IncGamers and OnRPG reveal Vagan, Weaponmaster
" There is more space below the scroll bar in the video, and Vagan may be able to allow you roll the Physical% Damage/Accuracy hybrid mod, so that would equal 2 physical% rolls. Not out of the picture until we get a full list of what the Masters can and cannot roll, but if he can, then that means you can get the higher Physical% Damage and flat damage first and then fill in the last hybrid roll via Vagan. |
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" Can you at least set a reasonable probability of getting cruel and tyrannical? Almost all weapon drops are vendor trash due to 0.0000001% chance of getting a decent physical damage affix. |
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" Not not, not really ever. Also, he's having to work around the publication schedules of these primarily US-based sites. https://linktr.ee/wjameschan -- everything I've ever done worth talking about, and even that is debatable.
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Serious question: Why would anyone want to pay currency to get a let's say 70% IPD roll on a weapon? Wouldn't just chaosing a weapon until you get a decent roll be a more viable option?..
IGN: Jarengax
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Okay, I've been riding the hype train and white knighting the past few weeks, but I'm reeeeeally bothered by this recent reveal.
I understand that all of the values are subject to change, but why would you highlight, in a teaser literally a WEEK before the expansion, a crafting mod that: 1.) You've already determined is likely to NOT make the cut. I'm talking about the magnitude of the value, I know the mod will be in. 2.) Is at a price that is likely a fourth of the real price, or worse. Surely you could've shown something we may actually be able to do? I understand that you want to show great crafting options, but giving us a 75% IPD roll at the cost of 4-5 Chaos is going to be a LOT shittier than 100-119% at one Chaos. Again, I feel this bit was purposely left in the teaser to give us expectations that are false. Mostly, I'm mad because I watched the teaser, got excited at the prospect of rolling 119% IPD on a few weapons I have laying around. Then I come to the announcement to see that we won't even be able to do the things shown in the teaser? Not a great way to meet expectations. That said, I appreciate all of the work that goes into this game, please take my feedback with love! BIG EDIT: With regards to "RUINING TRADE THE ECONOMY OH NO!!!!!!" I think you guys are actually wrong. This is going to improve trading. Now, when you find an item that is ALMOST useable, it's just missing that one necessary mod, you'll be able to trade it. A weapon with high %IPD and AS is going to be useable AND tradeable now! I think this is going to improve both mid game play from a solo perspective, and open doors for trading items that were previously missing Life, Flat Phys, and other necessary mods. Team Won Last edited by ggnorekthx#0419 on Aug 12, 2014, 8:57:36 PM
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I hope we are able to craft some of these upper tiers with a really high cost. 1 chaos is way too cheap but it wouldn't be unreasonable to pay 20-30 chaos for such a roll. Would also not destroy the crafting economy.
Side note - Did anyone notice how the leech was applied to that characters life when he hit the master?! Leech seems to have been revamped looking forward to that! |
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" thank goodness, I though you guys had lost your minds there for a second :D " because you found a weapon with flat, attack speed and crit? Let me show you a dagger here from my stash thats pretty close to giving the same tooltip deeps as a binos, which is a 15-25 exalt dagger that can absolutely destroy lvl78 maps. If you spent 500 chaos on a dagger youd be unlikely to get this, I know, Ive alched over 500 daggers in the last 6 months and Ive never got a roll like this. Its got 69% phys and its a ridiculous weapon. this is something I either alched or found a few weeks ago, I forget which. Its 2 mods away from being absolutely ridiculous, will I craft it? No, I just bought a Dragon Hunger Kriss for 180ex earlier today, why? Because Im not confident I can hit those 2 mods with 180 exalts worth of eternal/exalting.... were talking adding mods for a few chaos here. This sort of crafting is great, Im really pleased to see it, but it should be there to make weapons like this... out of things that just needed that one last roll to be a good entry level thing that will deal with maps. Or maybe thing slike the first dagger, IF you find something so wild but its missing % phys. Think what 119% phys would do to that top dagger, and realise it might cost you 100+ exalts of currency to hit that with the current crafting. Thats 3200 chaos, and you might not get it, I dunno if some of you realise just how big a deal that would be to get it guaranteed f0r 30 chaos, never mind 3 chaos, holy cow. Last edited by Snorkle_uk#0761 on Aug 12, 2014, 9:15:24 PM
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Finally, a vegan Master! I was waiting for this announcement. MUAHAHAHAA
i am excited to see the crafting madness Exile is an illusion, exile!
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" Who's to say that an Exalted Orb can't reroll the same property that it's replacing? If you reroll a blue map with "of Temporal Chains" it still has a possibility of having the "of Temporal Chains" mod. |
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Dayum. Vagan's gonna have some work to do on my pixels.
"just for try, for see and for know"
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