Live preparation of 1.2.0 patch notes

"
ephetat wrote:
"
ellefanor wrote:
Mon'tregul's Grasp now grants 2000 life to Zombies, up from 500. Rerolling values using a Divine Orb on this item will update your item.
love this


The time is ripe for MegaZombie... seriously, why doesn't GGG allow it? 50% reduced zombies to 43%, please!

4 zombie with a shit tons of life > than 4 with a lot of life and 4 weak
"
Mannoth wrote:
"
Chris wrote:

Frenzy: The skill now has a constant attack speed per frenzy charge of 5%, rather than increasing as the gem levels.


WAT.



I know, that is my reaction too.
Sometimes you can take the game out of the garage but you can't take the garage out of the game.
- raics, 06.08.2016

"
Vulnerability no longer affects energy shield is a *nerf*?!
it was a nice little bonus to have against ES recharging rares and uniques

also, its pretty interesting that cold snap and ice spear got very big damage buffs. cold spells might be very meta this league
"
So support multipliers down, base mana costs down...and people think mana has been nerfed?

Heh. hehehehehhe.

Welcome to 1.2.0, where Clarity IS an option.

I really can't wait to see what this does for my Ele Hit wander.
"Nothing happened." - CharanJaydemyr, TheWretch


Sayya's Item Filter (updated for Ritual!) - http://www.pathofexile.com/forum/view-thread/1260712
Fuck yeah cleave buff!
"
"
grepman wrote:
always hated ignus in PS:T

I'll take foul mouthed street smart tieflings and horny floating skulls over Ignus any day.

+1 million
"
Mannoth wrote:
"
Chris wrote:

Frenzy: The skill now has a constant attack speed per frenzy charge of 5%, rather than increasing as the gem levels.


WAT.

bad
rip my 15 Attacks per second meele dream build :(
So is RF going to be doable still? Anyone got word on this? lol
Always looking for people to game with, Hit me up!! Thanks for the great game GGG..

As I ʜᴏʟᴅ ᴛʜᴇ sᴀᴍᴜʀᴀɪ sᴡᴏʀᴅ ᴛᴏ ᴍʏ sᴛᴏᴍᴀᴄʜ ᴀs I ᴡᴀs ᴀʙᴏᴜᴛ ᴛᴏ ᴄᴏᴍᴍɪᴛ Seppuku, I ᴡᴀᴛᴄʜ Kʀɪᴘᴘ ᴘʟᴀʏ Cᴀsᴜᴀʟsᴛᴏɴᴇ. I ʀᴇᴍᴇᴍʙᴇʀ ᴀ ᴛɪᴍᴇ ᴡʜᴇʀᴇ Kʀɪᴘ ᴡᴀs Nᴏʟɪғᴇ. ɴᴏᴡ I ᴀᴍ Nᴏʟɪғᴇ. ɢᴏᴏᴅ ʙʏᴇ ᴋʀɪᴘᴘ ▬▬ι════════ﺤ
"
"
grepman wrote:
"
Vulnerability no longer affects energy shield is a *nerf*?!
it was a nice little bonus to have against ES recharging rares and uniques.


Okay, but I'm going to assume that this applies to monster-cast Vulnerability as well...

ES pvp buff
Reduced monster resists might also mean that the added line of gems (lightning and cold damage) might actually be usable to achieve elemental status effects with much less need for curses.
Last edited by Soranor on Aug 19, 2014, 4:10:40 AM

Report Forum Post

Report Account:

Report Type

Additional Info