves. you can do it in any manner of ways.

but leaving them alone, and making them just require more uber kills.........all that does is reduce the diversity of the end game.

it's a really bad outcome.
The most important note is still missing..."Login notification has been moved to not interfere with mouse-over tooltip" alternatively "Added an option to disable login notifications".
In game contact @MajorAsshole

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Frenzy - This skill now has constant attack speed per frenzy charge of 5%, rather than increasing as the gem level.


WHY???? Q_Q
8 frenzy charge on frenzy skill gem 20/20 now = 18*8 = 144% attack speed
8 frenzy charge on frenzy skill gem 20/20 in 1.2.0 = 12*8= 96% attack speed
its sadly
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Redblade wrote:
The most important note is still missing..."Login notification has been moved to not interfere with mouse-over tooltip" alternatively "Added an option to disable login notifications".


This. So much this.
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GregorEisenh0rn wrote:
Chris can you explain how corrupted items are handled when the base type is changed? Lot of ppl. vaal'ed stuff that is "perfect" at the moment. Will the base values of corrupted items change? Will a corrupted bow get a new implicit attribute?


The item's base type does more damage so the corrupted item does more damage. If bows do 11% more damage now then so does the corrupted one.
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krilox wrote:
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Redblade wrote:
The most important note is still missing..."Login notification has been moved to not interfere with mouse-over tooltip" alternatively "Added an option to disable login notifications".


This. So much this.


More of this please.
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Nightmare90 wrote:

Huh. Now I am baffled but I read in several places that it won't work for minions.


I've read a lot of things like that in the last week or so that are wrong. Mostly because they're speculation by people who have no actual clue what's going on, based on information that was vaguely worded and/or completely out of date.

And even the patch notes we have now are still not final, so take EVERYTHING you've read so far with a grain of salt.
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Charan wrote:
Won't have to wait long. bwahaha.


What for? Having an opinion that you disagree with? Or for stealing your spotlight after you spent 30 or 40 pages gloating how you knew all the changes in advance and how Chris shared everything with you?

You are far more antagonizing than Veruski.

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